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NPC Generator

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Advanced [show]


Habor Rumor, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears a green armored body suit, with a simple black line shooting up and back down. He is muscular with a powerful set of arms. His hair is purple and very short. His red eyes dart from person to person.

Personality: Stoic and calm, he prefers to meditate than take action. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He feels that his past leaves him morally obligated to help; and he has comitted a past crime that haunts him to this day

Ideals: Disciplined. Flaws: Shy, Mundane. Bonds: Criminal record. Occupation: Assassin

Voice: Scandinavian accent

Attributes [hide]

Habor Rumor, Male Tiefling Barbarian 2
Medium (5'7") Tiefling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 21 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)15 (+2) 14 (+2)15 (+2)
Skills Acrobatics +5, Investigation +4
Senses Passive Perception 12
Languages Common, Aquan, Orc
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +4

Possessions: 110 gp.


Social Check DCs


Mella Alfonso, Female Half-Elf [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She wears yellow leather gloves, a yellow jacket, and tight pants. Her silver hair is greying along the sides and has receded to reveal a widow's peak. Her brown unseeing eyes seem to look past you.

Personality: She can speak with the recently deceased. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: She was born at the edge of vast island. When she was little, her rather wealthy family often ventured across the island to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Mella took refuge in the large cave and found the beat up sickle and armor she uses now. She bought a sickle and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Her spouse's relatives view her with great suspicion; and marry her sister to traveling adventurers

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Family, Nature. Occupation: Unemployed

Voice: Pirate accent

Attributes [hide]

Mella Alfonso, Female Half-Elf Paladin 5
Medium (5'8") Half-Elf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)10 (+0) 7 (-2)7 (-2)
Skills Athletics +3, Persuasion +1
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. Jade (150 gp). Fire opal (1600 gp). Deep green spinel (150 gp).


Social Check DCs


Griselda Harper, Female Half-Elf [Permalink]

Personal [hide]

Description: This northern woman wears a yellow costume with the symbols of death on her torso. Her clothes are grease stained in places. She wears her red hair up. Her brown eyes have a joyful gleam in them most of the time.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: She was born in the north, but her parents moved at a very young age to the south. A few years later when the south was not economically sound they moved to her current location. She left for the north, certain she would find work there.

Motivation: She has comitted a past crime that haunts her to this day; and nothing but the best is good enough for her

Ideals: Impeccable. Flaws: Insane. Bonds: Poor, Immigrant, Criminal record. Occupation: Map Maker

Voice: Pronounces O like U

Attributes [hide]

Griselda Harper, Female Half-Elf Druid 5
Medium (4'7") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)10 (+0) 15 (+2)13 (+1)
Skills Perception +5, Performance +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 300 gp.


Social Check DCs


Caramip Fabblestabble, Female Gnome [Permalink]

Personal [hide]

Description: She wears dark leathers with embroidery. Her attire stands in sharp contrast to her mace, which is beautifully polished and possesses an ornate carving of a clover on it. Her hair is always cut to a buzz. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Eccentric and domineering, Caramip will drive conversation. She is harsh and unforgiving.

History: A powerful brothel owner made her what she is. She dropped out of school before completing her studies. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She's repulsed by the PC; and to share knowledge with the world

Ideals: Extrovert, Logical. Flaws: Addict, Antagonistic. Bonds: Mentor. Occupation: Painter

Voice: Dark and ominous

Attributes [hide]

Caramip Fabblestabble, Female Gnome Monk 12
Small (3'0") Gnome, Neutral Evil (CR 12)
Armor Class 12
Hit Points 103 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 17 (+3)15 (+2) 15 (+2)9 (-1)
Skills History +6, Medicine +6
Senses Passive Perception 12
Languages Common, Gnome, Terran, Undercommon
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1

Possessions: 3000 gp. Silver-plated steel longsword with jet jewel in hilt (1000 gp). Gold music box (3000 gp). Finely wrought small gold bracelet (70 gp). Jeweled anklet (3000 gp). Cloth of gold vestments (50 gp). A pair of silk slippers encrusted with tiny pearls. (50 gp).


Social Check DCs


Soveliss Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Elf, and stands approximately 5'0". He wears skinny pants and wears a tan and white robe with the hood down, and his gloved hand is found clutching a quarterstaff. His black hair has been sun bleached extensively. He is very pretty but has cold, dead eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: The child of eastern immigrants he idolized his father. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He has set out to sabotage the competition.

Motivation: To be a Slave Trader again.

Bonds: Attractive, Job, Rich, Immigrant, Adventurer. Occupation: Animal Trainer

Voice: Ums and uhs a lot

Attributes [hide]

Soveliss Ofandrus, Male Elf Rogue 2
Medium (5'0") Elf, Lawful Good (CR 2)
Armor Class 11
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)12 (+1) 12 (+1)14 (+2)
Skills Acrobatics +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Goblin
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Werydd Ungart, Female Dwarf [Permalink]

Personal [hide]

Description: She has a missing left arm. She wears grey leather gloves, a grey jacket, and tight pants. Her white hair, when down, is lengthy. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her mother had invested heavily in several trade routes and wanted her to inherit them. Some 10 years later her spouse died after the birth of her son. Heartbroken, Werydd never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.

Motivation: Wants to have a good time and be beloved; and money/treasure

Ideals: Optimist. Flaws: Addict. Bonds: In love, Rich. Occupation: Bookbinder

Voice: Jamaican accent

Attributes [hide]

Werydd Ungart, Female Dwarf Fighter 2
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)18 (+4) 8 (-1)9 (-1)
Skills Nature +6, Religion +6
Senses Passive Perception 9
Languages Common, Dwarven, Aquan, Halfling, Terran, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 50 gp. 1 Everburning torch.


Social Check DCs


Duvamil Beren, Female Gnome [Permalink]

Personal [hide]

Description: She prefers to wear tan pants and tee shirts. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She has white hair. She has a dull look in her green eyes.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is used to getting what she wants. In part because she is a meticulous planner.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Server arts, while her mother instructed her in etiquette, music and courtly manner. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She has money and likes to spend it; and to get a good night's sleep

Ideals: Professionalism. Flaws: Insomniac. Bonds: Attractive, Rich. Occupation: Server

Voice: Hissing voice

Attributes [hide]

Duvamil Beren, Female Gnome Rogue 2
Small (3'5") Gnome, Lawful Good (CR 2)
Armor Class 10
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 19 (+4)16 (+3) 11 (+0)15 (+2)
Skills Animal Handling +2, Religion +5
Senses Passive Perception 10
Languages Common, Gnome, Celestial, Undercommon, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: Just what you see.


Social Check DCs

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