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Umpen Ningel, Male Gnome [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a moderate pudge and is not very fit. His brown hair is cut jaggedly and amateurishly. He has gray eyes.

Personality: Abrasive and pushy, he has a hard time making friends. A friendly and beautiful Gnome, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born on a small isolated farm. He has chosen to use the inheritance that was left to him frivolously. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Umpen fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Retire the richest man in the south; and he's repulsed by the pc

Ideals: Fighting, Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Attractive, Nature. Occupation: Priest

Voice: Italian accent

Attributes [hide]

Umpen Ningel, Male Gnome Commoner 2
Small (3'5") Gnome, Lawful Good (CR 2)
Armor Class 13
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)16 (+3) 9 (-1)11 (+0)
Skills Nature +5, Survival +1
Senses Passive Perception 9
Languages Common, Gnome, Terran, Undercommon, Elven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 370 gp. 1 Chain shirt.


Social Check DCs


Mantus Horror, Male Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is greying and his face has many wrinkles. His eyes are likewise gold.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was raised in a white middle class family as the only child. In his 14th year, his parents were killed by a orcs raid, leaving Mantus alone in the world. After a stint in an orphanage, he was adopted. He's also a talented Fletcher, but doesn't like to broadcast it.

Motivation: Someone believes him a fraud; and wants to open a new tavern

Ideals: Optimist. Flaws: Mundane. Bonds: Job, Enemies. Occupation: Navigator

Voice: Dutch accent

Attributes [hide]

Mantus Horror, Male Tiefling Bard 6
Medium (5'11") Tiefling, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 35 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)19 (+4) 14 (+2)16 (+3)
Skills Arcana +7, Stealth +4
Senses Passive Perception 12
Languages Common, Ignan, Gnoll, Orc, Elven
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153320000

Possessions: 100 gp. Peridot (70 gp). Coral (60 gp). Jade (60 gp). 1 Minor magic item.


Social Check DCs


Bucklal Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'3" when asserting himself. His auburn hair is knotted and matted. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He loves telling others what to do and how they should feel about things. He is a very good compulsive liar and kleptomaniac.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Server, but doesn't like to broadcast it.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Opinionated, Gifted. Bonds: Poor, Criminal record, Job. Occupation: Apothecary

Voice: Puts emphasis on the wrong words

Attributes [hide]

Bucklal Glenfellow, Male Halfling Sorcerer 5
Small (3'3") Halfling, True Neutral (CR 5)
Armor Class 13
Hit Points 22 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)9 (-1) 12 (+1)12 (+1)
Skills Insight +4, Stealth +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Just what you see.


Social Check DCs


Gerald Langston, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears very tight pants and wife beaters, though occasionally he sports a brown coat. His golden hair is lengthy. He wears large thick round spectacles.

Personality: He is calm most of the time but flees social interaction. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born several months after his father was called into army service. He helped his father out around the business and became quite the natural. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has decided he is irredeemable

Ideals: Justice. Flaws: Shy. Bonds: Criminal record, Military, Job. Occupation: Painter

Voice: Relaxed voice

Attributes [hide]

Gerald Langston, Male Human Warlock 10
Medium (6'1") Human, Lawful Evil (CR 10)
Armor Class 13
Hit Points 53 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)16 (+3) 8 (-1)15 (+2)
Skills Nature +7, Performance +6
Senses Passive Perception 9
Languages Common, Celestial, Sylvan, Ignan
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154222220

Possessions: 1300 gp. Gold dragon comb with red garnet eye (1300 gp). Brass mug with jade inlays (400 gp). Gold and topaz bottle stopper cork (1300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rolen Meliamne, Male Elf [Permalink]

Personal [hide]

Description: This man is generally shirtless and showing off his tattooed chest. He has a penchant for wearing a ring with an oversized amethyst on his left hand. He has no hair. His face is scarred and worn.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is afraid of women and trembles around them

History: His father raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Athletic. Flaws: Ugly, Shy, Depressed. Bonds: Rich, Nature. Occupation: Carpenter

Voice: Thin and wheezing

Attributes [hide]

Rolen Meliamne, Male Elf Sorcerer 3
Medium (4'8") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 8 (-1)10 (+0) 17 (+3)11 (+0)
Skills Acrobatics +5, Athletics +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 300 gp. 1 Chain shirt. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Wrenn Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is light but he possesses many grey ritualistic tattoos. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a long golden beard with little hanging trinkets. He is very pretty but has cold, dead eyes.

Personality: While he acts the brute, he is far gentler than he would appear. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Wrenn was born in the west. At a young age he loved to build and create. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better world.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Persistence. Bonds: Attractive, Adventurer. Occupation: Barber

Voice: Low rumbling, strings words together

Attributes [hide]

Wrenn Bafflestone, Male Gnome Barbarian 4
Small (3'8") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 44 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 21 (+5)13 (+1) 11 (+0)11 (+0)
Skills Acrobatics +4, Athletics +0
Senses Passive Perception 10
Languages Common, Gnome, Auran
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +0

Possessions: 46000 sp. 1 Minor magic item.


Social Check DCs


Merihim Temerity, Male Tiefling [Permalink]

Personal [hide]

Description: This eastern man wears clothing that is held on in multiple layers but all of it is in poor condition. His clothes are grease stained in places. His purple hair is slicked back into a classic pompadour. He is missing an eye and his face is severely sunburned. His one remaining eye shines white.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Merihim is combative with any and all who dare try his patience in the slightest.

History: He was born to loving parents in a slum to the east. Merihim was born on a far eastern mountains where he grew up under the tutelage of his father, an expert Interpreter. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants to work out more often.

Ideals: Justice. Flaws: Ugly, Shy. Bonds: Poor, Immigrant. Occupation: Interpreter

Voice: Thin and wheezing

Attributes [hide]

Merihim Temerity, Male Tiefling Warlock 8
Medium (5'3") Tiefling, True Neutral (CR 8)
Armor Class 9
Hit Points 44 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)8 (-1) 16 (+3)11 (+0)
Skills Acrobatics +2, Insight +6
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1200 gp. A delicate brass dragon egg (40 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Silver chalice with lapis lazuli gems (120 gp). 1 Minor magic item.


Social Check DCs

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