Art Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: 5'3" and muscular, this northern woman wears many layers of old clothing at all times. Her yellow fur is lengthy and is close to two feet long. This copper eyed northerner is not easily forgotten.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Art was born the youngest of three triplets. Her first spouse was a Armorer, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. By chance she met her brother recently and the two have been together since.
Motivation: Regain custody of her son.
Ideals: Athletic, Disciplined, Extrovert. Flaws: Ugly. Bonds: Poor, Family. Occupation: Butcher
Voice: Raspy
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Good (CR 18)
Armor Class 12
Hit Points 138 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 16 (+3) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Aquan, Halfling, Gnoll
Attacks Melee +6 / 5d6+0, Ranged +8 / 5d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 18000 gp. Fiery yellow corundum (1400 gp). Freshwater pearl (13 gp). Freshwater pearl (13 gp). Peridot (80 gp). Eye agate (13 gp). Hematite (13 gp). Azurite (13 gp). Silver pearl (120 gp). Banded agate (13 gp). Violet garnet (300 gp). Chrysoprase (80 gp). Deep blue spinel (300 gp). Fiery yellow corundum (1400 gp). Red spinel (120 gp). Freshwater pearl (13 gp). Golden yellow topaz (300 gp). Blue quartz (13 gp). Eye agate (13 gp). Canary diamond (2000 gp). Smoky quartz (80 gp). Onyx (80 gp). Red garnet (120 gp). Sard (80 gp). Amethyst (120 gp). Deep blue spinel (300 gp). Rose (80 gp). Iolite (80 gp). Red spinel (120 gp). Zircon (80 gp). Azurite (13 gp). Sardonyx (80 gp). Silver pearl (120 gp). Jet (120 gp). Deep green spinel (120 gp). Tourmaline (120 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Zaffrab Lingenhall, Male Gnome [Permalink]
Personal [hide]
Description: He is lean but muscular and is dressed in earthy colors with a tan and white handkerchief worn on his right side. His black hair is lengthy and is close to two feet long. He has a dull look in his gray eyes.
Personality: He is witty, but his monotone delivery comes off as unnerving He is a bit of a xeno-phobe, disliking non-Gnomes.
History: Born to a Healer, his father struggled to pay the bills. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Laborer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Find a way to reverse the transformation of his brother; and doesn't want to be a laborer and was forced into it by his family
Ideals: Joker. Flaws: Racist. Bonds: Poor, Criminal record, Family. Occupation: Laborer
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 42 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Druidic
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 48000 sp. 1 Minor magic item.
Theodoric Wasanthi, Male Half-Elf [Permalink]
Personal [hide]
Description: 5'6" and muscular, this southern man dresses well, typically a more casual-formal manner. His hair is always cut to a buzz. His half smiles and blue eyes are beguiling and draw you in.
Personality: Always inclined to offer people food he seems plenty friendly. He takes great joy in being the best Ruler in town.
History: He was born to loving parents in a slum to the south. He worked as a nervous Ruler and found it very stressful. He has drifted from career to career and currently works as a Ruler.
Motivation: Further expansion of business.
Ideals: Athletic, Philantrophist. Bonds: Attractive, Job, Poor. Occupation: Ruler
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Neutral (CR 13)
Armor Class 12
Hit Points 38 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Sylvan
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2
Possessions: 500 pp. Chrysoberyl (60 gp). Rock crystal (80 gp). 1 Minor magic item. 1 Minor magic item.
Kairon Lithe, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is short and blue. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is an amazing painter.
History: Born to a Fletcher, his father struggled to pay the bills. He has had some formal writing training, and achieved minor success. He was granted psionic powers by his dying sister.
Motivation: He uses money and sex appeal to get what he needs.
Ideals: Joker, Gifted, Artistic. Flaws: Insomniac. Bonds: Poor. Occupation: Guard
Voice: Smoker's lung
Attributes [hide]
Medium (5'3") Tiefling, Neutral Good (CR 13)
Armor Class 12
Hit Points 74 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 | 1 |
Possessions: 4000 gp. Golden yellow topaz (600 gp). Pink diamond (5000 gp). Moonstone (80 gp). Sard (80 gp). Black pearl (600 gp). Golden yellow topaz (600 gp). Jasper (80 gp). Eye agate (9 gp). Golden yellow topaz (600 gp). Amber (150 gp). Deep blue spinel (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Lance Colby, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male wears a grey armored body suit, with a simple violet line shooting up and back down. He is tall, broad shouldered and powerfully built. His golden hair is long and unkept. His gray eyes lackadaisically let the world flow into them.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Lance was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Adventurer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. After a long history of fighting, Lance and his spouse have recently divorced.
Motivation: He's repulsed by the PC.
Flaws: Ugly, Antagonistic, Secretive. Bonds: Poor. Occupation: Adventurer
Voice: Booming voice
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 7 (-2) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 600 sp.
Marbas Carrion, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a green cloak and cross-gartered brown stockings, and he perpetually has his shield ready. His white hair is greasy and uncared for. His white unseeing eyes seem to look past you.
Personality: He is calm most of the time but flees social interaction. He is an amazing painter.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A freak accident while working with his Map Maker father left him crippled. He was granted druidic powers by his dying brother.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Gifted. Flaws: Ugly, Disease, Shy. Occupation: Glassblower
Voice: Sleepy voice
Attributes [hide]
Medium (6'3") Tiefling, Lawful Good (CR 13)
Armor Class 13
Hit Points 19 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 9 (-1) | 9 (-1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 1000 gp. Amethyst (90 gp). Red garnet (90 gp). Black pearl (900 gp). Golden yellow topaz (900 gp). Violet garnet (900 gp). Chrysoberyl (90 gp). Black opal (1000 gp). Rich purple corundum (1000 gp). Rich purple corundum (1000 gp). Carnelian (80 gp). Hematite (4 gp). 1 Minor magic item. 1 Minor magic item.
Elizabeth Halsey, Female Human [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears a fine chain shirt which she covers with brown colored cloaks and clothing. Her red hair is still thick. She has a tattooed face.
Personality: She is calm most of the time but flees social interaction. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.
History: She comes from a rich southern family. She was an athlete and attended two major summer competitions. She never won. She now mingles about in high society.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption
Ideals: Athletic. Flaws: Shy, Insane. Bonds: Criminal record, Rich. Occupation: Jeweler
Voice: Slow speaker
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 11 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 1 Half-Plate. 1 Half-Plate. 1 Masterwork studded leather.
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Their contribution stands as a beacon of hope for all adventurers!
