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Advanced [show]


Balam Temerity, Male Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears long strands of amethyst and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His long purple hair is drawn into a two foot long braid. His eyes are a pleasant red.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He also is a firm believer in the manly ideal.

History: Sold as a small child to a brothel owner, Balam was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: He is greedy; and money/treasure

Ideals: Disciplined. Flaws: Impulsive. Bonds: Rich, Mentor. Occupation: Ruler

Voice: Scratchy, weak

Attributes [hide]

Balam Temerity, Male Tiefling Rogue 6
Medium (5'1") Tiefling, Neutral Good (CR 6)
Armor Class 11
Hit Points 36 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)12 (+1) 17 (+3)15 (+2)
Skills Persuasion +5, Stealth +4
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 600 gp. Golden yellow topaz (1100 gp). Jasper (40 gp). Amethyst (50 gp). Red garnet (50 gp). 1 Minor magic item.


Social Check DCs


Keyleth Yaeldrin, Female Elf [Permalink]

Personal [hide]

Description: A 5'0" southern woman, she wears a worn and beaten armor. Her blonde hair is long and unkept. She has several tiny amber earrings on each ear.

Personality: She is not truly malevolent, but she is obsessed with painting. She constantly tries to fill her life with painting. Animals are drawn to her, and she is able to talk to them.

History: She is the product a well kept family trust fund and as such has never really known need. She has chosen to use the inheritance that was left to her frivolously. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Money/treasure.

Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Rich. Occupation: Spice Merchant

Voice: Speaks with back of mouth

Attributes [hide]

Keyleth Yaeldrin, Female Elf Warrior 1
Medium (5'0") Elf, Neutral Good (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)8 (-1) 13 (+1)13 (+1)
Skills Animal Handling +3, Performance +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 20 gp.


Social Check DCs


Oolah Kent, Female Half-Orc [Permalink]

Personal [hide]

Description: She is scrawny and has patchy auburn stubble. She wears a white shirt with thin black vertical stripes and yellow pants. She has a hunchback. Her auburn hair is matted, messy, and big. Her green eyes are slightly larger than normal.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Oolah was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Oolah decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. After months of barely getting by, Oolah managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.

Ideals: Optimist. Flaws: Ugly. Bonds: Rich, Military, Criminal record. Occupation: Sage

Voice: Pronounces difficult words wrong

Attributes [hide]

Oolah Kent, Female Half-Orc Adept 16
Medium (5'3") Half-Orc, Neutral Evil (CR 16)
Armor Class 10
Hit Points 39 (16d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 8 (-1)14 (+2) 13 (+1)12 (+1)
Skills Persuasion +6, Religion +7
Senses Passive Perception 11
Languages Common, Orc, Draconic, Halfling
Attacks Melee +7 / 4d10+2, Ranged +5 / 4d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143333

Possessions: 9000 gp. Brass mug with jade inlays (400 gp). Solid gold idol (400 gp). Fire opal pendant on a fine gold chain (1700 gp). An abacus with copper, silver and gold markers (90 gp). A small bag of saffron. (100 gp). A pair of silk slippers encrusted with tiny pearls. (90 gp). A large tome filled with over one hundred recipes written by a former royal chef. (90 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (100 gp). A roughly beaten golden orb (90 gp). A miniature golden chest with tiny emeralds lining the top (90 gp). Golden circlet with four aquamarines (3000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (90 gp). Large well-done wool tapestry (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). A miniature golden chest with tiny emeralds lining the top (90 gp). Embroidered and bejeweled glove (3000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (90 gp).


Social Check DCs


Shadow Treat, Female Tabaxi [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears clothing that is held on in multiple layers but all of it is in poor condition. Her cinnamon fur is long and unkept. Her eyes are green and she is always smoking a pipe.

Personality: This woman loves singing and to teach people singing more than just about anything. Shadow enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Born in the west her family was never financially stable. Shadow was born on a far western mountains where she grew up under the tutelage of her mother, an expert Fortune-teller. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Her spouse's relatives view her with great suspicion.

Ideals: Artistic. Flaws: Ugly, Hedonist. Bonds: Poor, Immigrant. Occupation: Fortune-teller

Voice: Switch between two voices

Attributes [hide]

Shadow Treat, Female Tabaxi Rogue 1
Medium (6'5") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)13 (+1) 8 (-1)13 (+1)
Skills Medicine +1, Stealth +4
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 400 sp. 2 Antitoxin.


Social Check DCs


Halander Stoutbridge, Male Halfling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He dresses well, wearing white shirts, loose pants, and blazers most of the time. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born at the edge of vast mountains. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to work out more often; and he is compelled to act according to his religious beliefs

Ideals: Athletic, Extrovert. Bonds: Attractive, Nature, Religious. Occupation: Masseuse

Voice: Can't modulate volume

Attributes [hide]

Halander Stoutbridge, Male Halfling Cleric 14
Small (3'0") Halfling, Chaotic Good (CR 14)
Armor Class 13
Hit Points 88 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)16 (+3) 15 (+2)12 (+1)
Skills Arcana +8, Survival +7
Senses Passive Perception 12
Languages Common, Halfling, Giant, Celestial, Dwarven
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655443

Possessions: Malachite (10 gp). Deep blue spinel (1100 gp). Pink pearl (140 gp). Violet garnet (1100 gp). Lapis lazuli (10 gp). Blue quartz (10 gp). Lapis lazuli (10 gp). 1 Medium magic item.


Social Check DCs


Nithther Zzzxaaxthroth, Male Dragonborn [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His brass crest has been sun bleached extensively. His otherwise smooth face is marked with small tiny scars.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is lazy, self-centered, vain, and jealous.

History: He was born to a criminal king-pin and mafia family He was taken as a slave by a traveling circus and forced to perform Being a Detective kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he feels that his past leaves him morally obligated to help

Flaws: Selfish. Bonds: Rich, Attractive, Criminal record, Slave. Occupation: Detective

Voice: Low and grunting

Attributes [hide]

Nithther Zzzxaaxthroth, Male Dragonborn Adept 5
Medium (6'1") Dragonborn, Lawful Evil (CR 5)
Armor Class 12
Hit Points 39 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)15 (+2) 14 (+2)12 (+1)
Skills Arcana +5, Persuasion +4
Senses Passive Perception 12
Languages Common, Dwarven, Giant
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332100

Possessions: 5000 sp. Violet garnet (400 gp). Deep green spinel (100 gp). Obsidian (5 gp). Amber (100 gp). 1 Minor magic item.


Social Check DCs


Glim Timbers, Male Gnome [Permalink]

Personal [hide]

Description: He wears a simple tan robe with white stripes complete with hood. He wears his auburn hair down. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: Prone to second guessing himself, he comes off as nervous. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He comes from a rich western family. Brilliant and gifted he never wanted to apply himself. He has built up a small fortune and can afford his own way.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Religious, Rich. Occupation: Sellsword

Voice: Farmer accent

Attributes [hide]

Glim Timbers, Male Gnome Warrior 4
Small (3'6") Gnome, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 23 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)11 (+0) 10 (+0)12 (+1)
Skills Deception +3, Perception +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 200 gp.


Social Check DCs

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