Beatrice Pickering, Female Human [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a brown shirt with thin blue vertical stripes and green pants. She keeps her silver hair in a flapper bob. She has hazel eyes.
Personality: She is fixated on the number 80. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She does not believe in violence as a means to an end. She is a dedicated Painter but believes her peers are too gung-ho.
History: Her mother raised her in a mountain cabin. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Beatrice took refuge in the large cave and found the beat up glaive and armor she uses now. She is untrained/undisciplined, which makes her dangerous.
Motivation: Her name or reputation has been wronged in the past by giants, and she desires to right it; and someone believes her a fraud
Ideals: Pacifist. Flaws: Insane. Bonds: Immigrant, Nature, Enemies. Occupation: Painter
Voice: Italian accent
Attributes [hide]
Medium (4'11") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 11 (+0) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp. Star rose quartz (80 gp).
Cory Mancilla, Male Half-Elf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is dressed in earthy colors with a yellow and brown handkerchief worn on his left side. His hair is golden and very short. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.
Personality: Cocky and sure of himself, he believes he is the best Locksmith born in the past three hundred years. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Cory has worked very hard to control his curse. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Doesn't want to be a Locksmith and was forced into it by his family; and wishes to resurrect an old love
Ideals: Justice. Flaws: Disease. Bonds: Attractive, Job, Family, In love. Occupation: Locksmith
Voice: Italian accent
Attributes [hide]
Medium (5'10") Half-Elf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 20 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 8 (-1) | 13 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Giant
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 500 gp.
Ethereal Shore, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her fur, while still mostly white, has prominent grey streaks. She wears round tiny glasses practically rammed into her face.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: Ethereal hails from a village terrorized by dire rats. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: A rival would like her out of the picture; and she has decided she is irredeemable
Ideals: Fighting, Athletic, Passionate. Bonds: Criminal record, Enemies. Occupation: Stableman
Voice: Posh accent
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Evil (CR 8)
Armor Class 13
Hit Points 50 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 13 (+1) | 8 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3
Possessions: 500 gp. Silver-plated steel longsword with jet jewel in hilt (300 gp).
Vadania Raethran, Female Elf [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She prefers to wear tan clothing when she does not wear armor. She has shaved her head bald. Her eyes are brown and catlike.
Personality: She is almost excessively polite to everyone, even when angry. She pushes her goals aggressively. She is also a coward if confronted.
History: She was born to a criminal king-pin and mafia family In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She would like to get married and retire; and she wants to get laid
Flaws: Shy, Fearful. Bonds: Attractive, Criminal record, Has a crush. Occupation: Butcher
Voice: Switch between two voices
Attributes [hide]
Medium (5'1") Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 5 (-3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: Moonstone (60 gp). Moonstone (60 gp). Amethyst (140 gp).
Travok Stoutale, Male Dwarf [Permalink]
Personal [hide]
Description: This malnourished man dresses in collared shirts and wears a proper scarf over his head. His tied-back hair is brown. His eyes are likewise violet.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He pushes his goals aggressively. He is also a coward if confronted.
History: Travok hails from a village terrorized by dire rats. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: He is terrified, and will act out of fear; and revenge
Flaws: Shy, Fearful, Antagonistic. Bonds: Poor, Enemies. Occupation: Map Maker
Voice: Italian accent
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 20 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 12 (+1) | 17 (+3) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Dwarven, Elven, Abyssal, Goblin
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
Possessions: 900 sp. 1 Masterwork manacles.
Panana Turen, Female Gnome [Permalink]
Personal [hide]
Description: She has a missing right arm. She is dressed in an above average manner. Her hair is silver and very short. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her brown eyes.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She is used to getting what she wants. In part because she is a meticulous planner.
History: She was born to loving parents in a slum to the south. When money was particularly tight she was walking through alleys when she overheard a Body Guard hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: She feels the way she acts is they only way to get by in the world.
Ideals: Justice, Professionalism. Bonds: Attractive, Poor. Occupation: Body Guard
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'1") Gnome, Neutral Good (CR 2)
Armor Class 15
Hit Points 11 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 12 (+1) | 12 (+1) | 4 (-3) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Gnome, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
Possessions: 150 gp.
Fallthra Gorunn, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She carries with her a set of flails on her belt, each one with a jet on the hilt. She wears a wide-brimmed hat to cover her moderate length red hair. Her thin eyebrows rest above her beady hazel eyes.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: She was born the only child of a wealthy merchant. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Fallthra fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To prove her worth to the world.
Ideals: Entrepeneur, Fighting. Flaws: Ugly, Greedy, Impulsive. Occupation: Brewer
Voice: Rolls R's
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 6)
Armor Class 10
Hit Points 51 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 18 (+4) | 13 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Celestial
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 | 0 |
Possessions: 7000 sp. Rose (80 gp). Red-brown spinel (50 gp). Coral (50 gp).
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