Flame Buttons, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears brown trousers with green and tan striped suspenders. He wears various colorful collared shirts. He is bristling with hidden weapons, mostly hammers and longswords. He wears a colorful flower in his gray fur. His eyes are amber and he is always smoking a pipe.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Seeks redemption.
Ideals: Justice. Flaws: Fearful. Bonds: Criminal record, Attractive, Slave. Occupation: Detective
Voice: Sounds elderly
Attributes [hide]
Medium (6'0") Tabaxi, Neutral Evil (CR 5)
Armor Class 11
Hit Points 13 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 11 (+0) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Giant, Abyssal
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 500 gp.
Fax Vangdondalor, Male Dragonborn [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears tight fitting clothing which further accentuates his frame. His crest is gold and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He likes to make people angry or surprised. He enjoys reading and quiet.
History: He was raised in a desert tribe. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Fax took refuge in the ruined castle and found the beat up axe and armor he uses now. He used his abilities to travel the world and help people.
Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and many giants want him driven away
Ideals: Logical, Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Nature, Enemies. Occupation: Barber
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'2") Dragonborn, True Neutral (CR 5)
Armor Class 12
Hit Points 23 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Terran, Halfling
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 1 | 0 | 0 |
Possessions: 100 gp. Lapis lazuli (12 gp). 1 Darkwood Shield. 1 Darkwood Buckler.
Ûgakûga Wellington, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a white and green robe with the hood down. He is bristling with hidden weapons, mostly daggers and sais. His black hair is long and unkept. His eyes are gray and he is always smoking a pipe.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Born in the west his family was never financially stable. Ûgakûga abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.
Motivation: Meet up once more with his childhood friend; and a rival would like him out of the picture
Ideals: Impeccable. Flaws: Ugly. Bonds: Criminal record, Adventurer, Poor. Occupation: Farmer
Voice: Soft and melodious
Attributes [hide]
Medium (6'1") Half-Orc, Lawful Evil (CR 5)
Armor Class 12
Hit Points 31 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 13 (+1) | 9 (-1) | 14 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Chrysoberyl (140 gp). Freshwater pearl (5 gp). Golden yellow topaz (1000 gp). Sardonyx (50 gp).
Lilli Murnig, Female Gnome [Permalink]
Personal [hide]
Description: This dark-skinned female wears a blue costume with the symbols of her god on her torso. She is tall, broad shouldered and powerfully built. She sports chestnut long hair. Her eyes are a pleasant amber.
Personality: She can speak with the recently deceased. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. One day when Lilli was young, her father was sewing while trying to overcome the flu, when suddenly her father dropped to the ground dead. Her father had died from a severe disease that was unknown to the village doctor. Lilli was heart-stricken from the event, and her mother started working long hours to provde for them. She used her abilities to travel the world and help people.
Motivation: She has passion for adventuring and risk; and find a way to reverse the transformation of her sister
Ideals: Gifted, Philantrophist. Flaws: PTSD. Bonds: Family, Adventurer. Occupation: Beggar
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 32 (7d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 14 (+2) | 17 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Infernal, Druidic, Auran
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +6
Possessions: 11000 sp.
Greethen Skaarzborroosh, Male Dragonborn [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright black and grey, and wears rings and necklaces with large, colorful gems, and carries lances. His crest is scarlet, silky, and of moderate length. His gold eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He plays an instrument quite well.
History: From birth he was tutored by a cruel and relentless mentor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is greedy
Ideals: Fighting, Artistic. Flaws: Greedy. Bonds: Rich, Attractive, Mentor. Occupation: Miller
Voice: Scottish accent
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Neutral (CR 9)
Armor Class 10
Hit Points 19 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 9 (-1) | 16 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Goblin, Abyssal, Auran
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
Possessions: 700 gp. Black pearl (500 gp). Violet garnet (500 gp). Moss agate (5 gp).
Tim Yorke, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, grey cloak. He has a moderate pudge and is not very fit. He has red hair. His eyes are likewise brown. His teeth are yellowed and unaligned.
Personality: He loves telling others what to do and how they should feel about things. He also hits on women, regardless of circumstances.
History: Born in the south to a Sailor, Tim learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sailor. He now mingles about in high society.
Motivation: To share knowledge with the world; and he's attracted to the pc
Ideals: Opinionated, Logical. Flaws: Ugly. Bonds: Has a crush, Job, Rich. Occupation: Sailor
Voice: Old Prospector
Attributes [hide]
Medium (5'7") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 17 (+3) | 17 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Auran, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 60 gp. Malachite (9 gp).
Orla Folkor, Female Gnome [Permalink]
Personal [hide]
Description: She wears a blue vest and prefers yellow and red shirts. Her boots appear to have been at one point steel toed but are quite worn down. She has relatively light skin and is very physically imposing due to her abundance of muscles. She is bald on top and has large red tufts of hair around her ears. Her blue eyes are slightly larger than normal.
Personality: Her tongue was cut out and she uses sign language. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She always admired martial-users and wanted to develop the talent, but never had the affinity for it. She now mingles about in high society.
Motivation: A deep hatred of drow; and many drow want her driven away
Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Enemies, Rich. Occupation: Map Maker
Voice: Thin and wheezing
Attributes [hide]
Small (3'0") Gnome, Neutral Good (CR 6)
Armor Class 9
Hit Points 53 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 6 (-2) | 20 (+5) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +1 / 2d6-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 |
Possessions: 500 gp. 1 Minor magic item.
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