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NPC Generator

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Advanced [show]


Fistula Tatum, Female Half-Orc [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears a white costume with the symbols of death on her torso. With wild silver hair. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She was born to loving parents in a slum to the east. A gypsy cursed her at a young age, leading to her ugly appearance. She's since become an addict/alcoholic.

Motivation: She feels kind of lost in life; and she would like to get married and retire

Ideals: Philantrophist. Flaws: Ugly, Addict, Shy. Bonds: Poor. Occupation: Actor

Voice: Gruff and masculine

Attributes [hide]

Fistula Tatum, Female Half-Orc Adept 5
Medium (5'11") Half-Orc, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)12 (+1) 15 (+2)10 (+0)
Skills Arcana +4, Athletics +3
Senses Passive Perception 12
Languages Common, Orc, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13321000

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Eva York, Female Human [Permalink]

Personal [hide]

Description: She is wearing a long, brown, dusty cloak. She has a slight overbite and is overall scrawny. She has shaved her head bald. Her eyes are likewise blue.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is an amazing painter.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She has drifted from career to career and currently works as a Bowyer.

Motivation: Sabotage a competitor; and she would like to get married and retire

Ideals: Optimist, Gifted. Bonds: Debt, Job, Has a crush. Occupation: Bowyer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Eva York, Female Human Druid 8
Medium (5'11") Human, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 48 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)10 (+0) 10 (+0)14 (+2)
Skills Nature +3, Performance +5
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: Amethyst (90 gp). Sardonyx (80 gp). Hematite (7 gp). Star ruby (1600 gp). Peridot (80 gp).


Social Check DCs


Krimmon Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a custom-built plate barding that's adorned with red lining and desert motifs. He wears his hair in dreadlocks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: The child of a Bookbinder, who enjoyed hunting, Krimmon was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Krimmon took refuge in the large cave and found the beat up crossbow and armor he uses now. He moves from town to town, unable to find a place to settle.

Motivation: He seems to be bored by most things.

Ideals: Disciplined. Flaws: Ugly, Insomniac. Bonds: Immigrant, Nature. Occupation: Roofer

Voice: Aggressive tone

Attributes [hide]

Krimmon Warmwater, Male Halfling Sorcerer 6
Small (3'0") Halfling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 16 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)15 (+2) 16 (+3)11 (+0)
Skills Medicine +6, Survival +6
Senses Passive Perception 13
Languages Common, Halfling, Druidic, Gnome
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13665300

Possessions: 2000 sp. Jet (150 gp). Deep blue spinel (1200 gp). 1 Minor magic item.


Social Check DCs


Ghesh Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a black costume with the symbols of luck on his torso. His blue crest is smooth and relatively long. His gold eyes are passionate and lively.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is an amazing painter.

History: When he was but 8 years old his parents immigrated from the north. Before the accident, he was one of the most outspoken anti-Tiefling activists. He was mortally wounded, saved by a kind and fast-acting Tiefling doctor. He was granted divine powers by his dying brother.

Motivation: Tiefling compassion; and to get a good night's sleep

Ideals: Gifted. Flaws: Shy, Racist. Bonds: Poor, Immigrant. Occupation: Scribe

Voice: Speaks with squeezed throat

Attributes [hide]

Ghesh Wystongjiir, Male Dragonborn Ranger 8
Medium (6'2") Dragonborn, Neutral Good (CR 8)
Armor Class 12
Hit Points 48 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)12 (+1) 14 (+2)10 (+0)
Skills Intimidation +3, Perception +5
Senses Passive Perception 15
Languages Common, Draconic
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 80 pp.


Social Check DCs


Mardred Battlehammer, Female Dwarf [Permalink]

Personal [hide]

Description: This tall, slender woman wears a grey costume with the symbols of luck on her torso. She has wavy auburn hair. She wears round tiny glasses practically rammed into her face.

Personality: A skeptical and narcissistic woman, Mardred's first love is herself. Her second love is also herself. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Born in the west to a Carpenter, Mardred learned a great deal about her father's area of expertise. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She was always very intelligent and has formed a secret society of philosophers.

Motivation: She wants to meet her childhood hero; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Hedonist, Secretive. Bonds: Job, Adventurer. Occupation: Carpenter

Voice: Switch between two voices

Attributes [hide]

Mardred Battlehammer, Female Dwarf Ranger 2
Medium (3'10") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 15 (+2)13 (+1) 11 (+0)16 (+3)
Skills Investigation +3
Senses Passive Perception 10
Languages Common, Dwarven, Terran
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 280 gp. A miniature golden chest with tiny emeralds lining the top (90 gp).


Social Check DCs


Orla Beren, Female Gnome [Permalink]

Personal [hide]

Description: She is a mite stocky and wears many layers of old clothing at all times. Her long auburn hair is drawn into a two foot long braid. This green eyed easterner is not easily forgotten.

Personality: She is happy with her job as a Detective. She turns her eye from what people do, preferring to live and let live. She is a very good compulsive liar and kleptomaniac.

History: Born to a poor family in the city she treasured whatever gifts she got. Her mother was a mechanic, and taught her how to fix just about anything. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She desires power and/or immortality.

Ideals: Persistence. Flaws: Ugly. Bonds: Poor, Job, Criminal record, Adventurer. Occupation: Detective

Voice: Rolls R's

Attributes [hide]

Orla Beren, Female Gnome Ranger 4
Small (3'5") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 40 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 19 (+4)12 (+1) 15 (+2)11 (+0)
Skills Arcana +3, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Orc
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp.


Social Check DCs


Ea Lithe, Female Tiefling [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She likes to wear green tank tops with black skirt. She has no hair. This silver eyed westerner is not easily forgotten.

Personality: She is witty, but her monotone delivery comes off as unnerving A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She was born on a small isolated farm. She was taken from her home at a very young age. She bought a nunchaku and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions

Ideals: Joker. Flaws: Ugly. Bonds: Religious, Nature, Slave. Occupation: Barber

Voice: Posh accent

Attributes [hide]

Ea Lithe, Female Tiefling Fighter 15
Medium (5'1") Tiefling, True Neutral (CR 15)
Armor Class 13
Hit Points 81 (15d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)19 (+4) 10 (+0)16 (+3)
Skills Deception +8, Religion +9
Senses Passive Perception 10
Languages Common, Druidic, Gnoll, Dwarven, Halfling
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3

Possessions: 6000 gp. Tiger eye turquoise (5 gp). Azurite (5 gp). Jade (40 gp). Rich purple corundum (1500 gp). Moss agate (5 gp). Tiger eye turquoise (5 gp). Coral (40 gp). Black pearl (1200 gp). White pearl (40 gp). Onyx (80 gp).


Social Check DCs

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