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NPC Generator

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Advanced [show]


Dazzazn Vangdondalor, Male Dragonborn [Permalink]

Personal [hide]

Description: A 6'4" southern man, he wears a black collared shirt and white pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. He wears a Stetson hat to cover his moderate length blue crest. He wears large thick round spectacles.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Dazzazn lived on a farm with his father, near the main road leading to a nearby town. He helped his father out around the business and became quite the natural. He tends to his Interpreter job now, and dutifully fulfills any obligations he has.

Motivation: He is terrified, and will act out of fear; and balancing his hectic life and new interpreter responsibilities is difficult

Ideals: Justice. Flaws: Fearful. Bonds: Attractive, Family, Job. Occupation: Interpreter

Voice: Uses sign language

Attributes [hide]

Dazzazn Vangdondalor, Male Dragonborn Paladin 3
Medium (6'4") Dragonborn, Neutral Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)14 (+2) 12 (+1)11 (+0)
Skills Intimidation +2, Perception +3
Senses Passive Perception 13
Languages Common, Sylvan, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 300 gp. Solid gold idol (500 gp).


Social Check DCs


Joser Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he wears a red collared shirt and black pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. His silver hair is greying along the sides and has receded to reveal a widow's peak. His eyes are hazel and catlike.

Personality: He likes to make people angry or surprised. He pushes his goals aggressively. He is also a coward if confronted.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Before the accident, he was one of the most outspoken anti-Half-Orc activists. He was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. He has achieved small success as a Fisher.

Motivation: Wants his loneliness to end; and he has a crush on the local dyer

Flaws: Antagonistic, Fearful, Racist. Bonds: Job, Has a crush. Occupation: Fisher

Voice: Low and grunting

Attributes [hide]

Joser Honeypot, Male Halfling Aristocrat 4
Small (3'4") Halfling, Neutral Evil (CR 4)
Armor Class 14
Hit Points 33 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)17 (+3) 17 (+3)14 (+2) 16 (+3)10 (+0)
Skills Performance +2, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Halfling, Giant, Terran
Attacks Melee -1 / 1d10-3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp.


Social Check DCs


Ur-Masi Braxton, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears his black hair down. He has several tiny amber earrings on each ear.

Personality: He is a Mason first and foremost. He believes firmly that knowledge should be universal. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He has achieved small success as a Mason.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Fighting, Athletic. Flaws: Shy. Bonds: Rich, Job. Occupation: Mason

Voice: Middle-eastern accent

Attributes [hide]

Ur-Masi Braxton, Male Half-Orc Bard 9
Medium (5'8") Half-Orc, True Neutral (CR 9)
Armor Class 7
Hit Points 27 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)5 (-3) 10 (+0)15 (+2) 9 (-1)7 (-2)
Skills Animal Handling +2, Sleight of Hand +0
Senses Passive Perception 9
Languages Common, Orc, Elven, Draconic
Attacks Melee +7 / 3d4+4, Ranged +0 / 3d4-3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333200

Possessions: 180 pp. Ceremonial electrum dagger with a star ruby in the pommel (500 gp).


Social Check DCs


Williamina Mystralath, Female Half-Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a shirt that is too small, which lets her gut show, with a ratty violet coat over it. She has done her best to style her golden hair to look like a famous performer. She has a tattooed face.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now mingles about in high society.

Motivation: She is greedy.

Ideals: Disciplined. Flaws: Ugly. Bonds: Slave, Rich. Occupation: Scribe

Voice: Complex vocabulary, royal

Attributes [hide]

Williamina Mystralath, Female Half-Elf Warlock 1
Medium (4'10") Half-Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 16 (+3)11 (+0) 13 (+1)17 (+3)
Skills Arcana +2, Intimidation +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1021

Possessions: 700 sp.


Social Check DCs


Phelaia Horror, Female Tiefling [Permalink]

Personal [hide]

Description: This woman prefers to wear flannel. She has a penchant for wearing a ring with an oversized jet on her right hand. Her silver hair is knotted and matted. Her silver eyes peer out from beneath her Stetson black hat.

Personality: Her tongue was cut out and she uses sign language. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born in the south to a Navigator, Phelaia learned a great deal about her father's area of expertise. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Phelaia grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Phelaia. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and wants to open a new tavern

Ideals: Gifted. Flaws: Disease. Bonds: Rich, Job, Criminal record. Occupation: Navigator

Voice: Relaxed voice

Attributes [hide]

Phelaia Horror, Female Tiefling Expert 1
Medium (5'3") Tiefling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)8 (-1) 8 (-1)16 (+3)
Skills Medicine +1, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 2000 cp. 3 Antitoxin.


Social Check DCs


Trail Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He likes to wear pastel tank tops with brown pants. His black fur is lengthy. His fair skin shows little sign of his aristocratic breeding.

Personality: Trail speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Animals are drawn to him, and he is able to talk to them.

History: He was born into a rich family. After coming to the age of reason, Trail took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now mingles about in high society.

Motivation: He uses money and sex appeal to get what he needs; and he doesn't get along with people that don't share his tastes

Ideals: Athletic, Impeccable, Gifted. Bonds: Attractive, Rich. Occupation: Sellsword

Voice: Stutters

Attributes [hide]

Trail Moon, Male Tabaxi Wizard 3
Medium (6'5") Tabaxi, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)11 (+0) 15 (+2)12 (+1)
Skills Nature +2, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 1 Breastplate.


Social Check DCs


Griselda Clare, Female Human [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She is wearing a long, grey, dusty cloak. Her chestnut hair is greying along the sides and has receded to reveal a widow's peak. Her green eyes dart from person to person to random spaces in the air.

Personality: She hates illithids. She views them as having robbed her home of its proper glory. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She was born at the edge of vast plains. Her mother took her hunting and taught her how to get in the mind of other creatures. She has dedicated herself to building a better village for her children.

Motivation: She desires power and/or immortality; and she feels that her past leaves her morally obligated to help

Ideals: Athletic. Bonds: Enemies, Rich, Nature, Adventurer, Criminal record. Occupation: Server

Voice: Scratchy, weak

Attributes [hide]

Griselda Clare, Female Human Druid 1
Medium (5'7") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)11 (+0) 6 (-2)17 (+3)
Skills Nature +2, Survival +0
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 160 gp.


Social Check DCs

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