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NPC Generator

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Advanced [show]


Great Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: He usually wears his pastel robe and has his longsword always slung over his shoulder. He keeps his white fur in a pixie cut. His yellow eyes dart from person to person to random spaces in the air.

Personality: He has a massive crush on the younger sibling of the Scribe who has hired him part-time. He is obsessed with his god.

History: Born in the south to a Scribe, Great learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Scribe. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He wants to meet his childhood hero; and his religion dominates his actions

Bonds: Has a crush, Religious, Job, Rich, Adventurer. Occupation: Scribe

Voice: Smooth and feminine

Attributes [hide]

Great Of Ivory, Male Tabaxi Aristocrat 14
Medium (5'0") Tabaxi, Neutral Evil (CR 14)
Armor Class 13
Hit Points 90 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)9 (-1) 10 (+0)10 (+0)
Skills Deception +5, Insight +5
Senses Passive Perception 10
Languages Common
Attacks Melee +8 / 4d6+3, Ranged +8 / 4d6+3, Grapple +3

Possessions: 4000 gp. Carved bone or ivory statuette (90 gp). A necklace of small pink pearls (6000 gp). Jeweled gold crown (4000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (130 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp).


Social Check DCs


Armara Wit, Female Tiefling [Permalink]

Personal [hide]

Description: She wears baggy black pantaloons and a blue scarf. Her hair is black and very short. Her white eyes dart from person to person to random spaces in the air.

Personality: She never swears and excessively uses polite adverbs when speaking. She is a big fan of imagination and believes people should spend more time reading and writing.

History: She was born into a rich family. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has drifted from career to career and currently works as a Dyer.

Motivation: She's attracted to the PC; and wants to open a new tavern

Ideals: Optimist, Logical. Bonds: Rich, Job, Has a crush. Occupation: Dyer

Voice: German accent

Attributes [hide]

Armara Wit, Female Tiefling Fighter 4
Medium (6'3") Tiefling, Neutral Good (CR 4)
Armor Class 11
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 5 (-3)13 (+1) 14 (+2)17 (+3)
Skills Arcana +3, Persuasion +5
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Gormogord Hilltopple, Male Halfling [Permalink]

Personal [hide]

Description: He tends to wear a large red jacket. His attire stands in sharp contrast to his nunchaku, which is beautifully polished and possesses an ornate carving of a card on it. His hair is auburn, silky, and of moderate length. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: A deeply religious man he believes everything happens for a reason. He is a very good compulsive liar and kleptomaniac.

History: He got into the Body Guard business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Body Guard work with an outfit from a few towns over. Body Guard work suited him well, and with each successful project, he earned more gold and more respect from his peers. Being a Body Guard kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To reunite with his old friends; and he has comitted a past crime that haunts him to this day

Bonds: Attractive, Religious, Criminal record, Job, Adventurer. Occupation: Body Guard

Voice: Mumbles to self between sentences

Attributes [hide]

Gormogord Hilltopple, Male Halfling Warrior 3
Small (3'3") Halfling, True Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)12 (+1) 10 (+0)12 (+1)
Skills Arcana +3, History +3
Senses Passive Perception 10
Languages Common, Halfling, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp.


Social Check DCs


Jarana Goblinbane, Female Dwarf [Permalink]

Personal [hide]

Description: This late middle aged woman dresses like a well dressed Miner does and is in decent physical shape. She wears a colorful flower in her golden hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She is a logical person and will generally grow upset if things defy logic and science.

History: She got into the Miner business at a young age. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Miner work with an outfit from a few towns over. Miner work suited her well, and with each successful project, she earned more gold and more respect from her peers. Being a Miner kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Wants to open a new tavern; and she has decided she is irredeemable

Ideals: Logical. Flaws: Insomniac. Bonds: Job, Attractive, Criminal record. Occupation: Miner

Voice: Gruff and masculine

Attributes [hide]

Jarana Goblinbane, Female Dwarf Druid 2
Medium (3'10") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 14 (+2)12 (+1) 16 (+3)10 (+0)
Skills Insight +5, Medicine +5
Senses Passive Perception 13
Languages Common, Dwarven, Celestial
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 600 sp. Sard (50 gp). Brown-green garnet (140 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Jezebeth Swift, Female Tiefling [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Tiefling, and stands approximately 5'1". She dresses well, typically a more casual-formal manner, and her gloved hand is found clutching a glaive. She wears a small hat to hide her balding. Her black eyes peer out from beneath her small green hat.

Personality: She snorts whenever she laughs or is feeling confident. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Sold as a small child to a slaver, Jezebeth was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has worked as a Bounty Hunter like her father before her.

Motivation: She is compelled to act according to her religious beliefs; and nothing but the best is good enough for her

Ideals: Impeccable. Bonds: Attractive, Religious, Mentor, Job. Occupation: Bounty Hunter

Voice: Speaks with a cold

Attributes [hide]

Jezebeth Swift, Female Tiefling Expert 2
Medium (5'1") Tiefling, True Neutral (CR 2)
Armor Class 8
Hit Points 7 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 8 (-1)11 (+0) 11 (+0)16 (+3)
Skills Nature +2, Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0

Possessions: 1800 sp. 1 Half-Plate.


Social Check DCs


Rael Shupe, Male Half-Elf [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'1" has a big stupid grin on his face most of the time. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has moderate length silver hair. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He will rave to anyone who will listen. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: His parents moved while he was still in utero so he is the first generation to be born here. Rael was born on a far western island where he grew up under the tutelage of his father, an expert Weaver. He now travels the world, in search of power and loot.

Motivation: Retire the richest man in the west; and meet up once more with his childhood friend

Ideals: Entrepeneur. Flaws: Ugly, Insane. Bonds: Adventurer, Immigrant. Occupation: Weaver

Voice: Strong lisp

Attributes [hide]

Rael Shupe, Male Half-Elf Barbarian 5
Medium (5'1") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 63 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)16 (+3) 16 (+3)17 (+3)
Skills Religion +6, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Elven, Draconic, Auran, Aquan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 40000 cp. Rose (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dazzazn Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He keeps his green crest in a pixie cut. His fair skin shows little sign of his aristocratic breeding.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Dazzazn was born with his mother's beautiful face. He was an athlete and attended two major summer competitions. He never won. He has never given up on his writing dream.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Fighting, Athletic, Artistic. Bonds: Attractive, Family. Occupation: Marshal

Voice: Whispers

Attributes [hide]

Dazzazn Daardendrian, Male Dragonborn Commoner 7
Medium (6'8") Dragonborn, Lawful Evil (CR 7)
Armor Class 10
Hit Points 26 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)13 (+1) 13 (+1)12 (+1)
Skills Persuasion +4, Survival +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0

Possessions: 8000 sp. Freshwater pearl (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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