Matilda Berkeley, Female Human [Permalink]
Personal [hide]
Description: She wears a brown deerstalker hat and brown clothes, and carries monstrous two handed axes. Her auburn hair is matted, messy, and big. She wears large thick round spectacles.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She does not trust anyone and sleeps with one eye open.
History: She was born a particularly ugly child, much to the horror of her parents. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Wishes to resurrect an old love; and balancing her hectic life and new masseuse responsibilities is difficult
Ideals: Fighting, Optimist. Flaws: Ugly, Insomniac. Bonds: Job, In love. Occupation: Masseuse
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'2") Human, True Neutral (CR 11)
Armor Class 13
Hit Points 44 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 13 (+1) | 10 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +6
Possessions: 1800 gp.
Maynild Fidget, Female Human [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears a brown costume with the symbols of the sun god on her torso. She sports a flattop hair cut. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: She got into the Sage business at a young age. She found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To get a good night's sleep; and she'd like to take her coworkers down a peg
Ideals: Gifted. Flaws: Ugly, Insomniac. Bonds: Adventurer, Job. Occupation: Sage
Voice: Creaky witch voice
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 11)
Armor Class 9
Hit Points 66 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 11 (+0) | 12 (+1) | 5 (-3) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Aquan
Attacks Melee +7 / 3d8+3, Ranged +3 / 3d8-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 3000 sp. White pearl (90 gp). Blue quartz (7 gp). Zircon (20 gp). Banded agate (7 gp). Hematite (7 gp). White opal (500 gp).
Fistula Norton, Female Half-Orc [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left leg, she sports black clothing, slightly heavier than average wear. She has slicked back silver hair. Her fair skin shows little sign of her aristocratic breeding.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Fistula was born in the north. At a young age she loved to build and create. Her mother was a mechanic, and taught her how to fix just about anything. She has set out to sabotage the competition.
Motivation: She'd like to take her coworkers down a peg; and sabotage a competitor
Ideals: Joker, Persistence. Bonds: Attractive, Job. Occupation: Fisher
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'1") Half-Orc, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 36 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 15 (+2) | 9 (-1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Astar Nowhere, Male Tiefling [Permalink]
Personal [hide]
Description: He is a mite stocky and typically wears a sleeveless long coat of deep green leather and dull tan iron scale mail. His white hair is braided into rings. He is very pretty but has cold, dead eyes.
Personality: He is extraordinarily eccentric. He is obsessed with a lost civilization.
History: Sold as a small child to a slaver, Astar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. After coming to the age of reason, Astar took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He is untrained/undisciplined, which makes him dangerous.
Motivation: Meet up once more with his childhood friend.
Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Adventurer, Mentor. Occupation: Slave Trader
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'5") Tiefling, True Neutral (CR 5)
Armor Class 9
Hit Points 44 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 17 (+3) | 15 (+2) | 17 (+3) | 9 (-1) |
Senses Passive Perception 16
Languages Common, Sylvan, Draconic
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
Possessions: 700 gp.
Bundrigo Tallfellow, Male Halfling [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'4" when asserting himself. He sports a flattop hair cut. His eyes are violet and catlike.
Personality: While he acts the brute, he is far gentler than he would appear. As long as the job gets done he does not care how it got done.
History: Born in a small village he learned the ways of the warrior from his father. Bundrigo abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: To unite with his brother; and he desires power and/or immortality
Ideals: Fighting, Professionalism. Bonds: Adventurer, In love, Family. Occupation: Soapmaker
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'4") Halfling, Neutral Evil (CR 6)
Armor Class 13
Hit Points 35 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 9 (-1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +5
Possessions: 800 gp. Violet garnet (1000 gp). Tiger eye turquoise (9 gp). Freshwater pearl (9 gp). 1 Minor magic item. 1 Minor magic item.
Irann Osav, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a well pressed and immaculate suit (or dress). Her auburn hair has been sun bleached extensively. She tend to wears goggles to shield her eyes.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: She was born the only child of a wealthy merchant. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She has passion for adventuring and risk; and she's in love
Ideals: Entrepeneur. Flaws: Shy. Bonds: Has a crush, Debt, Adventurer. Occupation: Soapmaker
Voice: Dark and ominous
Attributes [hide]
Medium (5'2") Half-Elf, Neutral Good (CR 11)
Armor Class 10
Hit Points 39 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 10 (+0) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Gnome, Druidic
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1
Possessions: 2500 gp. Golden pearl (100 gp). Jade (100 gp). Deep green spinel (100 gp). Jet (100 gp). Violet garnet (1000 gp). 1 Minor magic item.
Bernard Denholm, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a faded coat and loose pants complete with feathered hat. He has done his best to style his black hair to look like a famous performer. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Bernard was raised in a hard working conservative environment. Through the years after Bernard was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Bernard's mother didn't care for him much, and the feeling was mutual. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Seeks redemption; and expand his business
Flaws: Ugly, Antagonistic. Bonds: Job, Adventurer, Criminal record. Occupation: Courier
Voice: Slurs words
Attributes [hide]
Medium (5'4") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 24 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 12 (+1) | 12 (+1) | 9 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 2d4-3, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
