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NPC Generator

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Advanced [show]


Marastyr Durthane, Female Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears long strands of amethyst and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She has shaved her head bald. Her eyes are amber and beady.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She misses her home and complains about the freezing weather, even in summer.

History: Marastyr was raised in a hard working conservative environment. She has chosen to use the inheritance that was left to her frivolously. She struck the Shoemaker job and began her own company from there.

Motivation: Wants to open a new tavern; and she has money and likes to spend it

Flaws: Ugly, Greedy. Bonds: Rich, Immigrant, Job. Occupation: Shoemaker

Voice: Speaks with lips pursed

Attributes [hide]

Marastyr Durthane, Female Dwarf Warrior 11
Medium (3'10") Dwarf, Neutral Evil (CR 11)
Armor Class 10
Hit Points 85 (11d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)14 (+2) 16 (+3)9 (-1)
Skills Insight +7, Performance +3
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll, Giant
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1

Possessions: 120 pp. Hematite (10 gp). Rhodochrosite (10 gp). Carnelian (20 gp). Golden yellow topaz (1000 gp). Coral (110 gp). Emerald (900 gp). Red garnet (110 gp). Chalcedony (20 gp). Pink pearl (110 gp). Bloodstone (20 gp).


Social Check DCs


Garl Leighton, Male Half-Orc [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears white trousers with blue and tan striped suspenders. He wears various colorful collared shirts. His skin is also unnaturally pale. His auburn hair is long and unkept. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: This man loves painting and to teach people painting more than just about anything. He is a bit of a xeno-phobe, disliking non-Half-Orcs.

History: Garl was raised in a hard working conservative environment. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Garl took refuge in the old dungeon and found the beat up hand crossbow and armor he uses now. He has drifted from career to career and currently works as a Spy.

Motivation: Wants to open a new tavern.

Ideals: Artistic. Flaws: Ugly, Racist. Bonds: Job, Nature. Occupation: Spy

Voice: Complex vocabulary, royal

Attributes [hide]

Garl Leighton, Male Half-Orc Warlock 6
Medium (5'5") Half-Orc, Lawful Good (CR 6)
Armor Class 10
Hit Points 40 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 10 (+0)4 (-3) 15 (+2)10 (+0)
Skills Animal Handling +5, Performance +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 2d6+4, Ranged +3 / 2d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs


Oriff Battlehammer, Female Dwarf [Permalink]

Personal [hide]

Description: She is a husky woman, who is generally well dressed albeit a few years behind the times. Sporting a brown mohawk this woman's hair draws a lot of attention. She has a dull look in her amber eyes.

Personality: She likes to make people angry or surprised. As long as the job gets done she does not care how it got done.

History: Oriff hails from a village terrorized by illithids. She has chosen to use the inheritance that was left to her frivolously. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She is greedy; and she has money and likes to spend it

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Attractive, Enemies, Rich. Occupation: Gardener

Voice: Switch between two voices

Attributes [hide]

Oriff Battlehammer, Female Dwarf Bard 2
Medium (3'10") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)13 (+1) 12 (+1)11 (+0)
Skills Performance +2, Religion +3
Senses Passive Perception 11
Languages Common, Dwarven, Halfling
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: 110 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Drogo Kitchur, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He dresses in collared shirts and wears a proper scarf over his head. His hair is always cut to a buzz. His eyes are likewise amber.

Personality: Eccentric and domineering, Drogo will drive conversation. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Drogo was born the youngest of three triplets. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To settle down with his crush; and he wants to get laid

Ideals: Extrovert, Philantrophist, Persistence. Bonds: Family, Has a crush. Occupation: Knight

Voice: Sleepy voice

Attributes [hide]

Drogo Kitchur, Male Human Commoner 1
Medium (6'1") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 17 (+3)10 (+0) 16 (+3)12 (+1)
Skills Athletics +3, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +5

Possessions: 150 gp. 2 Acid flasks.


Social Check DCs


Anbera Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: This late middle aged woman usually wears her brown robe and has her glaive always slung over her shoulder and is in decent physical shape. She has no hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.

Personality: While she acts the brute, she is far gentler than she would appear. Anbera is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. When money was particularly tight she was walking through alleys when she overheard a Sculptor hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is content

Ideals: Fighting. Flaws: Ugly, Mundane. Bonds: Family, Poor. Occupation: Sculptor

Voice: Hissing voice

Attributes [hide]

Anbera Loderr, Female Dwarf Paladin 9
Medium (4'3") Dwarf, Lawful Good (CR 9)
Armor Class 13
Hit Points 73 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 17 (+3)10 (+0) 14 (+2)9 (-1)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oppleby Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: 3'3" and muscular, this eastern man wears a tight fitting blue shirt and pants. His long silver hair is drawn into a two foot long braid. His violet eyes are passionate and lively.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is skeptical of what others tell him and is slow to trust.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. He was an athlete and attended two major summer competitions. He never won. Days after completing his studies, news broke out that his hometown was attacked by giants. Oppleby was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: A deep hatred of giants; and many giants want him driven away

Ideals: Athletic, Joker. Flaws: Shy. Bonds: Religious, Enemies. Occupation: Assassin

Voice: Can't modulate volume

Attributes [hide]

Oppleby Quillsharpener, Male Gnome Rogue 5
Small (3'3") Gnome, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 24 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)14 (+2) 14 (+2)14 (+2)
Skills Persuasion +5, Religion +5
Senses Passive Perception 12
Languages Common, Gnome, Celestial, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 200 gp. 1 Breastplate. 1 Full Plate. 1 Masterwork Light wooden shield. 1 Masterwork Light wooden shield.


Social Check DCs


Cloak In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears dark leathers with embroidery. Her gray fur is thinning but still full. She has several tiny emerald earrings on each ear.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She also has developed a complete distrust of the Weaver profession.

History: A powerful wizard made her what she is. From her teen years she was always beautiful and desirable, so people have always doted on her. She struck the Bowyer job and began her own company from there.

Motivation: She uses money and sex appeal to get what she needs.

Flaws: Shy. Bonds: Rich, Job, Mentor, Attractive. Occupation: Bowyer

Voice: Prounounces S like Z

Attributes [hide]

Cloak In the Wind, Female Tabaxi Commoner 10
Medium (5'2") Tabaxi, Lawful Good (CR 10)
Armor Class 12
Hit Points 48 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)11 (+0) 15 (+2)12 (+1)
Skills Intimidation +5, Religion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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