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Ronwe Tragedy, Female Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears tattered old clothes. Her hair, while still mostly white, has prominent grey streaks. Her eyes are likewise gold.

Personality: She likes to make people angry or surprised. She does not believe in violence as a means to an end. She is a dedicated Roofer but believes her peers are too gung-ho.

History: A powerful slaver made her what she is. Her parents enrolled her in a Warlock school at a young age so that she could practice her arcane talents. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and to protect her home

Ideals: Pacifist, Gifted. Flaws: Ugly, Antagonistic. Bonds: Mentor. Occupation: Roofer

Voice: Gruff and masculine

Attributes [hide]

Ronwe Tragedy, Female Tiefling Warlock 15
Medium (4'9") Tiefling, Neutral Good (CR 15)
Armor Class 9
Hit Points 64 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 10 (+0)14 (+2) 15 (+2)11 (+0)
Skills Investigation +7
Senses Passive Perception 12
Languages Common, Abyssal, Goblin
Attacks Melee +5 / 4d8+0, Ranged +4 / 4d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1543333

Possessions: 700 pp. Hematite (11 gp). Violet garnet (700 gp). Alexandrite (700 gp). Rhodochrosite (11 gp). Black pearl (700 gp). Amethyst (130 gp). Citrine (40 gp). Aquamarine (700 gp). Rock crystal (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hûmgrat Gracey, Male Half-Orc [Permalink]

Personal [hide]

Description: This tall, slender man is well dressed, but even with his fine clothing he looks run-down. His golden hair is matted, messy, and big. His violet eyes are passionate and lively.

Personality: He has a massive crush on the younger sibling of the Stylist who has hired him part-time. He has a minor phobia of water and hates getting wet.

History: He was raised in a white middle class family as the only child. His mother was a soldier and died while he was still young. Hûmgrat was left his mother's suit of armor and trained in its use and care. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: To find somewhere to settle down; and he has a crush on the local actor

Flaws: Ugly, Fearful, Mundane. Bonds: Has a crush, Military. Occupation: Stylist

Voice: Rhymes sentences (sorry)

Attributes [hide]

Hûmgrat Gracey, Male Half-Orc Warlock 9
Medium (6'2") Half-Orc, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 64 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)12 (+1) 14 (+2)12 (+1) 18 (+4)14 (+2)
Skills Animal Handling +7, Investigation +4
Senses Passive Perception 14
Languages Common, Orc, Infernal
Attacks Melee +8 / 3d4+5, Ranged +4 / 3d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 1500 gp. Freshwater pearl (11 gp). Jasper (80 gp). Tourmaline (150 gp). Violet garnet (700 gp). Coral (150 gp). Aquamarine (700 gp). Rhodochrosite (11 gp).


Social Check DCs


Two Llamas Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he tends to wear a pastel poncho over his likewise colored trousers and shirt. He wears his cinnamon fur up. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He has a massive crush on the younger sibling of the Laborer who has hired him part-time. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. Days after completing his studies, news broke out that his hometown was attacked by orcs. Two Llamas was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: He has a crush on the local Mortician; and wants his loneliness to end

Ideals: Philantrophist. Bonds: Attractive, Has a crush, Nature, Enemies. Occupation: Laborer

Voice: Rolls R's

Attributes [hide]

Two Llamas Of World, Male Tabaxi Wizard 6
Medium (5'8") Tabaxi, Lawful Good (CR 6)
Armor Class 12
Hit Points 30 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)9 (-1) 6 (-2)12 (+1)
Skills Arcana +2, Performance +4
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. Red-brown spinel (120 gp). Citrine (80 gp). Black pearl (1000 gp).


Social Check DCs


Oriel Warwick, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a tight fitting brown shirt and pants. She has dyed her greying golden hair a little too much giving a sharp golden color. Her thin eyebrows rest above her beady hazel eyes.

Personality: Oriel hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. She receives visions of the future at random moments

History: Gifted from a young age, Oriel studied abroad. A few years later when the north was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.

Motivation: To reunite with her absent father; and marry her brother to traveling adventurers

Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Immigrant, Family. Occupation: Ruler

Voice: Sounds elderly

Attributes [hide]

Oriel Warwick, Female Human Ranger 11
Medium (5'3") Human, True Neutral (CR 11)
Armor Class 10
Hit Points 45 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)10 (+0) 15 (+2)11 (+0)
Skills Athletics +5, Survival +6
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 2400 gp.


Social Check DCs


Veloptima Scheppen, Female Gnome [Permalink]

Personal [hide]

Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She wears a tan armored body suit, with a simple blue line shooting up and back down. Her chestnut hair is cut jaggedly and amateurishly. This blue eyed easterner is not easily forgotten.

Personality: Veloptima is depressed about a lot of things. She tends to be a nihilist. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: A powerful brothel owner made her what she is. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has been saving her money to try and buy her sister's freedom.

Motivation: Wants to raise her children well; and regain custody of her daughter

Ideals: Athletic. Flaws: Depressed. Bonds: Family, Mentor. Occupation: Carpenter

Voice: Aggressive tone

Attributes [hide]

Veloptima Scheppen, Female Gnome Adept 4
Small (3'2") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 21 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)10 (+0) 13 (+1)15 (+2)
Skills Athletics +2, Religion +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 300 gp. 1 Masterwork Common Melee.


Social Check DCs


Megren Baharoosh, Female Dragonborn [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears baggy black pantaloons and a brown scarf. Her gold crest is lengthy and is close to two feet long. Her red eyes lackadaisically let the world flow into them.

Personality: She is very quiet and rarely speaks above a whisper. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: The child of a Weaver, who enjoyed hunting, Megren was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the forest to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Megren took refuge in the ruined castle and found the beat up monstrous two handed axe and armor she uses now. She now spends her time doing works of charity.

Motivation: Her name or reputation has been wronged in the past by orcs, and she desires to right it; and many orcs want her driven away

Ideals: Philantrophist. Flaws: Shy. Bonds: Nature, Enemies. Occupation: Roofer

Voice: Complex vocabulary, royal

Attributes [hide]

Megren Baharoosh, Female Dragonborn Paladin 9
Medium (6'2") Dragonborn, Neutral Good (CR 9)
Armor Class 13
Hit Points 63 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 12 (+1)14 (+2) 14 (+2)16 (+3)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1700 gp. Hematite (4 gp). Deep blue spinel (700 gp). Rose (70 gp). Rhodochrosite (4 gp). Tourmaline (60 gp). Aquamarine (700 gp). Azurite (4 gp). Smoky quartz (70 gp).


Social Check DCs


Agatha Mori, Female Human [Permalink]

Personal [hide]

Description: This slender woman stands about 4'8". She wears a fine chain shirt which she covers with grey colored cloaks and clothing. Her chestnut hair is cut jaggedly and amateurishly. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is lazy and tries to find solutions quickly.

History: Born to a pair of adventurers, Agatha grew up listening to her mother's many stories. Her psionic abilities were realized during a raid on her village. She has dedicated herself to building a better village for her children.

Motivation: She is not mentally stable, and does not behave rationally; and she has passion for adventuring and risk

Ideals: Gifted. Flaws: Insane, Antagonistic, Lazy. Bonds: Adventurer. Occupation: Dyer

Voice: Soothing and warm

Attributes [hide]

Agatha Mori, Female Human Fighter 1
Medium (4'8") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)14 (+2) 11 (+0)10 (+0)
Skills Intimidation +2, Investigation +4
Senses Passive Perception 10
Languages Common, Celestial, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 700 sp. Tiger eye turquoise (10 gp).


Social Check DCs

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