Brottor Rubyeye, Male Dwarf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He tends to wear a large brown jacket. His chestnut hair is kept up in a ponytail inside a broad hat. His brown eyes are slightly larger than normal.
Personality: Stoic and calm, he prefers to meditate than take action. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: The child of a Hunter, who enjoyed hunting, Brottor was taken on many hunting expeditions. He helped his mother out around the business and became quite the natural. He became a Farmer soon after.
Motivation: Wants to open a new tavern.
Ideals: Disciplined, Entrepeneur. Bonds: Poor, Nature, Job. Occupation: Farmer
Voice: Aggressive tone
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 7)
Armor Class 10
Hit Points 24 (7d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 10 (+0) | 15 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Ignan, Infernal
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +5
Possessions: 1100 gp. Eyepatch with mock eye of sapphire and moonstone (1100 gp). A miniature golden chest with tiny emeralds lining the top (30 gp). Large well-done wool tapestry (600 gp). Brass mug with jade inlays (600 gp). 1 Minor magic item. 1 Minor magic item.
Taklinn Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: He is a husky man, who is dressed in an above average manner. His black hair is lengthy. His gray eyes have a joyful gleam in them most of the time.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. In his 13th year, his parents were killed by a brigands raid, leaving Taklinn alone in the world. After a stint in an orphanage, he was adopted. He was always very intelligent and has formed a secret society of freemasons.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Flaws: Cynical, Secretive. Bonds: Attractive, Religious, Enemies. Occupation: Laborer
Voice: High pitched, excited
Attributes [hide]
Medium (4'5") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 7 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 8 (-1) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 | 0 |
Possessions: 190 gp.
Five Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is wearing the road beaten gear of a warrior. He sports a flattop fur cut. His hazel eyes lackadaisically let the world flow into them.
Personality: Overbrimming with self-confidence, Five isn't afraid of most anything. He has a strong dislike to people who do not believe in Tabaxi unity. He enjoys reading and quiet.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He was recently attacked on the road and savagely beaten by bandits.
Motivation: A rival would like him out of the picture.
Ideals: Fighting, Impeccable, Logical. Flaws: Ugly. Bonds: Military, Criminal record. Occupation: Herbalist
Voice: Posh accent
Attributes [hide]
Medium (6'10") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 14 (+2) | 6 (-2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 300 sp. 1 Masterwork Common Ranged Weapon.
Ilga Willoughby, Female Half-Orc [Permalink]
Personal [hide]
Description: This tall, slender woman wears a black vest and prefers blue and brown shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her auburn hair is knotted and matted. She wears an eyepatch.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She works hard and plays hard.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. Her addictions have taken their toll on her wallet, and she has found herself with a great deal of debt owed.
Motivation: She has a rivalry with the Church that dominates her actions; and she is compelled to act according to her religious beliefs
Ideals: Persistence. Flaws: Ugly, Hedonist, Antagonistic. Bonds: Religious. Occupation: Sailor
Voice: Sleepy voice
Attributes [hide]
Medium (6'3") Half-Orc, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 16 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 7 (-2) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc, Dwarven
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
Possessions: 2000 sp. 1 Minor magic item.
Art Fang, Female Tabaxi [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears a well pressed and immaculate suit (or dress), and is pretty ugly. She sports a flattop fur cut. Her eyes are yellow and beady.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. When she's not drinking or sleeping the drinks off, she's doing music.
History: She was raised in a island tribe. Art liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has gone from town to town working and never settling down anywhere, but has fallen for a local Layabout. She hasn't told them the truth, but wants to settle down with them.
Motivation: To clean up the streets; and she has a crush on the local layabout
Ideals: Artistic. Flaws: Ugly. Bonds: Nature, Has a crush, Guardian. Occupation: Actor
Voice: Thin and wheezing
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Good (CR 7)
Armor Class 11
Hit Points 37 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 10 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
Possessions: 1000 gp. Bloodstone (40 gp). Hematite (4 gp). Iolite (40 gp).
Arnold Ashton, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears a faded coat and loose pants complete with wide-brimmed hat. He sports a long red beard, and similarly colored long hair. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He does suffer from mild PTSD, and the sight of drow may trigger it at times.
History: He was born in a small forest village. His father took him hunting and taught him how to get in the mind of other creatures. He is searching for what he claims is his rightful reward.
Motivation: To reunite with his absent father; and find a way to reverse the transformation of his brother
Ideals: Artistic. Bonds: Enemies, Nature, Adventurer, Family. Occupation: Armorer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 3 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 5 (-3) | 16 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Orc, Dwarven, Halfling
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +5
Possessions: 40000 cp.
Tree Fang, Male Tabaxi [Permalink]
Personal [hide]
Description: He has a missing left leg. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He keeps his cinnamon fur in a flapper bob. He wears a mask on his face.
Personality: He has a massive crush on the younger sibling of the Apothecary who has hired him part-time. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He took every job he could get his hands on, but the opportunities for Tabaxis in the east were limited. He has gone from town to town working and never settling down anywhere, but has fallen for a local Seamstress. He hasn't told them the truth, but wants to settle down with them.
Motivation: Wants a kiss; and he has a crush on the local seamstress
Flaws: Impulsive. Bonds: Has a crush, Military, Immigrant. Occupation: Apothecary
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'1") Tabaxi, True Neutral (CR 10)
Armor Class 14
Hit Points 90 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 13 (+1) | 9 (-1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 3d6-1, Ranged +8 / 3d6+4, Grapple +4
Possessions: 210 pp. An abacus with copper, silver and gold markers (110 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). Solid gold idol (1000 gp). Eyepatch with mock eye of sapphire and moonstone (600 gp). Jeweled anklet (2000 gp). 1 Minor magic item.
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