Roger Huckabee, Male Human [Permalink]
Personal [hide]
Description: He has a missing right arm. He wears just a grey suit. He sports a long black beard, and similarly colored long hair. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He also hits on women, regardless of circumstances.
History: Roger lived on a farm with his mother, near the main road leading to a nearby town. His first spouse was a Tailor, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has gone from town to town working and never settling down anywhere, but has fallen for a local Tailor. He hasn't told them the truth, but wants to settle down with them.
Motivation: Wants his loneliness to end; and wants to raise his children well
Flaws: Addict, Mundane. Bonds: Has a crush, Family. Occupation: Armorer
Voice: Rolls R's
Attributes [hide]
Medium (5'4") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 14 (+2) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 40 pp.
Mugrunden Lhamboldennish, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with top hat. His crest is brass, silky, and of moderate length. He is very pretty but has cold, dead eyes.
Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He is frequently practicing swordplay.
History: He was born at the edge of vast plains. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Mugrunden took refuge in the old dungeon and found the beat up pickaxe and armor he uses now. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Mugrunden was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.
Motivation: Revenge; and a deep hatred of dire rats
Flaws: Insane. Bonds: Attractive, Enemies, Military, Nature. Occupation: Tailor
Voice: Loud with bravado
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Good (CR 15)
Armor Class 10
Hit Points 85 (15d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 15 (+2) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 16
Languages Common, Abyssal
Attacks Melee +8 / 4d8+3, Ranged +5 / 4d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 3 | 3 | 3 | 3 | 2 | 0 |
Possessions: 3000 gp. Silver comb with moonstones (100 gp). Large well-done wool tapestry (100 gp). Silver ewer (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (100 gp). Brass mug with jade inlays (100 gp). Silver ewer (100 gp). Silver comb with moonstones (100 gp). Jeweled gold crown (8000 gp). Jeweled gold crown (8000 gp). 1 Medium magic item.
Carlin Boondiggles, Female Gnome [Permalink]
Personal [hide]
Description: A plain young-adult woman, she is wearing a tight tan one piece outfit complete with pants, hood, and a cape. Her hair is always cut to a buzz. She has gleaming, smiling hazel eyes.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: She got into the Actor business at a young age. She was an apprentice working in her father's forge. Due to her spouse's obsession with being a Masseuse they were divorced and she won custody of their son. She worked as a Actor, and she later adopted a second son.
Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and to reunite with her absent father
Ideals: Philantrophist. Bonds: Military, Job, Family, Debt. Occupation: Actor
Voice: Switch between two voices
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 4)
Armor Class 9
Hit Points 19 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 6 (-2) | 12 (+1) | 16 (+3) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Gnome, Ignan, Terran, Infernal
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 41000 sp. Jet (160 gp). Amber (160 gp). Moss agate (14 gp). Rose (20 gp). 1 Minor magic item.
Shava Dodge, Female Tiefling [Permalink]
Personal [hide]
Description: She wears dark leathers with embroidery. Her brown hair is thinning but still full. Her eyes are likewise black.
Personality: She is witty, but her monotone delivery comes off as unnerving She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: From birth she was tutored by a cruel and relentless mentor. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has worked as a Engraver like her mother before her.
Motivation: Several ex partners dislike her way of doing things and want revenge; and many orcs want her driven away
Ideals: Joker, Philantrophist. Bonds: Mentor, Job, Enemies. Occupation: Engraver
Voice: Sore throat, cough
Attributes [hide]
Medium (5'2") Tiefling, True Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 15 (+2) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Draconic, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 50 gp.
Ida Goltorah, Female Half-Elf [Permalink]
Personal [hide]
Description: She dresses in yellow turtlenecks beneath a black coat with brown slacks. She carries with her a set of clubs, each one with a jet on the hilt. She only wears one on her belt and the other on her back. She has wavy golden hair. Her face is covered beneath a completely black helmet.
Personality: She dislikes all the random violence that takes place in the north. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born to a Cartwright, her father struggled to pay the bills. Cursed with a spirit at a very young age, Ida has worked very hard to control her curse. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ida fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a need for knowledge about a nearby landmark
Ideals: Fighting, Pacifist, Joker. Bonds: Poor. Occupation: Scribe
Voice: Nasally tone
Attributes [hide]
Medium (4'7") Half-Elf, Neutral Evil (CR 3)
Armor Class 8
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 7 (-2) | 11 (+0) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Halfling, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Elizabeth Hackney, Female Human [Permalink]
Personal [hide]
Description: She is scrawny and has patchy silver stubble. She wears skinny pants and wears a grey and blue robe with the hood down. She has a hunchback. Her silver hair is lengthy. She has several tiny amethyst earrings on each ear.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She misses her home and complains about the freezing weather, even in summer.
History: She is the product a well kept family trust fund and as such has never really known need. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Someone believes her a fraud; and a deep hatred of orcs
Flaws: Ugly, Antagonistic. Bonds: Rich, Immigrant, Enemies. Occupation: Ruler
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Infernal, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 50 gp.
Spring In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears baggy pastel pantaloons and a grey scarf. Her gray fur is thinning but still full. Her copper eyes lackadaisically let the world flow into them.
Personality: She hates gnolls. She views them as having robbed her home of its proper glory. She loves her children and doesn't want them to worry about her. She loves to share her dancing with anyone who is interested.
History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. She was taken from her home at a very young age. She's also a talented Mortician, but doesn't like to broadcast it.
Motivation: To unite with her brother; and balancing her hectic life and new fortune-teller responsibilities is difficult
Ideals: Artistic. Bonds: Enemies, Family, Slave, Job. Occupation: Fortune-teller
Voice: Posh accent
Attributes [hide]
Medium (4'11") Tabaxi, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 8 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 9 (-1) | 14 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Auran
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 3 | 2 | 0 |
Possessions: 600 gp.
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