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NPC Generator

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Advanced [show]


Trail Fang, Female Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears professional attire. Her lavender fur is knotted and matted. Her eyes are copper.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She is the product a well kept family trust fund and as such has never really known need. There was a wharf not far from home where she often wandered off to fish. She now mingles about in high society.

Motivation: Money/treasure.

Ideals: Optimist, Philantrophist. Bonds: Attractive, Rich, Nature. Occupation: Navigator

Voice: Sighs a lot, exhausted

Attributes [hide]

Trail Fang, Female Tabaxi Adept 1
Medium (4'7") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)12 (+1) 12 (+1)9 (-1)
Skills Intimidation +1, Nature +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 50 gp.


Social Check DCs


Frug Offund, Male Gnome [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He likes to wear ponchos typically of a light blue in addition to tight pants. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He likes to make people angry or surprised. He feeds upon the attention of others.

History: The child of a Sailor, who enjoyed hunting, Frug was taken on many hunting expeditions. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. By chance he met his sister recently and the two have been together since.

Motivation: Regain custody of his son; and he feels kind of lost in life

Flaws: Antagonistic, Depressed. Bonds: Attractive, Nature, Family. Occupation: Barkeep

Voice: Speaks with a cold

Attributes [hide]

Frug Offund, Male Gnome Bard 10
Small (3'2") Gnome, Neutral Good (CR 10)
Armor Class 11
Hit Points 55 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)15 (+2) 15 (+2)15 (+2)
Skills Nature +6, Survival +6
Senses Passive Perception 12
Languages Common, Gnome, Ignan, Orc
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14333200

Possessions: 17000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jo Fastfoot, Female Halfling [Permalink]

Personal [hide]

Description: She is lean but muscular and wears loose pants and a collared shirt complete with sweater beneath her coat. Her hair is golden and curly. Her eyes are amber and catlike.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has recently gotten a pet goose that steals things from people.

Motivation: She feels that her past leaves her morally obligated to help; and an old rival family wants her found

Ideals: Joker. Bonds: Military, Criminal record, Family. Occupation: Locksmith

Voice: Rhymes sentences (sorry)

Attributes [hide]

Jo Fastfoot, Female Halfling Paladin 6
Small (2'11") Halfling, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 39 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)16 (+3) 17 (+3)13 (+1)
Skills Performance +4, Stealth +5
Senses Passive Perception 13
Languages Common, Halfling, Auran, Ignan, Goblin
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 400 gp.


Social Check DCs


Elegant Of Ebony, Male Tabaxi [Permalink]

Personal [hide]

Description: He is scrawny and has patchy yellow fur. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a hunchback. His yellow fur is heavily combed to the left. His eyes are a pleasant copper.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He never wears the same outfit twice, unless he absolutely has to.

History: He served in the navy to pay for his family's outstanding loans. He has had some formal writing training, and achieved minor success. He has never given up on his writing dream.

Motivation: He wants nothing more than to rejoin the army; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Joker, Artistic. Flaws: Ugly. Bonds: Military. Occupation: Gardener

Voice: Soothing and warm

Attributes [hide]

Elegant Of Ebony, Male Tabaxi Fighter 4
Medium (6'4") Tabaxi, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 12 (+1)15 (+2) 11 (+0)14 (+2)
Skills Animal Handling +2, History +4
Senses Passive Perception 10
Languages Common, Undercommon, Halfling
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4

Possessions: 40 pp. 4 Tanglefoot bags. 1 Everburning torch. 1 Holy water. 2 Smokesticks.


Social Check DCs


Glim Folkor, Male Gnome [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He does not wear sleeves and tends to eschew shirts when he can avoid it. His black hair is styled in orderly dreadlocks. His eyes are violet and beady.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He plays an instrument quite well.

History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it.

Ideals: Philantrophist, Artistic. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Marshal

Voice: Timid voice

Attributes [hide]

Glim Folkor, Male Gnome Adept 8
Small (3'2") Gnome, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 37 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 15 (+2)16 (+3) 10 (+0)10 (+0)
Skills Animal Handling +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Gnome, Goblin, Auran, Druidic
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 11000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vondal Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He sports a flattop hair cut. His face is scarred and worn.

Personality: He has always had a great fascination with Human culture. He has a small toy that he constantly fidgets with.

History: He comes from a rich western family. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He got away from his former life and has fallen to alcoholism.

Motivation: Human compassion.

Ideals: Gifted. Flaws: Ugly, Racist, Addict. Bonds: Rich. Occupation: Barber

Voice: Low and grunting

Attributes [hide]

Vondal Fallack, Male Dwarf Ranger 1
Medium (4'3") Dwarf, Lawful Good (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 17 (+3)15 (+2) 13 (+1)8 (-1)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Orc
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 2000 cp.


Social Check DCs


Millicent Barclay, Female Human [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she is wearing a tight brown one piece outfit complete with pants, hood, and a cape. Her silver hair is cut short. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.

Personality: She is calm most of the time but flees social interaction. She is obsessed with her god.

History: She was born to a criminal king-pin and mafia family Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Her spouse's relatives view her with great suspicion; and she is a bit of a kleptomaniac

Ideals: Justice. Flaws: Shy. Bonds: Religious, Criminal record, Family. Occupation: Butcher

Voice: Sighs a lot, exhausted

Attributes [hide]

Millicent Barclay, Female Human Rogue 1
Medium (4'9") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 11 (+0)11 (+0) 7 (-2)13 (+1)
Skills Persuasion +3, Stealth +3
Senses Passive Perception 8
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 30 gp. Hematite (11 gp).


Social Check DCs

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