Dazzazn Xephyrbahnor, Male Dragonborn [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a weathered and beat up set of banded mail beneath an oversized black coat. His crest is white, silky, and of moderate length. His red eyes have a joyful gleam in them most of the time.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. A true patriot, Dazzazn would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was granted psionic powers by his dying sister.
Motivation: He wants nothing more than to rejoin the army; and wants to work out more often
Ideals: Athletic, Gifted. Bonds: Attractive, Military. Occupation: Dyer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 9)
Armor Class 8
Hit Points 29 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 11 (+0) | 10 (+0) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +1 / 3d4-2, Grapple +2
Possessions: 800 gp. Cloth of gold vestments (140 gp). Brass mug with jade inlays (400 gp). Gold dragon comb with red garnet eye (1400 gp). Solid gold idol (500 gp).
Solomon Connors, Male Half-Elf [Permalink]
Personal [hide]
Description: Standing 4'10", this man wears a yellow tunic with grey highlights, and long blue pants that bunch up around his shoes. His silver hair is lengthy and is close to two feet long. He wears large thick round spectacles.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He also is a firm believer in the manly ideal.
History: He was born at the edge of vast plains. Through the years after Solomon was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Solomon's father didn't care for him much, and the feeling was mutual. He inherited the family business which he has now maintained for 5 years.
Motivation: Balancing his hectic life and new Seamstress responsibilities is difficult; and he is unsatisfied with his job
Flaws: Antagonistic, Impulsive. Bonds: Nature, Job. Occupation: Seamstress
Voice: Relaxed voice
Attributes [hide]
Medium (4'10") Half-Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 19 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 13 (+1) | 14 (+2) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Elven, Goblin, Auran
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 4 | 0 | 0 |
Possessions: 200 gp. Sard (70 gp). Star rose quartz (70 gp). Deep blue spinel (1200 gp).
Surina Verthisathurgiesh, Female Dragonborn [Permalink]
Personal [hide]
Description: This late middle aged woman dresses in collared shirts and wears a proper scarf over her head and is in decent physical shape. Her copper crest is knotted and matted. Her red eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She acts crazy and hedonistic. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her father took her hunting and taught her how to get in the mind of other creatures. She got away from her former life and has fallen to alcoholism.
Motivation: Several ex partners dislike her way of doing things and want revenge; and her name or reputation has been wronged in the past by goblins, and she desires to right it
Flaws: Addict, Hedonist. Bonds: Enemies, Slave, Nature. Occupation: Locksmith
Voice: Sensual and smooth
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 35 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 15 (+2) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 |
Possessions: 600 gp. 1 Masterwork Common Ranged Weapon.
Artin Thrahak, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a brown cloak and cross-gartered pastel stockings. She carries with her a set of shortbows, each one with a opal on the hilt. She only wears one on her belt and the other on her back. Her white hair is lengthy. She wears crescent spectacles with a black brim.
Personality: She can speak with the recently deceased. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: Artin was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. There was a wharf not far from home where she often wandered off to fish. She bought a shortbow and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to end her boredom
Ideals: Fighting, Gifted. Bonds: Military, Poor, Nature. Occupation: Spy
Voice: Voice breaks
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 12)
Armor Class 12
Hit Points 81 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 15 (+2) | 16 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Celestial, Abyssal
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2
Possessions: 3000 gp. White opal (1500 gp). Jasper (50 gp). Amethyst (60 gp). Peridot (50 gp). Red-brown spinel (60 gp). Blue quartz (4 gp). Jade (60 gp). Black pearl (200 gp). Aquamarine (200 gp). Alexandrite (200 gp).
Morg Sydney, Male Half-Orc [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His silver hair is cut jaggedly and amateurishly. He wears a mask on his face.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Flattery will make him almost putty in your hands.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Morg reached his early adolescence his Half-Orc mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Wants to have a good time and be beloved.
Ideals: Entrepeneur. Flaws: Ugly, Shy, Selfish. Bonds: Military. Occupation: Sellsword
Voice: Soothing and warm
Attributes [hide]
Medium (6'6") Half-Orc, True Neutral (CR 17)
Armor Class 11
Hit Points 115 (17d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 17 (+3) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Draconic, Giant
Attacks Melee +7 / 5d4+1, Ranged +7 / 5d4+1, Grapple +1
Possessions: 3000 gp. Fiery yellow corundum (1600 gp). Alexandrite (1000 gp). Fire opal (1600 gp). Blue sapphire (1600 gp). Carnelian (30 gp). Banded agate (4 gp). Azurite (4 gp). Blue star sapphire (1600 gp). Brown-green garnet (50 gp). Tiger eye turquoise (4 gp). Carnelian (30 gp). Deep blue spinel (1000 gp). Jet (50 gp). Moonstone (30 gp). Moss agate (4 gp). Freshwater pearl (4 gp). Golden yellow topaz (1000 gp). Rose (30 gp). Star rose quartz (30 gp). Zircon (30 gp). Blue sapphire (1600 gp). Peridot (30 gp). Carnelian (30 gp). Amethyst (50 gp). Pink pearl (50 gp). Aquamarine (1000 gp).
Barbena Frostbeard, Female Dwarf [Permalink]
Personal [hide]
Description: She dresses like a well dressed Spice Merchant does. She is portly but not overly obese. She keeps her black hair in a flapper bob. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is very quiet and rarely speaks above a whisper. She is obsessed with her god.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Spice Merchant. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She is content; and her religion dominates her actions
Flaws: Insomniac, Shy, Mundane. Bonds: Job, Religious. Occupation: Spice Merchant
Voice: Russian accent
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 17 (+3) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Dwarven, Undercommon, Aquan, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 1200 sp.
Dagger Thundercloud, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman wears a fine chain shirt which she covers with brown colored cloaks and clothing. She has a penchant for wearing a ring with an oversized opal on her left hand. She has done her best to style her gray fur to look like a famous performer. Her yellow eyes dart from person to person to random spaces in the air.
Personality: She snorts whenever she laughs or is feeling confident. A true patriot, Dagger would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Born to a pair of adventurers, Dagger grew up listening to her mother's many stories. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She struck the Shoemaker job and began her own company from there.
Motivation: To settle down with her crush; and to reunite with her old friends
Bonds: Rich, Military, Adventurer, Job, Has a crush. Occupation: Shoemaker
Voice: Spanish accent
Attributes [hide]
Medium (5'5") Tabaxi, Neutral Good (CR 8)
Armor Class 9
Hit Points 57 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 17 (+3) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2
Possessions: 1200 gp. Iolite (30 gp). Eye agate (8 gp). Golden yellow topaz (1100 gp). Blue quartz (8 gp). Smoky quartz (30 gp).
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