Ûshbaka Winchester, Male Half-Orc [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a small bristly mustache and wavy red hair. His amber eyes dart from person to person to random spaces in the air.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother took him hunting and taught him how to get in the mind of other creatures. He moves from town to town, unable to find a place to settle.
Motivation: Regain custody of his daughter.
Bonds: Attractive, Family, Immigrant, Rich, Nature. Occupation: Roofer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'1") Half-Orc, Lawful Neutral (CR 16)
Armor Class 12
Hit Points 94 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 12 (+1) | 10 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 17
Languages Common, Orc
Attacks Melee +8 / 4d10+3, Ranged +7 / 4d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 500 pp. Chrysoberyl (110 gp). Peridot (70 gp). Alexandrite (900 gp). Banded agate (6 gp). Tourmaline (110 gp). Tourmaline (110 gp). Iolite (70 gp). Pink pearl (110 gp). Rhodochrosite (6 gp). Rose (70 gp). Blue sapphire (1200 gp). Black pearl (900 gp). Red-brown spinel (110 gp). Lapis lazuli (6 gp). Red-brown spinel (110 gp). Blue quartz (6 gp). Citrine (70 gp). Golden pearl (110 gp). Rich purple corundum (1200 gp). Alexandrite (900 gp). Violet garnet (900 gp). Golden pearl (110 gp). Red garnet (110 gp). Aquamarine (900 gp).
Therlin Daerdahk, Female Dwarf [Permalink]
Personal [hide]
Description: She has a missing left leg. She wears silk and lounges about seductively. With bright blonde hair. Her eyes are gray.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She takes great joy in being the best Carter in town.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She is greedy; and she has money and likes to spend it
Ideals: Joker. Bonds: Attractive, Job, Rich. Occupation: Carter
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 14 (+2) | 14 (+2) | 7 (-2) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal, Druidic
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 190 gp. 1 Chain shirt.
Whurbin Bigtoe, Male Dwarf [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He usually wears his grey robe and has his greatsword always slung over his shoulder. His whole body is exceptionally muscular. His red hair is singed and shortened. This hazel eyed northerner is not easily forgotten.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.
History: Born to a poor family in the city he treasured whatever gifts he got. He took every job he could get his hands on, but the opportunities for Dwarves in the north were limited. He moves from town to town, unable to find a place to settle.
Motivation: A deep hatred of goblins; and he wants revenge against goblins
Flaws: Ugly, Terse. Bonds: Immigrant, Enemies, Poor. Occupation: Herbalist
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 19 (+4) | 14 (+2) | 14 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Common, Dwarven, Draconic, Infernal
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 320 gp.
Joser TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He likes to wear red tank tops with brown pants. His black hair and beard is wavy and long. His fierce green eyes like to dwell on things.
Personality: Aggressive, abrasive, and angry, Joser embodies much of what other species detest in the Halflings. Further he is a bit of a stoner and is frequently out of it.
History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally
Ideals: Logical. Flaws: Antagonistic, Addict, Insane. Bonds: Attractive. Occupation: Glassblower
Voice: Sleepy voice
Attributes [hide]
Small (3'2") Halfling, Neutral Evil (CR 4)
Armor Class 12
Hit Points 18 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 11 (+0) | 12 (+1) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Halfling, Giant
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 48000 sp. 1 Minor magic item.
Three Of Ebony, Female Tabaxi [Permalink]
Personal [hide]
Description: This late middle aged woman wears tight fighting clothing, which leaves very little to the imagination and is in decent physical shape. Her gray fur, when down, is lengthy. Her eyes are hazel and she is always smoking a pipe.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: Born in the south to a Stableman, Three learned a great deal about her mother's area of expertise. In her youth she was a Brewer, and wanted to be a champion fighter when she grew up. She was working during a period of war, and as one of the natives she lived in fear of joining the others in being slaughtered. She saw the brutality and swore off her fighting aspirations, taking her younger brother on her back after seeing her parents die, and fled the country. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: To be a Brewer again.
Ideals: Fighting. Flaws: Antagonistic, Impulsive, PTSD. Bonds: Job. Occupation: Stableman
Voice: Switch between two voices
Attributes [hide]
Medium (4'11") Tabaxi, Lawful Evil (CR 10)
Armor Class 11
Hit Points 43 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 8 (-1) | 10 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 |
Possessions: 130 pp. Alexandrite (800 gp). Red spinel (140 gp). Aquamarine (800 gp). Bloodstone (40 gp). Blue quartz (10 gp). Aquamarine (800 gp). Rose (40 gp).
Barbena Deepdelver, Female Dwarf [Permalink]
Personal [hide]
Description: This western woman wears a fancy grey dress. Her clothes are grease stained in places. She has white hair. She is very pretty but has cold, dead eyes.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: Barbena was raised in a hard working conservative environment. She worked as a nervous Mayor and found it very stressful. She has drifted from career to career and currently works as a Mayor.
Motivation: A rival would like her out of the picture; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Flaws: Cynical. Bonds: Attractive, Poor, Immigrant, Criminal record, Job. Occupation: Mayor
Voice: Pirate accent
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 22 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 14 (+2) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Dwarven, Ignan
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
Possessions: 2 Smokesticks.
Naeris Xistsrith, Male Elf [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. He carries a battered greatsword and tarnished monstrous two handed axe as well. He wears a top hat to hide his balding. He wears large thick round spectacles.
Personality: Naeris wants to be seen as a stoic, levelheaded, noble Wizard, so he tries to act the part. He does a good job, for the most part... He has a minor phobia of water and hates getting wet.
History: He comes from a rich western family. He struck it rich when he found rare goods in large quantities. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is terrified, and will act out of fear.
Ideals: Fighting, Disciplined. Flaws: Ugly, Fearful. Bonds: Rich. Occupation: Miller
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'5") Elf, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 10 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 8 (-1) | 9 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 5000 sp. Violet garnet (400 gp). Iolite (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
