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NPC Generator

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Advanced [show]


Bardryn Glanhig, Female Dwarf [Permalink]

Personal [hide]

Description: A middle-aged woman, she typically wears grey cloth garments or leather armor, and is pretty ugly. Her red hair is well kept. Her eyes, though not visible through her cowl, are gray.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Bardryn was raised in a hard working conservative environment. A gypsy cursed her at a young age, leading to her ugly appearance. She became a Bounty Hunter soon after.

Motivation: Expand her business; and she loathes her own lifestyle

Ideals: Disciplined, Joker. Flaws: Ugly, Depressed. Bonds: Job. Occupation: Bounty Hunter

Voice: Soothing and warm

Attributes [hide]

Bardryn Glanhig, Female Dwarf Adept 2
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)7 (-2) 4 (-3)8 (-1)
Skills Intimidation +1
Senses Passive Perception 7
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 400 gp. 1 Half-Plate.


Social Check DCs


Bethrynna Floshem, Female Elf [Permalink]

Personal [hide]

Description: She is constantly adorned with expensive silk clothing, often dyed in bright tan and brown, and wears rings and necklaces with large, colorful gems. She carries with her a set of scimitars, each one with a amber on the hilt. She only wears one on her belt and the other on her back. She has slicked back silver hair. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is afraid of women and trembles around them

History: A powerful necromancer made her what she is. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She's since become an addict/alcoholic.

Motivation: She's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Addict, Antagonistic, Shy. Bonds: Rich, Mentor. Occupation: Bricklayer

Voice: Pronounces difficult words wrong

Attributes [hide]

Bethrynna Floshem, Female Elf Sorcerer 3
Medium (5'2") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 2 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 6 (-2)12 (+1) 12 (+1)12 (+1)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 500 sp. Alexandrite (900 gp). Sard (60 gp).


Social Check DCs


Warryn Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'5" has a big stupid grin on his face most of the time. He wears tattered old clothes. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His face is covered beneath a completely black helmet.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Warryn is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born in the south, but his parents moved at a very young age to the east. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to raise his children well; and regain custody of his daughter

Flaws: Ugly, Mundane. Bonds: Family, Immigrant. Occupation: Miner

Voice: Puts emphasis on the wrong words

Attributes [hide]

Warryn Fiddlefen, Male Gnome Rogue 2
Small (3'5") Gnome, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 7 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)11 (+0) 12 (+1)16 (+3)
Skills History +2, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 110 gp.


Social Check DCs


Roywyn Oomtrowl, Female Gnome [Permalink]

Personal [hide]

Description: This western woman is abnormally tall. She wears a lot of dark rich colors, with gold accents. Her whole body is exceptionally muscular. She wears her chestnut hair up. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born to loving parents in a slum to the west. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural human artifacts is her passion

Flaws: Depressed. Bonds: Attractive, Immigrant, Adventurer, Poor. Occupation: Dyer

Voice: Speaks with lips pursed

Attributes [hide]

Roywyn Oomtrowl, Female Gnome Cleric 1
Small (3'6") Gnome, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)16 (+3) 14 (+2)15 (+2)
Skills Athletics +3, Performance +4
Senses Passive Perception 12
Languages Common, Gnome, Aquan, Halfling, Druidic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 70 gp. 4 Antitoxin.


Social Check DCs


Althaea Iranapha, Female Elf [Permalink]

Personal [hide]

Description: This slender woman stands about 4'10". She is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft violet waves gently in the breeze. She keeps her white hair in a pixie cut. Her hazel eyes dart from person to person.

Personality: A skeptical and narcissistic woman, Althaea's first love is herself. Her second love is also herself. She loves her children and doesn't want them to worry about her. She loves to share her singing with anyone who is interested.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Locksmith arts, while her mother instructed her in etiquette, music and courtly manner. Her father had invested heavily in several trade routes and wanted her to inherit them. Due to her spouse's obsession with being a Seamstress they were divorced and she won custody of their son. She worked as a Locksmith, and she later adopted a second son.

Motivation: An old rival family wants her found.

Ideals: Impeccable, Artistic, Logical. Bonds: Rich, Family. Occupation: Locksmith

Voice: Soothing and warm

Attributes [hide]

Althaea Iranapha, Female Elf Adept 3
Medium (4'10") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 5 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 7 (-2)8 (-1) 15 (+2)15 (+2)
Skills Athletics +4, Investigation +1
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Quespa Imbixtellrhyst, Female Dragonborn [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears dark leathers with embroidery. Her crest is cut close to her head. Her gold unseeing eyes seem to look past you.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: She was born to a pair of big game hunters, but was frequently ill as a child. When money was particularly tight she was walking through alleys when she overheard a Spy hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To prove her worth to the world; and obtaining odd cultural elven artifacts is her passion

Ideals: Joker. Flaws: Disease, Impulsive. Bonds: Poor. Occupation: Spy

Voice: Hissing voice

Attributes [hide]

Quespa Imbixtellrhyst, Female Dragonborn Warrior 3
Medium (6'8") Dragonborn, Chaotic Good (CR 3)
Armor Class 9
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 16 (+3)8 (-1) 12 (+1)8 (-1)
Skills Performance +1, Persuasion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 300 gp. 1 Half-Plate. 1 Buckler.


Social Check DCs


Anselm Jacobs, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He has the majority of his body covered in plate, marred by beers. His hair, while still mostly red, has prominent grey streaks. His eyes are gray and catlike.

Personality: Anselm speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Armorer arts, while his mother instructed him in etiquette, music and courtly manner. His childhood dream was to be a Hunter, but he was a colossal failure. He ran away from his former home and has been making his living as a Armorer for the past few years.

Motivation: Balancing his hectic life and new Armorer responsibilities is difficult; and wants to open a new tavern

Ideals: Impeccable. Flaws: Ugly. Bonds: Job, Rich. Occupation: Armorer

Voice: Slurs words

Attributes [hide]

Anselm Jacobs, Male Human Fighter 1
Medium (5'9") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 14 (+2)15 (+2) 10 (+0)14 (+2)
Skills Athletics +5, Deception +4
Senses Passive Perception 10
Languages Common, Gnoll, Giant
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +4

Possessions: 110 gp. 1 Breastplate.


Social Check DCs

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