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NPC Generator

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Advanced [show]


Sekhmet Divinity, Female Tiefling [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears tight fitting clothing which further accentuates her frame. Her chestnut hair is slicked back into a classic pompadour. Her eyes, though not visible through her cowl, are silver.

Personality: She can speak with the recently deceased. She is a ruthless business woman, a trait she acquired from her mother.

History: Gifted from a young age, Sekhmet studied abroad. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She used her abilities to travel the world and help people.

Motivation: She's repulsed by the PC; and she would like to get married and retire

Ideals: Gifted, Entrepeneur, Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Banker

Voice: Shortens vowels

Attributes [hide]

Sekhmet Divinity, Female Tiefling Expert 7
Medium (6'2") Tiefling, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 18 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 9 (-1)13 (+1) 11 (+0)17 (+3)
Skills Deception +6, Perception +3
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 1000 gp.


Social Check DCs


Ilde Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: She sports brown clothing, slightly heavier than average wear, and carries daggers. She wears her chestnut hair up in a very large beehive style do. Her violet eyes lackadaisically let the world flow into them.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She cannot resist a sob story and will often dote over anyone who has one.

History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. From her teen years she was always beautiful and desirable, so people have always doted on her. She now spends her time doing works of charity.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Philantrophist, Artistic. Flaws: Antagonistic. Bonds: Attractive. Occupation: Mortician

Voice: Speaks with lips pursed

Attributes [hide]

Ilde Aranore, Female Dwarf Monk 2
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 12 (+1)14 (+2) 13 (+1)15 (+2)
Skills Deception +4, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Giant
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4

Possessions: 40 gp.


Social Check DCs


Vezera Nemmonis, Female Dragonborn [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears an entirely green suit with blue socks and a vest with buckled shoes. Her green crest is smooth and relatively long. Her red eyes dart from person to person to random spaces in the air.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She plays an instrument quite well.

History: She is a Succubi in disguise. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. Recently she has begun working with bootleggers and crooks.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and wishes to resurrect an old love

Ideals: Artistic. Bonds: Family, Adventurer, Criminal record, In love. Occupation: Fisher

Voice: Speaks with squeezed throat

Attributes [hide]

Vezera Nemmonis, Female Dragonborn Cleric 9
Medium (6'4") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 13
Hit Points 69 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)13 (+1) 15 (+2)17 (+3)
Skills Insight +5, Investigation +4
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13644321

Possessions: 1800 gp.


Social Check DCs


Gruk Westcott, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He is wearing a perfectly clean shirt and pair of pants. His hair is greying and his face has many wrinkles. His green unseeing eyes seem to look past you.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His druidic abilities were realized during a raid on his village. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He's repulsed by the PC; and he is currently in port desperately looking for someone to get him out

Ideals: Gifted. Flaws: Disease, Shy, Impulsive. Bonds: Attractive, Slave. Occupation: Mason

Voice: Mousy voice

Attributes [hide]

Gruk Westcott, Male Half-Orc Cleric 12
Medium (6'9") Half-Orc, Lawful Good (CR 12)
Armor Class 11
Hit Points 63 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)8 (-1) 16 (+3)11 (+0)
Skills Athletics +7, Persuasion +4
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156544332

Possessions: 3000 gp. Deep blue spinel (800 gp). Blue-white diamond (3000 gp). Black star sapphire (1500 gp). Moss agate (14 gp). Jet (120 gp). Onyx (50 gp). Bloodstone (50 gp). 1 Minor magic item.


Social Check DCs


Zedaar Norixius, Male Dragonborn [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dragonborn, and stands approximately 6'8". He wears rags and sports a simple walking cane, and his gloved hand is found clutching a lance. He wears a wide-brimmed hat to cover his moderate length gold crest. His face is scarred and worn.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a pair of adventurers, Zedaar grew up listening to his father's many stories. At a young age his father died while driving off some giants. His mother being the stubborn sort decided to stay and helped train him in lance use. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and he wants revenge against giants

Ideals: Gifted, Fighting. Flaws: Ugly. Bonds: Poor, Adventurer, Enemies. Occupation: Ruler

Voice: Speaks like tongue is numb

Attributes [hide]

Zedaar Norixius, Male Dragonborn Ranger 3
Medium (6'8") Dragonborn, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 30 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 15 (+2)17 (+3) 16 (+3)11 (+0)
Skills Arcana +5, Investigation +5
Senses Passive Perception 13
Languages Common, Ignan, Draconic, Giant
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp.


Social Check DCs


Valorean Pfaphnyrennish, Male Dragonborn [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dragonborn, and stands approximately 6'6". He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and his gloved hand is found clutching a axe. His deerstalker hat is riddled with cuts and holes. His fierce red eyes like to dwell on things.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Sold as a small child to a slaver, Valorean was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gypsy cursed him at a young age, leading to his ugly appearance. He has been a successful dealer in antiques buying low and selling high.

Motivation: Meet up once more with his childhood friend; and to reunite with his old friends

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Adventurer, Military, Mentor. Occupation: Blacksmith

Voice: Raspy

Attributes [hide]

Valorean Pfaphnyrennish, Male Dragonborn Aristocrat 9
Medium (6'6") Dragonborn, Lawful Good (CR 9)
Armor Class 12
Hit Points 65 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)16 (+3) 13 (+1)13 (+1)
Skills Arcana +6, Insight +4
Senses Passive Perception 11
Languages Common, Terran, Druidic, Ignan
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2

Possessions: Eye agate (7 gp). Violet garnet (1000 gp). Peridot (80 gp). Blue sapphire (1300 gp). Hematite (7 gp). Golden yellow topaz (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sun Of Claws, Female Tabaxi [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears a fancy pastel dress. Her lavender fur is knotted and matted. Her hazel eyes peer out from beneath her deerstalker pastel hat.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: She was born in the east. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She feels that her past leaves her morally obligated to help; and she has decided she is irredeemable

Ideals: Gifted. Bonds: Attractive, Rich, Immigrant, Criminal record. Occupation: Assassin

Voice: Breathy voice

Attributes [hide]

Sun Of Claws, Female Tabaxi Ranger 16
Medium (4'10") Tabaxi, Lawful Evil (CR 16)
Armor Class 12
Hit Points 77 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)14 (+2) 12 (+1)12 (+1)
Skills Acrobatics +7, Arcana +7
Senses Passive Perception 11
Languages Common, Aquan, Terran
Attacks Melee +8 / 4d10+3, Ranged +7 / 4d10+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14022

Possessions: 5000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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