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NPC Generator

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Advanced [show]


Spring Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has wavy gray fur. His hazel eyes dart from person to person to random spaces in the air.

Personality: Stoic and calm, he prefers to meditate than take action. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was raised in a mountains tribe. He was an apprentice working in his father's forge. He has achieved small success as a Locksmith.

Motivation: To be a Farmer again; and expand his business

Ideals: Disciplined, Optimist. Bonds: Nature, Job. Occupation: Locksmith

Voice: Speaks in third person

Attributes [hide]

Spring Mirror, Male Tabaxi Expert 2
Medium (6'4") Tabaxi, Neutral Good (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)8 (-1) 15 (+2)16 (+3)
Skills Medicine +4, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 3000 cp.


Social Check DCs


Hamil Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: This light-skinned male typically wears a sleeveless long coat of deep red leather and dull black iron scale mail. He is tall, broad shouldered and powerfully built. He has moderate length brown hair. He has a tattooed face.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His necromantic abilities were realized during a raid on his village. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's looking for his big break; and he desires power and/or immortality

Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Adventurer, Slave. Occupation: Bather

Voice: Cold and demanding tone

Attributes [hide]

Hamil Wildheart, Male Halfling Rogue 6
Small (2'10") Halfling, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 38 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)13 (+1) 13 (+1)14 (+2)
Skills Intimidation +5, Performance +5
Senses Passive Perception 11
Languages Common, Halfling, Abyssal
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 700 gp.


Social Check DCs


Kristryd Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across her face, she is generally shirtless and showing off her tattooed chest. She sports a flattop hair cut. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her homeland was ravaged by war and she spent much of her life rebuilding it. She now mingles about in high society.

Motivation: She doesn't get along with people that don't share her tastes; and to get a good night's sleep

Ideals: Joker, Impeccable. Flaws: Insomniac, Shy, PTSD. Bonds: Rich. Occupation: Apothecary

Voice: Rhymes sentences (sorry)

Attributes [hide]

Kristryd Aranore, Female Dwarf Aristocrat 8
Medium (4'2") Dwarf, True Neutral (CR 8)
Armor Class 10
Hit Points 74 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 18 (+4)10 (+0) 14 (+2)14 (+2)
Skills Nature +3, Performance +5
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0

Possessions: 1100 gp. Violet garnet (200 gp). Malachite (14 gp). 1 Minor magic item.


Social Check DCs


Dynamic Shoe, Female Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a tight fitting brown shirt and pants. Her yellow fur is lengthy. Her eyes are yellow and catlike.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She was born in the north. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: Wishes to resurrect an old love.

Ideals: Gifted. Flaws: Secretive. Bonds: In love, Immigrant. Occupation: Bricklayer

Voice: High pitched, excited

Attributes [hide]

Dynamic Shoe, Female Tabaxi Warlock 10
Medium (6'4") Tabaxi, Chaotic Good (CR 10)
Armor Class 13
Hit Points 56 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)16 (+3) 10 (+0)14 (+2) 17 (+3)12 (+1)
Skills Religion +6, Stealth +7
Senses Passive Perception 13
Languages Common, Celestial, Elven
Attacks Melee +1 / 3d6-3, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1442222

Possessions: 900 gp. Deep blue spinel (1500 gp). Alexandrite (1500 gp). Blue sapphire (700 gp). Jasper (50 gp). Peridot (50 gp).


Social Check DCs


Manfred Dumph, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man likes to wear ponchos typically of a light grey in addition to tight pants, and a wedding ring on his left hand. His black hair is greasy and uncared for. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He snorts whenever he laughs or is feeling confident. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: When he was but 3 years old his parents immigrated from the west. His parents were killed by brigands in a raid when he was still a young child. The brigands captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is currently in port desperately looking for someone to get him out; and retire the richest man in the west

Ideals: Entrepeneur. Flaws: Ugly. Bonds: In love, Enemies, Immigrant, Slave. Occupation: Doctor

Voice: Uses lots of figures of speech

Attributes [hide]

Manfred Dumph, Male Human Ranger 1
Medium (6'5") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)15 (+2) 11 (+0)11 (+0)
Skills Arcana +4, Deception +2
Senses Passive Perception 10
Languages Common, Abyssal, Terran
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 160 gp. Citrine (60 gp).


Social Check DCs


Lucan Floshem, Male Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He has a large tan mantle and cape that has been intricately interwoven into his grey robe. He has styled his blonde hair well, parting it to the left. His eyes are likewise gray.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born in the west, but his parents moved at a very young age to the north. His mother took him hunting and taught him how to get in the mind of other creatures. Days after completing his studies, news broke out that his hometown was attacked by giants. Lucan was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: Revenge; and a deep hatred of giants

Ideals: Optimist. Bonds: Immigrant, Enemies, In love, Nature. Occupation: Miller

Voice: Rhymes sentences (sorry)

Attributes [hide]

Lucan Floshem, Male Elf Monk 3
Medium (5'0") Elf, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 9 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 8 (-1)13 (+1) 12 (+1)4 (-3)
Skills History +3, Investigation +3
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1700 sp.


Social Check DCs


Syllin Ethanasath, Female Elf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She has a large tan mantle and cape that has been intricately interwoven into her brown robe. Her hair is cut close to her head. Her eyes are likewise hazel. Her teeth are yellowed and unaligned.

Personality: Eccentric and domineering, Syllin will drive conversation. She has a minor phobia of water and hates getting wet.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A gypsy cursed her at a young age, leading to her ugly appearance. She hasn't been sleeping well lately.

Motivation: She is terrified, and will act out of fear; and she feels threatened by others

Ideals: Extrovert. Flaws: Ugly, Fearful, Disease, Insomniac. Occupation: Blacksmith

Voice: Relaxed voice

Attributes [hide]

Syllin Ethanasath, Female Elf Wizard 3
Medium (5'5") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)16 (+3) 12 (+1)12 (+1)
Skills Investigation +5, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Halfling, Draconic, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 200 gp. 3 Tanglefoot bags. 2 Alchemist’s fire. 2 Alchemist’s fire.


Social Check DCs

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