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NPC Generator

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Advanced [show]


Mastema Blessing, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a black shirt with thin white vertical stripes and tan pants. Her hair is black and curly. Her black unseeing eyes seem to look past you.

Personality: Cocky and sure of herself, she believes she is the best Weaver born in the past three hundred years. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. After months of barely getting by, Mastema managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.

Motivation: Money/treasure; and she has money and likes to spend it

Flaws: Disease, Insane. Bonds: Job, Criminal record, Rich. Occupation: Weaver

Voice: Complex vocabulary, royal

Attributes [hide]

Mastema Blessing, Female Tiefling Commoner 8
Medium (5'9") Tiefling, Neutral Evil (CR 8)
Armor Class 10
Hit Points 29 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)13 (+1) 12 (+1)19 (+4)
Skills Deception +7, Investigation +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2

Possessions: 70 pp. Red spinel (100 gp). Black pearl (1600 gp).


Social Check DCs


Kite Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is wearing a long, pastel cloak. He keeps his black fur in a flapper bob. He has yellow eyes.

Personality: He can speak with the recently deceased. He is a very good compulsive liar and kleptomaniac.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He's also a talented Bounty Hunter, but doesn't like to broadcast it.

Motivation: Wants to have a good time and be beloved; and he is a bit of a kleptomaniac

Ideals: Gifted, Optimist. Flaws: Mundane. Bonds: Poor, Criminal record, Job. Occupation: Stylist

Voice: Timid voice

Attributes [hide]

Kite Treat, Male Tabaxi Fighter 11
Medium (6'10") Tabaxi, True Neutral (CR 11)
Armor Class 11
Hit Points 75 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)14 (+2) 12 (+1)9 (-1)
Skills Athletics +6, Medicine +5
Senses Passive Perception 11
Languages Common, Giant, Orc
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +5

Possessions: 40 pp. Canary diamond (2000 gp). Chalcedony (20 gp). Amethyst (160 gp). Carnelian (20 gp). Brown-green garnet (160 gp). Brown-green garnet (160 gp). Peridot (20 gp). Jade (160 gp). 1 Minor magic item.


Social Check DCs


Hoshû Appleton, Male Half-Orc [Permalink]

Personal [hide]

Description: 5'11" and muscular, this southern man wears a custom-built plate barding that's adorned with black lining and desert motifs. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His green unseeing eyes seem to look past you.

Personality: He loves telling others what to do and how they should feel about things. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Hoshû took refuge in the large cave and found the beat up scythe and armor he uses now. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to work out more often.

Ideals: Athletic, Opinionated, Fighting. Flaws: Disease. Bonds: Nature. Occupation: Apothecary

Voice: Uses sign language

Attributes [hide]

Hoshû Appleton, Male Half-Orc Druid 7
Medium (5'11") Half-Orc, Neutral Good (CR 7)
Armor Class 11
Hit Points 43 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)3 (-4) 12 (+1)10 (+0)
Skills Acrobatics +4, Persuasion +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 1000 gp. White pearl (50 gp). Lapis lazuli (5 gp).


Social Check DCs


Thea Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: An older woman who has the majority of her body covered in plate, she is not a threatening figure. She wears her hair in dreadlocks. Her brown eyes are passionate and lively.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She moved from fad to fad and when she turned 15 she discovered music. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She has money and likes to spend it; and she is greedy

Ideals: Persistence, Artistic. Flaws: Hedonist. Bonds: Rich. Occupation: Masseuse

Voice: High pitched and raspy

Attributes [hide]

Thea Wildheart, Female Halfling Wizard 4
Small (3'2") Halfling, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 15 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)17 (+3) 8 (-1)18 (+4)
Skills Arcana +5, Perception +1
Senses Passive Perception 11
Languages Common, Halfling, Sylvan, Undercommon, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343200000

Possessions: 500 gp. Black star sapphire (1100 gp). Violet garnet (1000 gp).


Social Check DCs


Bucklal Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His white hair is slicked back into a classic pompadour. His blue unseeing eyes seem to look past you.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bucklal fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic. Flaws: Disease, Secretive. Occupation: Shepherd

Voice: Smooth and feminine

Attributes [hide]

Bucklal Underfoot, Male Halfling Warrior 6
Small (3'4") Halfling, Lawful Good (CR 6)
Armor Class 11
Hit Points 59 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)8 (-1) 16 (+3)9 (-1)
Skills Performance +2, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0

Possessions: 7000 sp. 1 Good lock.


Social Check DCs


Naivara Qualanthri, Female Elf [Permalink]

Personal [hide]

Description: She wears silk and lounges about seductively. She has done her best to style her black hair to look like a famous performer. Her blue eyes lackadaisically let the world flow into them.

Personality: She is erratic and paranoid. She believes dire rats are coming to abduct people. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Born to a Jeweler, her mother struggled to pay the bills. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Naivara fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She wants revenge against dire rats; and someone believes her a fraud

Ideals: Fighting. Bonds: Attractive, Enemies, Religious, Poor. Occupation: Mortician

Voice: Sensual and smooth

Attributes [hide]

Naivara Qualanthri, Female Elf Expert 3
Medium (4'8") Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 8 (-1)10 (+0) 16 (+3)15 (+2)
Skills Perception +5, Stealth +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Rolf Walcott, Male Human [Permalink]

Personal [hide]

Description: This eastern man wears professional attire. His clothes are grease stained in places. He wears his hair in dreadlocks. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a logical person and will generally grow upset if things defy logic and science.

History: When he was but 4 years old his parents immigrated from the east. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He left for the east, certain he would find work there.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Poor, Immigrant. Occupation: Ploughman

Voice: Deep voice with rolling R's

Attributes [hide]

Rolf Walcott, Male Human Bard 1
Medium (5'7") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)11 (+0) 11 (+0)10 (+0)
Skills Persuasion +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: 20 gp. 1 Chain shirt.


Social Check DCs

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