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NPC Generator

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Advanced [show]


Vepar Talent, Female Tiefling [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She is well dressed, constantly wearing a black suit, tan shirt, and black tie. She wears her white hair down. Her silver eyes peer out from beneath her small black hat.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She cannot resist a sob story and will often dote over anyone who has one.

History: Born to a Layabout, her father struggled to pay the bills. When money was particularly tight she was walking through alleys when she overheard a Bricklayer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She used her abilities to travel the world and help people.

Motivation: Wants to open a new tavern; and revenge

Ideals: Philantrophist. Bonds: Job, Poor, Enemies. Occupation: Bricklayer

Voice: Tuts and clicks tongue

Attributes [hide]

Vepar Talent, Female Tiefling Rogue 6
Medium (6'4") Tiefling, Lawful Good (CR 6)
Armor Class 10
Hit Points 18 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)14 (+2) 14 (+2)14 (+2)
Skills Deception +5, Insight +5
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 700 gp.


Social Check DCs


Thorpe Appleblossom, Male Halfling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has no hair. His hazel eyes peer out from beneath his feathered white hat.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is a font of random trivia from the lore and stories he has discovered

History: He was born in the east. He struck it rich when he found rare goods in large quantities. He used his abilities to travel the world and help people.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Philantrophist, Logical. Flaws: Ugly. Bonds: Rich, Immigrant. Occupation: Ruler

Voice: Slurs words

Attributes [hide]

Thorpe Appleblossom, Male Halfling Commoner 16
Small (3'4") Halfling, True Neutral (CR 16)
Armor Class 13
Hit Points 53 (16d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 12 (+1)13 (+1) 11 (+0)13 (+1)
Skills Insight +5, Survival +5
Senses Passive Perception 10
Languages Common, Halfling, Celestial
Attacks Melee +3 / 4d10-2, Ranged +7 / 4d10+2, Grapple +2

Possessions: 4000 gp. Pink pearl (120 gp). Citrine (80 gp). Black pearl (1200 gp). Golden pearl (120 gp). Rose (80 gp). Red garnet (120 gp). Violet garnet (1200 gp). Lapis lazuli (15 gp). Moss agate (15 gp). Brown-green garnet (120 gp). Black pearl (1200 gp). Lapis lazuli (15 gp). Iolite (80 gp). Fire opal (1500 gp). Pink pearl (120 gp). Carnelian (80 gp). Rock crystal (80 gp). Clear bright green emerald (3000 gp).


Social Check DCs


Koeth Aloro, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a black handlebar mustache and slicked back black hair. His skin is flawless and his green eyes scan people very quickly.

Personality: He is a Miller first and foremost. He believes firmly that knowledge should be universal. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He got into the Miller business at a young age. In his youth he was a Locksmith, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. He became a Miller soon after.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and sabotage a competitor

Ideals: Athletic, Fighting. Flaws: PTSD. Bonds: Attractive, Job. Occupation: Miller

Voice: growls and snarls, animalistic

Attributes [hide]

Koeth Aloro, Male Half-Elf Druid 5
Medium (5'2") Half-Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)15 (+2) 13 (+1)15 (+2)
Skills Medicine +4, Performance +5
Senses Passive Perception 11
Languages Common, Elven, Gnome, Halfling
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 500 gp. 4 Acid flasks. 4 Smokesticks. 4 Thunderstones. 1 Holy water.


Social Check DCs


Ombul Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He likes to wear white tank tops with grey pants. He is an epitome of beauty. He has wavy golden hair. His brown eyes dart from person to person.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Born in the south to a Shepherd, Ombul learned a great deal about his father's area of expertise. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job.

Flaws: Antagonistic, Insane. Bonds: Attractive, Criminal record, Job. Occupation: Shepherd

Voice: Speaks with a cold

Attributes [hide]

Ombul Strongbones, Male Halfling Warlock 3
Small (2'10") Halfling, True Neutral (CR 3)
Armor Class 13
Hit Points 19 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)15 (+2) 17 (+3)13 (+1)
Skills Deception +3, Medicine +5
Senses Passive Perception 13
Languages Common, Halfling, Draconic, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12222000

Possessions: 3100 sp.


Social Check DCs


Kadana Yarjerit, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears green painted combat armor at almost all times. She is bristling with hidden weapons, mostly warhammers and morningstars. Her crest is rusty and very short. Her eyes are red and catlike.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She believes the world needs to unite to get rid of gnolls once and for all.

History: When she was but 6 years old her parents immigrated from the west. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. Recently she has begun working with bootleggers and crooks.

Motivation: She feels that her past leaves her morally obligated to help.

Flaws: Cynical. Bonds: Criminal record, Enemies, Immigrant. Occupation: Spice Merchant

Voice: Irish accent

Attributes [hide]

Kadana Yarjerit, Female Dragonborn Warlock 6
Medium (6'4") Dragonborn, True Neutral (CR 6)
Armor Class 13
Hit Points 26 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 8 (-1)7 (-2) 15 (+2)10 (+0)
Skills Medicine +5, Performance +3
Senses Passive Perception 12
Languages
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 6000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Fire opal pendant on a fine gold chain (1500 gp). Silver ewer (30 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zedaar Jharthraxyn, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with small hat. He is physically well-built. He has no crest. His gold eyes have a joyful gleam in them most of the time.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father was very strict, and drilled into him lessons on being the perfect gentleman. He struck the Carpenter job and began his own company from there.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new carpenter responsibilities is difficult

Ideals: Optimist, Impeccable. Flaws: Ugly, Mundane. Bonds: Job. Occupation: Carpenter

Voice: Sounds elderly

Attributes [hide]

Zedaar Jharthraxyn, Male Dragonborn Sorcerer 19
Medium (6'5") Dragonborn, Lawful Neutral (CR 19)
Armor Class 10
Hit Points 96 (19d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)13 (+1) 17 (+3)12 (+1)
Skills Athletics +7, Religion +7
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +7 / 5d8+1, Ranged +6 / 5d8+0, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156666

Possessions: 16000 gp. A necklace of small pink pearls (2000 gp). Fire opal pendant on a fine gold chain (2300 gp). Large well-done wool tapestry (100 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Solid gold idol (500 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). A necklace of small pink pearls (2000 gp). Gold music box (3000 gp). Large well-done wool tapestry (100 gp). A small bag of saffron. (90 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Brass mug with jade inlays (100 gp). Jeweled electrum ring (2000 gp). Old masterpiece painting (2300 gp). Silver chalice with lapis lazuli gems (110 gp). Brass mug with jade inlays (100 gp). Brass mug with jade inlays (100 gp). Embroidered and bejeweled glove (3000 gp). Gold dragon comb with red garnet eye (900 gp). Brass mug with jade inlays (100 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (110 gp). A large tome filled with over one hundred recipes written by a former royal chef. (110 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Finely wrought small gold bracelet (90 gp). Black velvet mask with numerous citrines (110 gp). Solid gold idol (500 gp). 1 Major magic item.


Social Check DCs


Bree Shadowquick, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her silver hair is still thick. Her face is covered beneath a completely black helmet.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is skeptical of what others tell her and is slow to trust.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. A few years later when the east was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.

Motivation: Obtaining odd cultural Halfling artifacts is her passion; and meet up once more with her childhood friend

Ideals: Athletic, Gifted. Flaws: Shy. Bonds: Immigrant, Adventurer. Occupation: Blacksmith

Voice: Mousy voice

Attributes [hide]

Bree Shadowquick, Female Halfling Barbarian 6
Small (2'10") Halfling, True Neutral (CR 6)
Armor Class 11
Hit Points 52 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 17 (+3)7 (-2) 15 (+2)11 (+0)
Skills Medicine +5, Religion +1
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +0

Possessions: 3000 sp. 1 Minor magic item.


Social Check DCs

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