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NPC Generator

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Advanced [show]


Tarhun Verthisathurgiesh, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He dresses well, wearing black shirts, loose pants, and blazers most of the time. His rusty crest is braided into rings. His half smiles and gold eyes are beguiling and draw you in.

Personality: This man loves poetry and to teach people poetry more than just about anything. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. From his teen years he was always beautiful and desirable, so people have always doted on him. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature rapier.

Motivation: Wants a kiss.

Ideals: Athletic, Artistic. Bonds: Attractive, Has a crush, Adventurer. Occupation: Servant

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Tarhun Verthisathurgiesh, Male Dragonborn Bard 9
Medium (6'3") Dragonborn, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 45 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)13 (+1) 14 (+2)11 (+0)
Skills Deception +3, History +4
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123332

Possessions: 1600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Himo Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man typically wears a sleeveless long coat of deep blue leather and dull red iron scale mail. His white hair is drawn into a tight pony tail with a rose scrunchie. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Himo was raised in a hard working conservative environment. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. After a long history of fighting, Himo and his spouse have recently divorced.

Motivation: He feels kind of lost in life.

Ideals: Gifted. Flaws: Antagonistic, Depressed. Bonds: Attractive, Job. Occupation: Stableman

Voice: Australian accent

Attributes [hide]

Himo Qualanthri, Male Elf Monk 6
Medium (4'10") Elf, Neutral Good (CR 6)
Armor Class 13
Hit Points 29 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)12 (+1) 12 (+1)12 (+1)
Skills Deception +4, Religion +4
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Heather Langston, Female Human [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She typically wears a sleeveless long coat of deep grey leather and dull tan iron scale mail. Her hair is silver and curly. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. Energy wise she seems alert and responsive.

History: Born in a small village she learned the ways of the warrior from her father. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Heather fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she wants revenge against illithids

Ideals: Athletic, Professionalism, Fighting. Flaws: Addict. Bonds: Attractive. Occupation: Seamstress

Voice: Soothing and warm

Attributes [hide]

Heather Langston, Female Human Cleric 1
Medium (5'9") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)12 (+1) 11 (+0)10 (+0)
Skills Arcana +3, Athletics +4
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 3000 cp. Red garnet (160 gp). 1 Backpack.


Social Check DCs


Immeral Ariessus, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and has the majority of his body covered in plate. His tied-back hair is golden. He wears crescent spectacles with a black brim.

Personality: Immeral hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born in the west his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Cartwright hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the west; and balancing his hectic life and new cartwright responsibilities is difficult

Ideals: Artistic, Opinionated, Entrepeneur. Bonds: Poor. Occupation: Cartwright

Voice: Spanish accent

Attributes [hide]

Immeral Ariessus, Male Half-Elf Barbarian 1
Medium (4'9") Half-Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)4 (-3) 17 (+3)13 (+1)
Skills Animal Handling +5, Investigation -1
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: Carnelian (50 gp). 1 Masterwork Common Melee.


Social Check DCs


Traubon Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: This light-skinned male wears a brown deerstalker hat and brown clothes. He is tall, broad shouldered and powerfully built. His chestnut hair is cut short. He wears an eyepatch.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has all his life been fascinated with singing.

History: Born to a pair of adventurers, Traubon grew up listening to his father's many stories. After coming to the age of reason, Traubon took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has dedicated himself to building a better kind of golem.

Motivation: Money/treasure; and meet up once more with his childhood friend

Ideals: Opinionated, Artistic, Gifted. Flaws: Ugly. Bonds: Adventurer, Rich. Occupation: Spice Merchant

Voice: Strong lisp

Attributes [hide]

Traubon Trueanvil, Male Dwarf Ranger 6
Medium (4'2") Dwarf, Lawful Good (CR 6)
Armor Class 9
Hit Points 51 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 20 (+5)13 (+1) 9 (-1)9 (-1)
Skills Deception +2, Investigation +4
Senses Passive Perception 9
Languages Common, Dwarven, Gnome
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp.


Social Check DCs


Barakas Ennui, Male Tiefling [Permalink]

Personal [hide]

Description: He wears green leather gloves, a green jacket, and tight pants, and carries nunchakus. He has no hair. He wears a mask on his face.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Flattery will make him almost putty in your hands.

History: His parents moved while he was still in utero so he is the first generation to be born here. A gypsy cursed him at a young age, leading to his ugly appearance. He moves from town to town, unable to find a place to settle.

Motivation: Doesn't want to be a Guard and was forced into it by his family.

Ideals: Fighting. Flaws: Ugly, Shy, Selfish. Bonds: Immigrant. Occupation: Guard

Voice: Eastern European accent

Attributes [hide]

Barakas Ennui, Male Tiefling Warlock 6
Medium (6'4") Tiefling, Lawful Good (CR 6)
Armor Class 11
Hit Points 37 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)16 (+3) 14 (+2)18 (+4)
Skills Arcana +6, Religion +6
Senses Passive Perception 12
Languages Common, Orc, Draconic, Gnoll
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222000

Possessions: 40000 cp.


Social Check DCs


Spear In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a simple burlap shirt and baggy pants. He conceals his kukri with his veritable burlap sack of a shirt. His beige fur is drawn into a tight pony tail with a cross scrunchie. His skin is flawless and his green eyes scan people very quickly.

Personality: A skeptical and narcissistic man, Spear's first love is himself. His second love is also himself. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born in the north. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Spear took refuge in the ruined castle and found the beat up kukri and armor he uses now. He has since lost track of the people in his past.

Motivation: An old rival family wants him found.

Ideals: Impeccable. Bonds: Attractive, Family, Immigrant, Nature. Occupation: Brewer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Spear In the Wind, Male Tabaxi Aristocrat 2
Medium (5'0") Tabaxi, Lawful Good (CR 2)
Armor Class 10
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 9 (-1)16 (+3) 14 (+2)15 (+2)
Skills Athletics +5, Investigation +5
Senses Passive Perception 12
Languages Common, Druidic, Terran, Elven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +5

Possessions: Just what you see.


Social Check DCs

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