Balam Ignominy, Male Tiefling [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a green vest and prefers blue and red shirts. His boots appear to have been at one point steel toed but are quite worn down. His blue hair is greasy and uncared for. His fierce gold eyes like to dwell on things.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Sold as a small child to a wizard, Balam was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Find a way to reverse the transformation of his brother; and his spouse's relatives view him with great suspicion
Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Mentor, Family. Occupation: Baker
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'7") Tiefling, Neutral Good (CR 18)
Armor Class 10
Hit Points 92 (18d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 11 (+0) | 17 (+3) | 15 (+2) | 19 (+4) |
Senses Passive Perception 18
Languages Common, Elven, Druidic, Dwarven
Attacks Melee +7 / 5d6+1, Ranged +6 / 5d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 0 | 3 | 2 | 2 | 1 |
Possessions: 5000 gp. Gold dragon comb with red garnet eye (1100 gp). Brass mug with jade inlays (500 gp). Brass mug with jade inlays (500 gp). Silver comb with moonstones (300 gp). Large well-done wool tapestry (500 gp). Large well-done wool tapestry (500 gp). Jeweled gold crown (6000 gp). Gold dragon comb with red garnet eye (1100 gp). Silver comb with moonstones (300 gp). Eyepatch with mock eye of sapphire and moonstone (1800 gp). Jeweled anklet (2000 gp). Large well-done wool tapestry (500 gp). Sapphire pendant on gold chain (2700 gp). Solid gold idol (1000 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Gold cup set with emeralds (3000 gp). Embroidered silk and velvet mantle with numerous moonstones (2700 gp). Brass mug with jade inlays (500 gp). A roughly beaten golden orb (150 gp). 1 Medium magic item.
Hoshû Leighton, Male Half-Orc [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a black shirt, with a pastel mid length shorts with pastel tights and flats, usually wearing a coat over them. He is an epitome of beauty. His brown hair is cut jaggedly and amateurishly. His fierce hazel eyes like to dwell on things.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a font of random trivia from the lore and stories he has discovered
History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: Someone believes him a fraud.
Ideals: Logical. Flaws: Shy. Bonds: Attractive, Religious, Enemies. Occupation: Blacksmith
Voice: Timid voice
Attributes [hide]
Medium (6'7") Half-Orc, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 40 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 11 (+0) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +3
Possessions: 1200 gp.
Leaf Buttons, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He prefers to wear brown pants and tee shirts. His gray fur is heavily combed to the left. His blue eyes are passionate and lively.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He served in the navy to pay for his family's outstanding loans. He worked as a nervous Bowyer and found it very stressful. He then took over the family business and is one of the better Bowyer for hire.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Athletic, Philantrophist. Flaws: Fearful. Bonds: Military, Job. Occupation: Bowyer
Voice: Slurs words
Attributes [hide]
Medium (5'4") Tabaxi, Chaotic Good (CR 10)
Armor Class 9
Hit Points 47 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 13 (+1) | 9 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 3d6-2, Ranged +3 / 3d6-1, Grapple -1
Possessions: 2200 gp.
Gale Of Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'4" when asserting himself. His cinnamon fur is unkempt and raggedy. This amber eyed northerner is not easily forgotten.
Personality: Gale is depressed about a lot of things. He tends to be a nihilist. He believes the world needs to unite to get rid of drow once and for all.
History: Gifted from a young age, Gale studied abroad. After coming to the age of reason, Gale took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants revenge against drow.
Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Poor, Enemies. Occupation: Crown-heir
Voice: Sleepy voice
Attributes [hide]
Medium (6'4") Tabaxi, Neutral Evil (CR 10)
Armor Class 13
Hit Points 48 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 17 (+3) | 9 (-1) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Halfling
Attacks Melee +2 / 3d6-2, Ranged +7 / 3d6+3, Grapple +3
Possessions: 2100 gp. Brass mug with jade inlays (100 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Gold music box (2000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gorfel Bentham, Male Half-Orc [Permalink]
Personal [hide]
Description: This light-skinned male is wearing a long, black cloak. He is tall, broad shouldered and powerfully built. He keeps his golden hair in a pixie cut. He has a dull look in his brown eyes.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Gorfel was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Adventurer work with an outfit from a few towns over. Adventurer work suited him well, and with each successful project, he earned more gold and more respect from his peers. Some 6 years later his spouse died after the birth of his son. Heartbroken, Gorfel never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.
Motivation: A need for knowledge about a nearby landmark; and he feels kind of lost in life
Ideals: Joker. Flaws: Depressed. Bonds: Job, In love, Adventurer. Occupation: Adventurer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'2") Half-Orc, Chaotic Good (CR 7)
Armor Class 11
Hit Points 42 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 16 (+3) | 10 (+0) | 17 (+3) | 8 (-1) |
Senses Passive Perception 16
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
Possessions: 11000 sp. Sard (20 gp). Deep blue spinel (1600 gp). Azurite (12 gp).
Vassago Malevolence, Male Tiefling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears dark leathers with embroidery. He has wavy dark red hair. This white eyed westerner is not easily forgotten.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is able to make almost anything out of random pieces of junk.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His mother was a soldier and died while he was still young. Vassago was left his mother's suit of armor and trained in its use and care. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature lance.
Motivation: He has passion for adventuring and risk; and he wants nothing more than to rejoin the army
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Military, Adventurer. Occupation: Brewer
Voice: Australian accent
Attributes [hide]
Medium (6'4") Tiefling, Neutral Good (CR 15)
Armor Class 12
Hit Points 69 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 |
Possessions: 5000 gp. Red garnet (110 gp). Jasper (50 gp). Aquamarine (1300 gp). Smoky quartz (50 gp). Alexandrite (1300 gp). Deep blue spinel (1300 gp). Coral (110 gp). Star ruby (1000 gp). Aquamarine (1300 gp). Golden yellow topaz (1300 gp). Deep green spinel (110 gp). Eye agate (13 gp). Onyx (50 gp). Jasper (50 gp). 1 Medium magic item.
Ranala Miggledy, Female Gnome [Permalink]
Personal [hide]
Description: Standing 3'1", this woman wears rags and sports a simple walking cane. She has slicked back black hair. Her amber eyes peer out from beneath her top blue hat.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: A powerful necromancer made her what she is. She found a children's book about a Gnome Monk who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To get a good night's sleep; and to reunite with her old friends
Ideals: Extrovert. Flaws: Antagonistic, Insomniac. Bonds: Poor, Mentor, Adventurer. Occupation: Barber
Voice: Speaks with a cold
Attributes [hide]
Small (3'1") Gnome, Chaotic Good (CR 13)
Armor Class 10
Hit Points 83 (13d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 8 (-1) | 15 (+2) | 11 (+0) | 10 (+0) | 6 (-2) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +2 / 4d4-2, Ranged +3 / 4d4-1, Grapple -1
Possessions: 700 pp. Emerald (700 gp). Moss agate (11 gp). Red spinel (120 gp).
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