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NPC Generator

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Advanced [show]


Eiravel Horineth, Male Elf [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he wears a fancy tan suit. He has styled his auburn hair well, parting it to the left. He is very pretty but has cold, dead eyes.

Personality: Cocky and sure of himself, he believes he is the best Actor born in the past three hundred years. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born several months after his father was called into army service. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Further expansion of business; and he desires power and/or immortality

Bonds: Attractive, Job, Slave, Military, Family, Adventurer. Occupation: Actor

Voice: Speaks with back of mouth

Attributes [hide]

Eiravel Horineth, Male Elf Rogue 3
Medium (4'7") Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 6 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 7 (-2)15 (+2) 9 (-1)15 (+2)
Skills Animal Handling +1, Perception +1
Senses Passive Perception 11
Languages Common, Elven, Celestial, Giant
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Cimer Music, Male Tiefling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He prefers to wear black pants and tee shirts. His white hair is lengthy and is close to two feet long. This red eyed northerner is not easily forgotten.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Sold as a small child to a brothel owner, Cimer was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A freak accident while working with his Priest mother left him crippled. After a long history of fighting, Cimer and his spouse have recently divorced.

Motivation: Wants to work out more often; and to pay off his debts

Ideals: Athletic, Disciplined. Flaws: Antagonistic, Disease. Bonds: Mentor. Occupation: Map Maker

Voice: Jamaican accent

Attributes [hide]

Cimer Music, Male Tiefling Expert 6
Medium (6'1") Tiefling, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 23 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 11 (+0)14 (+2) 15 (+2)17 (+3)
Skills Intimidation +6, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Aquan, Abyssal
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 800 gp. Rose (20 gp). Sardonyx (20 gp).


Social Check DCs


Odorr Van Es, Male Half-Orc [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He likes to wear black tank tops with blue pants. His moppish blonde hair is in a traditional bowl cut. His eyes are violet and he is always smoking a pipe.

Personality: His tongue was cut out and he uses sign language. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: From birth he was tutored by a cruel and relentless mentor. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Odorr took refuge in the large cave and found the beat up ceremonial dagger and armor he uses now. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Odorr fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He loathes his own lifestyle; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Disease, Depressed. Bonds: Nature, Mentor. Occupation: Barrister

Voice: Rolls R's

Attributes [hide]

Odorr Van Es, Male Half-Orc Paladin 7
Medium (6'6") Half-Orc, Neutral Good (CR 7)
Armor Class 11
Hit Points 44 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 10 (+0)9 (-1) 8 (-1)10 (+0)
Skills Arcana +2, Persuasion +3
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Seven Of Ale, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a lot of dark rich colors, with gold accents, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'9" when asserting herself. Her fur, while still mostly lavender, has prominent grey streaks. Her eyes are likewise copper.

Personality: She has always had a great fascination with Dragonborn culture. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was born in the west. Her mother was a mechanic, and taught her how to fix just about anything. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Dragonborn compassion.

Ideals: Entrepeneur, Persistence. Flaws: Racist. Bonds: Attractive, Immigrant. Occupation: Mayor

Voice: Jittery and nervous

Attributes [hide]

Seven Of Ale, Female Tabaxi Warlock 2
Medium (5'9") Tabaxi, Chaotic Good (CR 2)
Armor Class 15
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)20 (+5) 9 (-1)10 (+0) 12 (+1)9 (-1)
Skills Arcana +2, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +7 / 1d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 330 gp. 1 Half-Plate.


Social Check DCs


Borun Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Butcher, and carries pickaxes. He wears his white hair up. His hazel eyes peer out from beneath his broad white hat.

Personality: While he acts the brute, he is far gentler than he would appear. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in a small village he learned the ways of the warrior from his father. He was taken as a slave by a traveling circus and forced to perform After a long history of fighting, Borun and his spouse have recently divorced.

Motivation: Meet up once more with his childhood friend; and a deep hatred of illithids

Ideals: Fighting. Flaws: Antagonistic. Bonds: Adventurer, Slave, Enemies. Occupation: Butcher

Voice: Speaks like tongue is numb

Attributes [hide]

Borun Kettlewhistle, Male Halfling Expert 3
Small (3'2") Halfling, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 8 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 9 (-1)15 (+2) 15 (+2)15 (+2)
Skills Perception +4, Persuasion +4
Senses Passive Perception 14
Languages Common, Halfling, Draconic, Elven
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 80 pp. Sardonyx (50 gp).


Social Check DCs


Megren Xephyrbahnor, Female Dragonborn [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears rags and sports a simple walking cane. She keeps her white crest in a pixie cut. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She speaks before she thinks and is too direct. She is obsessed with a lost civilization.

History: Megren was born the youngest of three triplets. While studying, she fell in love. They married and had a son. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Further expansion of business; and to be a tanner again

Flaws: Impulsive. Bonds: Poor, Adventurer, Family, In love, Job. Occupation: Interpreter

Voice: Deep voice with rolling R's

Attributes [hide]

Megren Xephyrbahnor, Female Dragonborn Cleric 5
Medium (6'2") Dragonborn, Chaotic Good (CR 5)
Armor Class 12
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)17 (+3) 8 (-1)8 (-1)
Skills Animal Handling +2, Arcana +6
Senses Passive Perception 9
Languages Common, Ignan, Draconic, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp. Lapis lazuli (7 gp). Azurite (7 gp). 1 Spyglass. 1 Crowbar. 1 Masterwork manacles. 1 Bullseye lantern.


Social Check DCs


Warryn Munggen, Male Gnome [Permalink]

Personal [hide]

Description: He tends to wear a tan poncho over his likewise colored trousers and shirt. His skin is fair and his fingers are delicate and long. He has a very tight haircut. His hazel eyes are slightly larger than normal.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He comes from a rich eastern family. When Warryn reached his early adolescence his Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Due to his spouse's obsession with being a Animal Trainer they were divorced and he won custody of their son. He worked as a Priest, and he later adopted a second son.

Motivation: Someone believes him a fraud; and a deep hatred of drow

Flaws: Ugly. Bonds: Military, Rich, Family, Enemies. Occupation: Priest

Voice: Rhymes sentences (sorry)

Attributes [hide]

Warryn Munggen, Male Gnome Aristocrat 2
Small (3'8") Gnome, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 17 (+3)16 (+3) 15 (+2)15 (+2)
Skills Animal Handling +4, History +5
Senses Passive Perception 12
Languages Common, Gnome, Sylvan, Halfling, Ignan
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 800 sp. 1 Hourglass.


Social Check DCs

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