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NPC Generator

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Advanced [show]


Thodris Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a grey costume with the symbols of her god on her torso, and carries hammers. She has wavy auburn hair. She is very pretty but has cold, dead eyes.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She was born the only child of a wealthy merchant. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She has been a successful dealer in antiques buying low and selling high.

Motivation: She's repulsed by the PC.

Ideals: Fighting, Opinionated, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive. Occupation: Dyer

Voice: Forgets to breathe while speaking

Attributes [hide]

Thodris Aranore, Female Dwarf Wizard 2
Medium (3'10") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)14 (+2) 13 (+1)8 (-1)
Skills Intimidation +1, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Ignan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 50 gp. 1 Half-Plate.


Social Check DCs


Tree Prim Posies, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears pastel robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a hand crossbow, but if one is not available she will default to her whip. She has cinnamon fur. Her face is scarred and worn.

Personality: She is business-like. She takes instructions and follows them to the letter. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Tree was born the youngest of three triplets. A gypsy cursed her at a young age, leading to her ugly appearance. Due to her spouse's obsession with being a Butcher they were divorced and she won custody of their daughter. She worked as a Tailor, and she later adopted a second daughter.

Motivation: She is terrified, and will act out of fear.

Ideals: Professionalism. Flaws: Ugly, Fearful. Bonds: Family. Occupation: Tailor

Voice: Smoker's lung

Attributes [hide]

Tree Prim Posies, Female Tabaxi Adept 5
Medium (5'1") Tabaxi, Neutral Good (CR 5)
Armor Class 14
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 12 (+1)13 (+1) 14 (+2)17 (+3)
Skills History +4, Nature +4
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332100

Possessions: 3000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Brass mug with jade inlays (100 gp). Fire opal pendant on a fine gold chain (700 gp). Old masterpiece painting (700 gp).


Social Check DCs


Heather Kinsley, Female Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears grey painted combat armor at almost all times. Her brown hair is singed and shortened. Her eyes are likewise gray. Her teeth are yellowed and unaligned.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Heather was raised in a hard working conservative environment. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Slave Trader. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Human artifacts is her passion; and a need for knowledge about a nearby landmark

Flaws: Ugly, Shy. Bonds: Adventurer, Job. Occupation: Slave Trader

Voice: Gruff and masculine

Attributes [hide]

Heather Kinsley, Female Human Paladin 1
Medium (5'8") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 16 (+3)15 (+2) 13 (+1)10 (+0)
Skills Arcana +4, Persuasion +2
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: Solid gold idol (200 gp).


Social Check DCs


Symma Murnig, Female Gnome [Permalink]

Personal [hide]

Description: She wears dark leathers with embroidery. She carries a battered shortbow and tarnished morningstar as well. She has no hair. Her brown eyes dart from person to person.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. A gypsy cursed her at a young age, leading to her ugly appearance. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She doesn't get along with people that don't share her tastes; and she seems to be bored by most things

Ideals: Fighting, Impeccable, Justice. Flaws: Ugly, Mundane. Occupation: Soapmaker

Voice: Australian accent

Attributes [hide]

Symma Murnig, Female Gnome Warlock 4
Small (3'1") Gnome, Lawful Good (CR 4)
Armor Class 10
Hit Points 42 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 16 (+3)11 (+0) 18 (+4)7 (-2)
Skills Animal Handling +6, Intimidation +0
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Gerald Graham, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a fancy grey suit. His hair is auburn and curly. His otherwise smooth face is marked with small tiny scars.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents enrolled him in a Sorcerer school at a young age so that he could practice his druidic talents. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He's in love; and to find somewhere to settle down

Ideals: Gifted. Flaws: Mundane, Impulsive. Bonds: Attractive, Rich, Has a crush. Occupation: Cartwright

Voice: French accent

Attributes [hide]

Gerald Graham, Male Human Sorcerer 1
Medium (5'10") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)16 (+3) 13 (+1)12 (+1)
Skills Medicine +3, Stealth +3
Senses Passive Perception 11
Languages Common, Draconic, Orc, Infernal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 40 gp. 1 Banded mail.


Social Check DCs


Valafar Grief, Male Tiefling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a fancy green suit. His brown hair is knotted and matted. He has several tiny ruby earrings on each ear.

Personality: He has always had a great fascination with Human culture. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He now mingles about in high society.

Motivation: To reunite with his absent mother; and find a way to reverse the transformation of his brother

Flaws: Racist. Bonds: Attractive, Rich, Family, Religious, Enemies. Occupation: Sailor

Voice: Hissing voice

Attributes [hide]

Valafar Grief, Male Tiefling Rogue 1
Medium (5'4") Tiefling, Lawful Good (CR 1)
Armor Class 7
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)4 (-3) 8 (-1)15 (+2) 13 (+1)16 (+3)
Skills Sleight of Hand -1, Survival +3
Senses Passive Perception 11
Languages Common, Sylvan, Ignan
Attacks Melee +4 / 1d4+2, Ranged -1 / 1d4-3, Grapple +2

Possessions: Just what you see.


Social Check DCs


Lance Kenley, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is dressed in a clean grey cloak covering his clean studded leather. His blonde hair is kept up in a ponytail inside a deerstalker hat. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Lance lived on a farm with his father, near the main road leading to a nearby town. Lance abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Joker. Flaws: Insane. Bonds: Criminal record, Family, Adventurer. Occupation: Doctor

Voice: Booming voice

Attributes [hide]

Lance Kenley, Male Human Commoner 1
Medium (5'10") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)10 (+0) 16 (+3)16 (+3)
Skills Athletics +5, Intimidation +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +5

Possessions: 700 sp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp). 1 Disguise kit.


Social Check DCs

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