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NPC Generator

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Advanced [show]


Sweet Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: A 4'8" northern woman, she prefers to wear brown clothing when she does not wear armor. Her gray fur is still thick. Her hazel eyes are passionate and lively.

Personality: Her tongue was cut out and she uses sign language. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: She served in the navy to pay for her family's outstanding loans. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: She seems to be bored by most things; and wants to raise her children well

Flaws: Disease, Mundane. Bonds: Family, Military. Occupation: Locksmith

Voice: Speaks through clenched teeth

Attributes [hide]

Sweet Candle, Female Tabaxi Ranger 3
Medium (4'8") Tabaxi, Lawful Evil (CR 3)
Armor Class 13
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 16 (+3)11 (+0) 16 (+3)12 (+1)
Skills Athletics +3, Deception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1 Masterwork Musical instrument.


Social Check DCs


Malquis Feeny, Female Half-Elf [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a beer of some kind. She wears a yellow tunic with black highlights, and long tan pants that bunch up around her shoes, marred by beers. She is bald on top and has large white tufts of hair around her ears. Her brown eyes are slightly larger than normal.

Personality: She is extraordinarily eccentric. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Navigator work with an outfit from a few towns over. Navigator work suited her well, and with each successful project, she earned more gold and more respect from her peers. She was granted druidic powers by her dying sister.

Motivation: She is greedy; and she is not mentally stable, and does not behave rationally

Ideals: Gifted. Flaws: Ugly, Insane, Mundane. Bonds: Job, Rich. Occupation: Navigator

Voice: Soft and mumbly

Attributes [hide]

Malquis Feeny, Female Half-Elf Druid 3
Medium (4'9") Half-Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)16 (+3) 10 (+0)12 (+1)
Skills Arcana +5, Athletics +3
Senses Passive Perception 10
Languages Common, Elven, Halfling, Orc, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 1500 sp.


Social Check DCs


Barakas Judgment, Male Tiefling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tiefling, and stands approximately 5'3". He wears a green feathered hat and green clothes, and his gloved hand is found clutching a spear. His brown hair is lengthy and is close to two feet long. His thin eyebrows rest above his beady black eyes.

Personality: Always inclined to offer people food he seems plenty friendly. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was raised in a white middle class family as the only child. His first spouse was a Servant, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Servant they were divorced and he won custody of their daughter. He worked as a Merchant, and he later adopted a second daughter.

Motivation: To get a good night's sleep; and marry his brother to traveling adventurers

Ideals: Philantrophist. Flaws: Ugly, Mundane, Insomniac. Bonds: Job, Family. Occupation: Merchant

Voice: Mousy voice

Attributes [hide]

Barakas Judgment, Male Tiefling Druid 11
Medium (5'3") Tiefling, Chaotic Good (CR 11)
Armor Class 10
Hit Points 88 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 17 (+3)19 (+4) 15 (+2)10 (+0)
Skills Stealth +4
Senses Passive Perception 12
Languages Common, Infernal, Abyssal, Aquan, Goblin
Attacks Melee +3 / 3d8-1, Ranged +4 / 3d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14654432

Possessions: 2300 gp.


Social Check DCs


Theirastra Ray, Female Half-Elf [Permalink]

Personal [hide]

Description: This slender woman stands about 5'3". She prefers to wear yellow clothing when she does not wear armor. She wears her blonde hair up. Her green eyes dart from person to person.

Personality: Prone to second guessing herself, she comes off as nervous. She enjoys reading and quiet.

History: Born in the west to a Hunter, Theirastra learned a great deal about her father's area of expertise. When money was particularly tight she was walking through alleys when she overheard a Hunter hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She became a Hunter soon after.

Motivation: Wants to open a new tavern; and her spouse's relatives view her with great suspicion

Ideals: Logical. Flaws: Shy. Bonds: Job, Poor, Family. Occupation: Hunter

Voice: Speaks like tongue is numb

Attributes [hide]

Theirastra Ray, Female Half-Elf Aristocrat 5
Medium (5'3") Half-Elf, True Neutral (CR 5)
Armor Class 9
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 12 (+1)11 (+0) 11 (+0)11 (+0)
Skills Investigation +3, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0

Possessions: 300 gp.


Social Check DCs


Miles Darby, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a long chestnut beard with little hanging trinkets. His eyes are blue.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He cannot resist a sob story and will often dote over anyone who has one.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He dropped out of school before completing his studies. He used his abilities to travel the world and help people.

Motivation: He's looking for his big break.

Ideals: Persistence, Philantrophist, Logical. Flaws: Antagonistic. Bonds: Adventurer. Occupation: Bowyer

Voice: Boston accent

Attributes [hide]

Miles Darby, Male Human Adept 1
Medium (5'4") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)15 (+2) 13 (+1)15 (+2)
Skills Perception +3, Performance +4
Senses Passive Perception 14
Languages Common, Infernal, Terran
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 120 gp.


Social Check DCs


Miles Asheton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears silk and lounges about seductively. His black hair is styled in orderly dreadlocks. His eyes are likewise green. His teeth are white and perfect.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Born to a pair of adventurers, Miles grew up listening to his mother's many stories. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He has dedicated himself to building a better world.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he wants to meet his childhood hero

Flaws: Shy. Bonds: Attractive, Rich, Adventurer, Immigrant. Occupation: Painter

Voice: Laughs frequently while speaking

Attributes [hide]

Miles Asheton, Male Human Warlock 1
Medium (6'4") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)14 (+2) 8 (-1)11 (+0)
Skills Animal Handling +1, Performance +2
Senses Passive Perception 9
Languages Common, Draconic, Aquan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1221000

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Nuraval Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: This man is wearing the road beaten gear of a warrior, and sports empty pouches on his belt. His golden hair is lengthy and is close to two feet long. His amber eyes have a joyful gleam in them most of the time.

Personality: Overbrimming with self-confidence, Nuraval isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. He works hard and plays hard.

History: He was raised in a mountains tribe. Nuraval liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now mingles about in high society.

Motivation: Balancing his hectic life and new Barkeep responsibilities is difficult; and nothing but the best is good enough for him

Ideals: Fighting, Impeccable. Flaws: Hedonist. Bonds: Nature, Rich, Job. Occupation: Barkeep

Voice: American accent

Attributes [hide]

Nuraval Eversharp, Male Dwarf Ranger 12
Medium (4'1") Dwarf, Chaotic Good (CR 12)
Armor Class 9
Hit Points 84 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)17 (+3) 12 (+1)12 (+1)
Skills Deception +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Giant, Goblin
Attacks Melee +6 / 3d10+2, Ranged +3 / 3d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 200 pp. White pearl (80 gp). Bloodstone (40 gp).


Social Check DCs

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