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NPC Generator

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Advanced [show]


Shamil Maekkelferce, Female Gnome [Permalink]

Personal [hide]

Description: She wears very tight pants and wife beaters, though occasionally she sports a blue coat, and she perpetually has her bastard sword ready. Her long chestnut hair reaches down to her waist. She wears large thick round spectacles.

Personality: She exudes charisma. She is a tour de force of persuasion. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She was born in a small island village. Her father was very strict, and drilled into her lessons on being the perfect lady. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shamil fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She feels the way she acts is they only way to get by in the world.

Ideals: Fighting, Justice, Impeccable. Bonds: Attractive, Nature. Occupation: Cook

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Shamil Maekkelferce, Female Gnome Aristocrat 4
Small (3'4") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 39 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 18 (+4)12 (+1) 11 (+0)9 (-1)
Skills Animal Handling +2, Investigation +3
Senses Passive Perception 10
Languages Common, Gnome, Druidic
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Windy Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'5" has a big stupid grin on his face most of the time. He wears professional attire. His fur is cut close to his head. His yellow eyes lackadaisically let the world flow into them.

Personality: Overbrimming with self-confidence, Windy isn't afraid of most anything. He has a strong dislike to people who do not believe in Tabaxi unity. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He is the product a well kept family trust fund and as such has never really known need. Through the years after Windy was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Windy's father didn't care for him much, and the feeling was mutual. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He feels the way he acts is they only way to get by in the world; and he has money and likes to spend it

Ideals: Impeccable. Flaws: Hedonist, Antagonistic. Bonds: Attractive, Rich. Occupation: Roofer

Voice: Prounounces S like Z

Attributes [hide]

Windy Paws, Male Tabaxi Druid 8
Medium (6'5") Tabaxi, Chaotic Evil (CR 8)
Armor Class 14
Hit Points 59 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)19 (+4) 14 (+2)11 (+0) 11 (+0)17 (+3)
Skills Performance +6, Stealth +7
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 2d10-2, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Soveliss Teinithra, Male Elf [Permalink]

Personal [hide]

Description: This slender man stands about 4'11". He likes to wear darkened spectacles and heavy clothing, no matter the weather. His blonde hair is lengthy. He wears an eyepatch.

Personality: Always inclined to offer people food he seems plenty friendly. He has a small toy that he constantly fidgets with.

History: Soveliss lived on a farm with his mother, near the main road leading to a nearby town. He was an athlete and attended two major summer competitions. He never won. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Regain custody of his daughter; and doesn't want to be a mercenary and was forced into it by his family

Ideals: Philantrophist, Athletic. Flaws: Ugly, Addict. Bonds: Family. Occupation: Mercenary

Voice: Jittery and nervous

Attributes [hide]

Soveliss Teinithra, Male Elf Warrior 7
Medium (4'11") Elf, Lawful Evil (CR 7)
Armor Class 13
Hit Points 58 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)16 (+3) 16 (+3)12 (+1)
Skills Medicine +6, Religion +6
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Terran, Infernal
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (30 gp). Embroidered silk and velvet mantle with numerous moonstones (900 gp). Brass mug with jade inlays (300 gp). Brass mug with jade inlays (300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gurdis Hammerstone, Female Dwarf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears dark leathers with embroidery. Her hair, while still mostly black, has prominent grey streaks. Her ears are large.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She is the product a well kept family trust fund and as such has never really known need. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. After a long history of fighting, Gurdis and her spouse have recently divorced.

Motivation: She's repulsed by the PC.

Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Rich, Slave. Occupation: Crown-heir

Voice: Excited and jittery

Attributes [hide]

Gurdis Hammerstone, Female Dwarf Paladin 2
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 15 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)16 (+3) 10 (+0)9 (-1)
Skills Investigation +5, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon, Aquan, Orc
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 140 pp.


Social Check DCs


Bulzo Cherrycheeks, Male Halfling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears very tight pants and wife beaters, though occasionally he sports a white coat. His chestnut hair is braided into rings. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He snorts whenever he laughs or is feeling confident. He is able to make almost anything out of random pieces of junk.

History: Born to a poor family in the city he treasured whatever gifts he got. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He was granted psionic powers by his dying sister.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Gifted, Impeccable. Flaws: Addict. Bonds: Immigrant, Poor. Occupation: Brewer

Voice: High pitched and raspy

Attributes [hide]

Bulzo Cherrycheeks, Male Halfling Sorcerer 1
Small (3'3") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)15 (+2) 17 (+3)15 (+2)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Halfling, Undercommon, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 4000 cp. Silver comb with moonstones (300 gp).


Social Check DCs


Traulam Tiltathana, Female Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a tight fitting tan shirt and pants. Sporting a red mohawk this woman's hair draws a lot of attention. She has violet eyes.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Traulam is combative with any and all who dare try her patience in the slightest.

History: Traulam was born in the north. At a young age she loved to build and create. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature longbow.

Motivation: To reunite with her old friends; and she wants to meet her childhood hero

Ideals: Passionate, Justice, Persistence. Bonds: Adventurer. Occupation: Barkeep

Voice: Whispers

Attributes [hide]

Traulam Tiltathana, Female Elf Expert 2
Medium (4'10") Elf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)14 (+2) 16 (+3)13 (+1)
Skills Animal Handling +5, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Elven, Auran, Infernal
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Luthra Beren, Female Gnome [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a blue tunic with white highlights, and long black pants that bunch up around her shoes. She wears a feathered hat to cover her moderate length red hair. Her eyes are a pleasant brown.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She never wears the same outfit twice, unless she absolutely has to.

History: Born in the south to a Unemployed, Luthra learned a great deal about her mother's area of expertise. Luthra was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Luthra decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She's also a talented Sailor, but doesn't like to broadcast it.

Motivation: She doesn't get along with people that don't share her tastes; and sabotage a competitor

Ideals: Optimist, Artistic, Impeccable. Bonds: Job, Criminal record. Occupation: Unemployed

Voice: Smooth and feminine

Attributes [hide]

Luthra Beren, Female Gnome Commoner 2
Small (3'3") Gnome, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 17 (+3)12 (+1) 15 (+2)15 (+2)
Skills Nature +3, Stealth +2
Senses Passive Perception 12
Languages Common, Gnome, Infernal
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 160 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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