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NPC Generator

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Advanced [show]


Leucis Despair, Male Tiefling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears dark leathers with embroidery. His purple hair is drawn into a tight pony tail with a clover scrunchie. He wears round tiny glasses practically rammed into his face.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He does not trust anyone and sleeps with one eye open.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Leucis was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Leucis decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Tanner kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has decided he is irredeemable; and he is a bit of a kleptomaniac

Ideals: Athletic, Gifted. Flaws: Insomniac. Bonds: Military, Criminal record. Occupation: Tanner

Voice: Rhymes sentences (sorry)

Attributes [hide]

Leucis Despair, Male Tiefling Warlock 2
Medium (6'1") Tiefling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)9 (-1) 11 (+0)14 (+2)
Skills Nature +1, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 280 gp.


Social Check DCs


Nicholas Gresham, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has styled his golden hair well, parting it to the right. His eyes are likewise blue.

Personality: He snorts whenever he laughs or is feeling confident. Around other people he will do his best to conceal his emotions and appear jolly.

History: His mother raised him in a mountain cabin. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Nicholas's homeland. Nicholas decided to take the middle way and become a bodyguard. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nicholas fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Athletic. Flaws: Shy. Bonds: Nature, Immigrant. Occupation: Baker

Voice: Speaks with a cold

Attributes [hide]

Nicholas Gresham, Male Human Rogue 1
Medium (5'9") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)13 (+1) 12 (+1)8 (-1)
Skills Perception +3, Performance +1
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 600 sp.


Social Check DCs


Seven Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has no fur. His eyes are a pleasant blue.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Seven is combative with any and all who dare try his patience in the slightest.

History: He was born in a small plains village. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Seven fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Athletic, Justice. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Detective

Voice: Nasally tone

Attributes [hide]

Seven Wing, Male Tabaxi Fighter 10
Medium (6'3") Tabaxi, Neutral Evil (CR 10)
Armor Class 13
Hit Points 79 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)12 (+1) 14 (+2)11 (+0)
Skills Acrobatics +7, Persuasion +4
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +4

Possessions: 280 pp. Black star sapphire (500 gp). Hematite (15 gp). Malachite (15 gp). Alexandrite (1300 gp). Azurite (15 gp). Chrysoberyl (160 gp). Sard (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lerissa Muse, Female Tiefling [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She sports black clothing, slightly heavier than average wear. She wears her purple hair down. She has several tiny emerald earrings on each ear.

Personality: She is not truly malevolent, but she is obsessed with dancing. She constantly tries to fill her life with dancing. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: From birth she was tutored by a cruel and relentless mentor. Her father had invested heavily in several trade routes and wanted her to inherit them. Recently she has begun working with bootleggers and crooks.

Motivation: She has decided she is irredeemable.

Ideals: Artistic, Fighting. Bonds: Rich, Criminal record, Mentor. Occupation: Roofer

Voice: Middle-eastern accent

Attributes [hide]

Lerissa Muse, Female Tiefling Sorcerer 8
Medium (5'6") Tiefling, Neutral Evil (CR 8)
Armor Class 12
Hit Points 20 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)11 (+0) 8 (-1)13 (+1)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Odo Shelly, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a tight fitting grey shirt and pants. He is tall, broad shouldered and powerfully built. His silver hair is cut short. He wears an eyepatch.

Personality: A deeply religious man he believes everything happens for a reason. He would rather hide behind his crafts than deal with other people.

History: He was born several months after his mother was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has never given up on his writing dream.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Religious, Military. Occupation: Sailor

Voice: Scratchy, weak

Attributes [hide]

Odo Shelly, Male Human Monk 1
Medium (5'3") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)7 (-2) 17 (+3)7 (-2)
Skills Nature +0, Performance +0
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 120 gp.


Social Check DCs


Dynamic Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a well pressed and immaculate suit (or dress). His yellow fur is braided into rings. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He would rather hide behind his crafts than deal with other people.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He has had some formal painting training, and achieved minor success. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to have a good time and be beloved; and further expansion of business

Ideals: Optimist, Artistic. Flaws: Shy, Disease. Bonds: Attractive. Occupation: Sage

Voice: Creaky witch voice

Attributes [hide]

Dynamic Treat, Male Tabaxi Fighter 9
Medium (6'8") Tabaxi, Neutral Good (CR 9)
Armor Class 8
Hit Points 42 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 9 (-1)15 (+2) 15 (+2)14 (+2)
Skills Investigation +5, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Goblin, Halfling
Attacks Melee +5 / 3d4+2, Ranged +1 / 3d4-2, Grapple +2

Possessions: 100 pp. Sard (70 gp). Tiger eye turquoise (6 gp). Emerald (1600 gp). Freshwater pearl (6 gp). Malachite (6 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Helja Battlehammer, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a grey shirt with thin pastel vertical stripes and brown pants. She carries a battered glaive and tarnished trident as well. Her hair is silver and very short. Her green eyes are passionate and lively.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She enjoys reading and quiet.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Shoemaker arts, while her father instructed her in etiquette, music and courtly manner. Helja was born on a far western plains where she grew up under the tutelage of her mother, an expert Shoemaker. She now mingles about in high society.

Motivation: Money/treasure.

Ideals: Fighting, Logical. Flaws: Sensitive. Bonds: Rich, Immigrant. Occupation: Shoemaker

Voice: Laughs frequently while speaking

Attributes [hide]

Helja Battlehammer, Female Dwarf Paladin 2
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 23 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)9 (-1) 10 (+0)7 (-2)
Skills Arcana +1, History +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 170 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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