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NPC Generator

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Advanced [show]


Orianna Malevolence, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a worn and beaten armor. She has a slight overbite and is overall scrawny. Her brown hair is drawn into a tight pony tail with a rose scrunchie. She has a tattooed face.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She comes from a rich eastern family. She helped her father out around the business and became quite the natural. She became a Adventurer soon after.

Motivation: She is content; and money/treasure

Ideals: Disciplined. Flaws: Mundane. Bonds: Military, Rich, Job. Occupation: Adventurer

Voice: Gruff and masculine

Attributes [hide]

Orianna Malevolence, Female Tiefling Cleric 6
Medium (6'5") Tiefling, Neutral Good (CR 6)
Armor Class 11
Hit Points 18 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)17 (+3) 14 (+2)12 (+1)
Skills Medicine +5, Nature +6
Senses Passive Perception 12
Languages Common, Infernal, Undercommon, Ignan
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 700 gp.


Social Check DCs


Nuthra Turnuroth, Female Dragonborn [Permalink]

Personal [hide]

Description: Standing 6'2", this woman wears green trousers with brown and tan striped suspenders. She wears various colorful collared shirts. She keeps her silver crest in a pixie cut. Her gold eyes have a joyful gleam in them most of the time.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.

History: Born to a pair of adventurers, Nuthra grew up listening to her father's many stories. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She struck the Tanner job and began her own company from there.

Motivation: Regain custody of her son; and she's looking for her big break

Flaws: Cynical. Bonds: Immigrant, Adventurer, Job, Family. Occupation: Tanner

Voice: Posh accent

Attributes [hide]

Nuthra Turnuroth, Female Dragonborn Aristocrat 1
Medium (6'2") Dragonborn, Lawful Evil (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 8 (-1)4 (-3) 12 (+1)15 (+2)
Skills Medicine +3, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 4000 cp. Carnelian (30 gp).


Social Check DCs


Duvamil Musgraben, Female Gnome [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She keeps her long blonde hair kept up in a rat tail. She has hazel eyes and a tan hat with a blue feather.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. After a long history of fighting, Duvamil and her spouse have recently divorced.

Motivation: She is compelled to act according to her religious beliefs; and she's repulsed by the pc

Ideals: Entrepeneur, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Religious. Occupation: Tanner

Voice: Speaks like tongue is numb

Attributes [hide]

Duvamil Musgraben, Female Gnome Ranger 4
Small (3'2") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 36 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 17 (+3)15 (+2) 11 (+0)16 (+3)
Skills Intimidation +5, Performance +5
Senses Passive Perception 10
Languages Common, Gnome, Gnoll, Halfling
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 22000 cp. Zircon (40 gp). Sardonyx (40 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Lidda Brightmoon, Female Halfling [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she has a large white mantle and cape that has been intricately interwoven into her tan robe. Her top hat is riddled with cuts and holes. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gray.

Personality: Stoic and calm, she prefers to meditate than take action. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She was born several months after her mother was called into army service. She was an athlete and attended two major summer competitions. She never won. She was granted martial powers by her dying sister.

Motivation: Wants to work out more often; and she wants nothing more than to rejoin the army

Ideals: Disciplined, Gifted, Athletic. Flaws: Ugly. Bonds: Military. Occupation: Painter

Voice: Booming voice

Attributes [hide]

Lidda Brightmoon, Female Halfling Barbarian 3
Small (2'10") Halfling, Neutral Evil (CR 3)
Armor Class 14
Hit Points 27 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)11 (+0) 12 (+1)9 (-1)
Skills History +2, Intimidation +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 30 pp.


Social Check DCs


Joser Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has dyed his greying brown hair a little too much giving a sharp brown color. His hazel eyes dart from person to person.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has since lost track of the people in his past.

Motivation: To unite with his sister; and to reunite with his absent mother

Ideals: Joker, Fighting. Flaws: Shy. Bonds: Attractive, Family. Occupation: Bowyer

Voice: Scratchy, weak

Attributes [hide]

Joser Copperkettle, Male Halfling Adept 2
Small (3'4") Halfling, Lawful Good (CR 2)
Armor Class 15
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)18 (+4) 16 (+3)13 (+1) 13 (+1)12 (+1)
Skills Medicine +3, Stealth +6
Senses Passive Perception 11
Languages Common, Halfling, Celestial
Attacks Melee +0 / 1d6-2, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 1 Masterwork Thieves’ tools.


Social Check DCs


Mord Easton, Male Half-Orc [Permalink]

Personal [hide]

Description: He likes to wear white tank tops with black pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'8" when asserting himself. His hair is auburn and curly. His fair skin shows little sign of his aristocratic breeding.

Personality: He will rave to anyone who will listen. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Mord was left his father's suit of armor and trained in its use and care. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is a bit of a kleptomaniac; and he wants nothing more than to rejoin the army

Ideals: Justice. Flaws: Insane. Bonds: Attractive, Criminal record, Military. Occupation: Hunter

Voice: Whispers

Attributes [hide]

Mord Easton, Male Half-Orc Bard 1
Medium (6'8") Half-Orc, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)12 (+1) 9 (-1)6 (-2)
Skills History +3, Religion +3
Senses Passive Perception 9
Languages Common, Orc, Elven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: Just what you see.


Social Check DCs


Nelkin Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He wears a red vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his red boots flare out at the collars. He has a hunchback. His brown hair is thinning but still full. He tend to wears goggles to shield his eyes.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born at the edge of vast desert. His family was turned out during the war. He and his family wandered east to less war torn lands. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Optimist, Logical. Flaws: Ugly, PTSD. Bonds: Nature. Occupation: Glassblower

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Nelkin Glenfellow, Male Halfling Commoner 3
Small (2'10") Halfling, Chaotic Good (CR 3)
Armor Class 11
Hit Points -3 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 4 (-3)17 (+3) 15 (+2)6 (-2)
Skills History +5, Insight +4
Senses Passive Perception 12
Languages Common, Halfling, Giant, Ignan, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 11000 cp.


Social Check DCs

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