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NPC Generator

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Advanced [show]


Cecily Holton, Female Human [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She wears her white hair up in a very large beehive style do. Her eyes are gray and catlike.

Personality: Confrontational and typically high on some drug or another. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Cecily is combative with any and all who dare try her patience in the slightest.

History: Cecily was born the youngest of three triplets. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She left for the north, certain she would find work there.

Motivation: Her spouse's relatives view her with great suspicion; and an old rival family wants her found

Ideals: Entrepeneur, Justice. Flaws: Addict. Bonds: Immigrant, Family. Occupation: Mayor

Voice: Spanish accent

Attributes [hide]

Cecily Holton, Female Human Commoner 2
Medium (5'2") Human, Neutral Evil (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)12 (+1) 14 (+2)15 (+2)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Druidic
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 3000 cp.


Social Check DCs


Abalaba Boondiggles, Female Gnome [Permalink]

Personal [hide]

Description: Runty and weak-looking, she prefers to wear flannel. Her hair is white and curly. She wears round tiny glasses practically rammed into her face.

Personality: Stoic and calm, she prefers to meditate than take action. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Born to a pair of adventurers, Abalaba grew up listening to her mother's many stories. Abalaba abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She desires power and/or immortality; and she's looking for her big break

Ideals: Disciplined. Flaws: Ugly, Hedonist. Bonds: Poor, Adventurer. Occupation: Fletcher

Voice: Voice breaks

Attributes [hide]

Abalaba Boondiggles, Female Gnome Aristocrat 11
Small (3'6") Gnome, Lawful Good (CR 11)
Armor Class 13
Hit Points 41 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)17 (+3) 13 (+1)14 (+2)
Skills Athletics +4, Perception +5
Senses Passive Perception 15
Languages Common, Gnome, Ignan, Halfling, Abyssal
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +5

Possessions: 1300 gp. Peridot (80 gp).


Social Check DCs


Anverth Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: The light-skinned man stands 3'8" and wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His blonde hair is lengthy and is close to two feet long. He has green eyes.

Personality: Calm and collected, he is a well trained Map Maker. He can't help but pocket interesting objects he comes across

History: Gifted from a young age, Anverth studied abroad. When Anverth reached his early adolescence his Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He became a Map Maker soon after.

Motivation: A rival would like him out of the picture; and to be a barber again

Ideals: Gifted. Bonds: Poor, Job, Criminal record, Military. Occupation: Map Maker

Voice: Old Prospector

Attributes [hide]

Anverth Cobblelob, Male Gnome Adept 11
Small (3'8") Gnome, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 95 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 19 (+4)18 (+4) 8 (-1)12 (+1)
Skills Deception +5, Performance +5
Senses Passive Perception 9
Languages Common, Gnome, Druidic, Celestial, Halfling, Dwarven
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 140 pp. Malachite (8 gp). Aquamarine (600 gp). Azurite (8 gp). Red garnet (70 gp). Black opal (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mindartis Iranapha, Male Elf [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He is portly but not overly obese. His red hair has been sun bleached extensively. He wears round tiny glasses practically rammed into his face.

Personality: He likes to make people angry or surprised. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Mindartis was born the youngest of three triplets. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Retire the richest man in the south; and balancing his hectic life and new map maker responsibilities is difficult

Ideals: Fighting, Entrepeneur. Flaws: Antagonistic. Bonds: Job, Family, Nature. Occupation: Map Maker

Voice: Rhymes sentences (sorry)

Attributes [hide]

Mindartis Iranapha, Male Elf Wizard 3
Medium (4'9") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)12 (+1) 16 (+3)13 (+1)
Skills Intimidation +3, Religion +3
Senses Passive Perception 13
Languages Common, Elven, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 1800 sp.


Social Check DCs


Orianna Bliss, Female Tiefling [Permalink]

Personal [hide]

Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She is wearing colorful clothing, dressed as a Bounty Hunter. Her blue hair is unkempt and raggedy. She wears a mask on her face.

Personality: She dislikes all the random violence that takes place in the north. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: She was born to loving parents in a slum to the north. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She has comitted a past crime that haunts her to this day; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Athletic, Pacifist. Flaws: Ugly, Insane. Bonds: Poor, Criminal record. Occupation: Bounty Hunter

Voice: Scratchy, weak

Attributes [hide]

Orianna Bliss, Female Tiefling Wizard 8
Medium (6'3") Tiefling, Lawful Evil (CR 8)
Armor Class 11
Hit Points 26 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)11 (+0) 13 (+1)12 (+1)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 400 gp. Star rose quartz (80 gp). Tiger eye turquoise (4 gp). Black pearl (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Peren Fasharash, Male Elf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy auburn stubble. He wears a faded coat and loose pants complete with deerstalker hat. He has a hunchback. His long auburn hair is drawn into a two foot long braid. He wears large thick round spectacles.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a bit of a xeno-phobe, disliking non-Elves.

History: He served in the navy to pay for his family's outstanding loans. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Half-Elven compassion.

Flaws: Ugly, Sensitive, Racist. Bonds: Military, Rich. Occupation: Blacksmith

Voice: Aggressive tone

Attributes [hide]

Peren Fasharash, Male Elf Adept 3
Medium (5'5") Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 7 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 5 (-3)14 (+2) 16 (+3)13 (+1)
Skills Investigation +4, Nature +4
Senses Passive Perception 13
Languages Common, Elven, Draconic, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 300 gp.


Social Check DCs


Roger Carlton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is wearing the road beaten gear of a warrior. His silver hair is lengthy. He wears crescent spectacles with a black brim.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a big fan of imagination and believes people should spend more time reading and writing.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father took him hunting and taught him how to get in the mind of other creatures. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic, Logical, Gifted. Flaws: Disease. Bonds: Nature. Occupation: Marshal

Voice: Strong lisp

Attributes [hide]

Roger Carlton, Male Human Warrior 9
Medium (6'1") Human, Chaotic Good (CR 9)
Armor Class 10
Hit Points 65 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)16 (+3) 13 (+1)14 (+2)
Skills Deception +5, Stealth +3
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Halfling
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1

Possessions: 500 gp. White opal (1000 gp). Brown-green garnet (40 gp). Chrysoberyl (40 gp). Lapis lazuli (16 gp). Blue sapphire (1000 gp). Blue quartz (16 gp).


Social Check DCs

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