Az-Bror Bradly, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and carries sais. He has dyed his greying golden hair a little too much giving a sharp golden color. His amber unseeing eyes seem to look past you.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: Az-Bror was raised in a hard working conservative environment. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now owns his own business.
Motivation: He is unsatisfied with his job; and to be a bowyer again
Ideals: Fighting, Passionate. Flaws: Disease. Bonds: Enemies, Job. Occupation: Mason
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'3") Half-Orc, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 13 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 10 (+0) | 11 (+0) | 9 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 6 |
Possessions: 100 gp.
Reirak Frostbeard, Male Dwarf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is short and black. He has a dull look in his blue eyes.
Personality: Reirak is depressed about a lot of things. He tends to be a nihilist. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Born in a small village he learned the ways of the warrior from his father. From there he went from mercenary job to mercenary job. He was always very intelligent and has formed a secret society of freemasons.
Motivation: His spouse's relatives view him with great suspicion; and obtaining odd cultural gnomish artifacts is his passion
Ideals: Fighting. Flaws: Depressed, Secretive. Bonds: Adventurer, Family. Occupation: Masseuse
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 16 (+3) | 15 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Orc, Druidic
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 360 gp. 1 Chain shirt.
Fonkin Pingun, Male Gnome [Permalink]
Personal [hide]
Description: A pudgy man standing about 3'2" has a big stupid grin on his face most of the time. He wears a blue vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his blue boots flare out at the collars. He wears his brown hair down. His eyes are likewise gray.
Personality: He is fixated on the number 14. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He desires power and/or immortality.
Ideals: Extrovert, Gifted. Flaws: Insane. Bonds: Adventurer. Occupation: Soapmaker
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 21 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 19 (+4) | 10 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 1400 sp.
Anne Kelsey, Female Human [Permalink]
Personal [hide]
Description: She wears grey robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a sai, but if one is not available she will default to her falchion, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'11" when asserting herself. Her chestnut hair is unkempt and raggedy. This amber eyed westerner is not easily forgotten.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: She was born to loving parents in a slum to the west. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and she wants nothing more than to rejoin the army
Ideals: Joker. Flaws: Ugly. Bonds: Poor, Military. Occupation: Map Maker
Voice: Gruff and masculine
Attributes [hide]
Medium (4'11") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 11 (+0) | 14 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Abyssal, Elven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: Just what you see.
Three Of Wine, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He carries a battered falchion and tarnished quarterstaff as well. He has done his best to style his orange fur to look like a famous performer. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He has always had a great fascination with Elven culture. A true patriot, Three would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He served in the navy to pay for his family's outstanding loans. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Fighting. Flaws: Addict, Racist. Bonds: Adventurer, Military. Occupation: Ploughman
Voice: Old Prospector
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 17 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 14 (+2) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 1300 sp.
Drifting Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he dresses well, wearing pastel shirts, loose pants, and blazers most of the time. His cinnamon fur is still thick. He is baby faced.
Personality: Confrontational and typically high on some drug or another. He plays an instrument quite well.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When Drifting reached his early adolescence his Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He's since become an addict/alcoholic.
Motivation: He is currently in port desperately looking for someone to get him out; and he is wracked by social anxiety
Ideals: Artistic. Flaws: Addict. Bonds: Attractive, Slave, Military. Occupation: Tanner
Voice: Boston accent
Attributes [hide]
Medium (6'10") Tabaxi, Neutral Evil (CR 13)
Armor Class 13
Hit Points 89 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 10 (+0) | 13 (+1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +3
Possessions: 1000 gp. White pearl (110 gp). Red garnet (110 gp). Banded agate (6 gp). Golden pearl (110 gp). White pearl (110 gp). Onyx (80 gp). Zircon (80 gp). Moss agate (6 gp). Rock crystal (80 gp). Malachite (6 gp). Sard (80 gp). Golden pearl (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Corkitron Thistletop, Male Halfling [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he likes to wear white tank tops with brown pants. His long silver hair is drawn into a two foot long braid. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.
Personality: His tongue was cut out and he uses sign language. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Over the years he perfected his riding and shooting skills. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He's repulsed by the PC; and meet up once more with his childhood friend
Flaws: Disease, Antagonistic. Bonds: Attractive, Adventurer, Nature. Occupation: Banker
Voice: Spits and sputters
Attributes [hide]
Small (3'0") Halfling, Lawful Neutral (CR 2)
Armor Class 15
Hit Points 18 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 13 (+1) | 14 (+2) | 18 (+4) | 4 (-3) |
Senses Passive Perception 14
Languages Common, Halfling, Gnome, Aquan
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +4
Possessions: 10000 cp. 1 Chain shirt.
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