Left-Handed Shore, Female Tabaxi [Permalink]
Personal [hide]
Description: She is generally shirtless and showing off her tattooed chest. She is bristling with hidden weapons, mostly longswords and scimitars. She has dyed her greying lavender fur a little too much giving a sharp lavender color. She tend to wears goggles to shield her eyes.
Personality: She dislikes all the random violence that takes place in the south. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: Born in a small village she learned the ways of the warrior from her father. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. Being a Cook kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Her spouse's relatives view her with great suspicion.
Ideals: Pacifist, Fighting. Bonds: Criminal record, Family, In love. Occupation: Cook
Voice: Hissing voice
Attributes [hide]
Medium (4'9") Tabaxi, Lawful Evil (CR 5)
Armor Class 11
Hit Points 53 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 9 (-1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 4000 sp.
Kody Rayden, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he sports brown clothing, slightly heavier than average wear. He has auburn hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born the only child of a wealthy merchant. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. By chance he met his sister recently and the two have been together since.
Motivation: He has a crush on the local Tanner; and wants a kiss
Ideals: Persistence, Entrepeneur. Flaws: Insane. Bonds: Family, Has a crush. Occupation: Performer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 11)
Armor Class 13
Hit Points 72 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 8 (-1) | 12 (+1) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 0 | 0 |
Possessions: 260 pp. Cloth of gold vestments (150 gp). Sapphire pendant on gold chain (2500 gp). Embroidered silk and velvet mantle with numerous moonstones (2500 gp). Gold dragon comb with red garnet eye (1800 gp).
Nim Xiloscient, Male Elf [Permalink]
Personal [hide]
Description: He has a missing right leg. He is wearing colorful clothing, dressed as a Architect. He wears his auburn hair up in a very large beehive style do. His hazel eyes dart from person to person to random spaces in the air.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: Born in the west to a Architect, Nim learned a great deal about his mother's area of expertise. He moved from fad to fad and when he turned 15 he discovered poetry. He ran away from his former home and has been making his living as a Architect for the past few years.
Motivation: He is content; and to be a laborer again
Ideals: Artistic. Flaws: Secretive, Mundane. Bonds: Enemies, Job. Occupation: Architect
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'3") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 11 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 14 (+2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Ignan, Aquan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. 1 Half-Plate.
Flask Of Dragons, Male Tabaxi [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a well pressed and immaculate suit (or dress), and a wedding ring on his left hand. He has black fur. His eyes are hazel.
Personality: He can speak with the recently deceased. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: He was born in the south, but his parents moved at a very young age to the north. A gifted student he started as a Tailor, but he got bored and became a Glassblower. He used his abilities to trick people and travel the world for free.
Motivation: Expand his business.
Ideals: Gifted. Bonds: In love, Criminal record, Immigrant, Job. Occupation: Glassblower
Voice: Raspy
Attributes [hide]
Medium (5'9") Tabaxi, True Neutral (CR 14)
Armor Class 13
Hit Points 77 (14d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 8 (-1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 4d6+1, Ranged +8 / 4d6+3, Grapple +3
Possessions: Rhodochrosite (13 gp). Lapis lazuli (13 gp). Banded agate (13 gp). Alexandrite (1600 gp). Sard (60 gp). Freshwater pearl (13 gp). Violet garnet (1600 gp). Bloodstone (60 gp). 1 Minor magic item. 1 Minor magic item.
Bertram Oakley, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a large brown jacket. His silver hair is lengthy. His skin is flawless and his amber eyes scan people very quickly.
Personality: He hates Humans with a passion. As such he is filled with self loathing. Flattery will make him almost putty in your hands.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Sage arts, while his mother instructed him in etiquette, music and courtly manner. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He tends to his Sage job now, and dutifully fulfills any obligations he has.
Motivation: He would like to get married and retire; and a strong sense of loyalty to dragonborn people
Flaws: Racist, Selfish. Bonds: Attractive, Rich, Job, Has a crush. Occupation: Sage
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 9)
Armor Class 13
Hit Points 77 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 15 (+2) | 8 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +4
Possessions: 11000 sp. Black pearl (500 gp). Zircon (70 gp). Moonstone (70 gp). 1 Minor magic item. 1 Minor magic item.
Quick Thundercloud, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She likes to wear brown tank tops with red skirt. She sports a flattop fur cut. She tend to wears goggles to shield her eyes.
Personality: While she acts the brute, she is far gentler than she would appear. She is skeptical of what others tell her and is slow to trust.
History: She was raised in a white middle class family as the only child. Her parents enrolled her in a Monk school at a young age so that she could practice her martial talents. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: To end her boredom; and she seems to be bored by most things
Ideals: Fighting, Gifted. Flaws: Shy, Mundane. Bonds: Immigrant. Occupation: Spice Merchant
Voice: Aggressive tone
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 15 (+2) | 17 (+3) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Gnoll, Ignan, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 30 pp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (40 gp).
Dain Deepdelver, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and he perpetually has his monstrous two handed axe ready. He keeps his brown hair in a flapper bob. His eyes are a pleasant green.
Personality: Overbrimming with self-confidence, Dain isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. He does not trust anyone and sleeps with one eye open.
History: He was born into a rich family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dain fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him
Ideals: Entrepeneur, Fighting, Impeccable. Flaws: Insomniac. Bonds: Rich. Occupation: Painter
Voice: Squeaky
Attributes [hide]
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 13 (+1) | 10 (+0) | 14 (+2) | 3 (-4) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 110 pp.
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