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NPC Generator

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Advanced [show]


Cressel Hope, Male Tiefling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears light armors faded through time and improper care. His silver hair is greasy and uncared for. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: This man loves singing and to teach people singing more than just about anything. He is able to make almost anything out of random pieces of junk.

History: Gifted from a young age, Cressel studied abroad. He moved from fad to fad and when he turned 15 he discovered singing. He was granted arcane powers by his dying sister.

Motivation: To unite with his sister; and he has a crush on the local sage

Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Spy

Voice: Speaks like tongue is numb

Attributes [hide]

Cressel Hope, Male Tiefling Druid 2
Medium (6'4") Tiefling, Lawful Evil (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)10 (+0) 14 (+2)18 (+4)
Skills History +2, Intimidation +6
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 240 gp.


Social Check DCs


Halimath Raethran, Male Elf [Permalink]

Personal [hide]

Description: This light-skinned male wears blue leather gloves, a blue jacket, and tight pants. He is tall, broad shouldered and powerfully built. He has a very tight haircut. His eyes, though not visible through his cowl, are blue.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Further he is a bit of a stoner and is frequently out of it.

History: He got into the Healer business at a young age. Like his mother and his sister before him, after school he went straight into learning to become a Healer. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his old friends; and he wants nothing more than to rejoin the army

Ideals: Joker. Flaws: Addict. Bonds: Job, Adventurer, Military. Occupation: Healer

Voice: French accent

Attributes [hide]

Halimath Raethran, Male Elf Cleric 12
Medium (4'10") Elf, Neutral Evil (CR 12)
Armor Class 12
Hit Points 60 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)15 (+2) 15 (+2)13 (+1)
Skills Deception +5, History +6
Senses Passive Perception 12
Languages Common, Elven, Druidic, Gnoll
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14654433

Possessions: 12000 sp. Eye agate (8 gp). Red-brown spinel (80 gp). Moss agate (8 gp). Freshwater pearl (8 gp). Amethyst (80 gp). Deep blue spinel (800 gp). Iolite (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hugolina Ansley, Female Human [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she usually wears her grey robe and has her longbow always slung over her shoulder. Her blonde hair is smooth and relatively long. Her violet eyes dart from person to person to random spaces in the air.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Hugolina hails from a village terrorized by goblins. Her father was a mechanic, and taught her how to fix just about anything. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She wants to get laid; and many goblins want her driven away

Ideals: Persistence, Optimist. Bonds: Enemies, Job, Has a crush. Occupation: Armorer

Voice: Ums and uhs a lot

Attributes [hide]

Hugolina Ansley, Female Human Sorcerer 1
Medium (4'9") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)4 (-3) 17 (+3)10 (+0)
Skills Athletics +2, Nature -1
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 100 sp. Large well-done wool tapestry (100 gp).


Social Check DCs


Kyle Anderton, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'2" and wears a brown tunic with tan highlights, and long white pants that bunch up around his shoes. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. This violet eyed southerner is not easily forgotten.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has a minor phobia of water and hates getting wet.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His mother had invested heavily in several trade routes and wanted him to inherit them. He has achieved small success as a Stylist.

Motivation: His relatives are trying to arrange a marriage; and find a way to reverse the transformation of his sister

Ideals: Artistic. Flaws: Fearful. Bonds: Job, Rich, Family. Occupation: Stylist

Voice: Soft and mumbly

Attributes [hide]

Kyle Anderton, Male Human Rogue 1
Medium (5'2") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)11 (+0) 11 (+0)7 (-2)
Skills History +2, Intimidation +0
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 2000 cp.


Social Check DCs


Jarana Bigtoe, Female Dwarf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears suspenders and grey workpants. Her shirt is green, and she wears a heavy grey leather apron most of the time. Her hair is red and curly. Her eyes are a pleasant brown.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She would rather hide behind her crafts than deal with other people.

History: Jarana was born into a poor family. Growing up, she dreamt of becoming a Druid, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Druid in service of a powerful lord somewhere. Over the years she perfected her riding and shooting skills. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She's looking for her big break.

Ideals: Artistic. Flaws: Shy. Bonds: Nature, Poor, Adventurer. Occupation: Mason

Voice: Forgets to breathe while speaking

Attributes [hide]

Jarana Bigtoe, Female Dwarf Druid 2
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)5 (-3) 9 (-1)2 (-4)
Skills Intimidation -2, Persuasion -2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Nagrette Marley, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears tattered old clothes. Her chestnut hair is heavily combed to the right. This gray eyed easterner is not easily forgotten.

Personality: Confrontational and typically high on some drug or another. She loves her children and doesn't want them to worry about her. She loves to share her music with anyone who is interested.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She has since lost track of the people in her past.

Motivation: To unite with her brother; and find a way to reverse the transformation of her brother

Ideals: Artistic. Flaws: Ugly, Addict. Bonds: Family, Religious. Occupation: Mason

Voice: Speaks with back of mouth

Attributes [hide]

Nagrette Marley, Female Half-Orc Commoner 6
Medium (5'9") Half-Orc, Lawful Good (CR 6)
Armor Class 10
Hit Points 29 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)11 (+0) 7 (-2)10 (+0)
Skills Athletics +4, Medicine +1
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 900 gp. Hematite (11 gp).


Social Check DCs


Osah Divinity, Female Tiefling [Permalink]

Personal [hide]

Description: She is in excellent shape and prefers to wear black clothing when she does not wear armor. Her hair is cut close to her head. Her eyes are likewise gold. Her teeth are yellowed and unaligned.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She is obsessed with her god.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. A gypsy cursed her at a young age, leading to her ugly appearance. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She seems to be bored by most things; and she is currently in port desperately looking for someone to get her out

Ideals: Athletic, Justice. Flaws: Ugly, Mundane. Bonds: Religious, Slave. Occupation: Tailor

Voice: Scottish accent

Attributes [hide]

Osah Divinity, Female Tiefling Rogue 6
Medium (5'3") Tiefling, Neutral Good (CR 6)
Armor Class 11
Hit Points 37 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)15 (+2) 11 (+0)17 (+3)
Skills Animal Handling +3, Investigation +5
Senses Passive Perception 10
Languages Common, Halfling, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 100 pp.


Social Check DCs

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