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NPC Generator

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Advanced [show]


Korfel Klein, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a moderate pudge and is not very fit. He has moderate length red hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. There was a wharf not far from home where he often wandered off to fish. He has dedicated himself to building a better trade route.

Motivation: To reunite with his old friends.

Ideals: Entrepeneur. Flaws: Insane. Bonds: Adventurer, Nature, Slave. Occupation: Layabout

Voice: Nasally tone

Attributes [hide]

Korfel Klein, Male Half-Elf Sorcerer 8
Medium (5'7") Half-Elf, Lawful Evil (CR 8)
Armor Class 12
Hit Points 35 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)17 (+3) 19 (+4)10 (+0)
Skills Athletics +4, Perception +7
Senses Passive Perception 17
Languages Common, Elven, Druidic, Celestial, Infernal
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466653000

Possessions: 11000 sp.


Social Check DCs


Lilith Anger, Female Tiefling [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She prefers to wear flannel. She keeps her long black hair kept up in a rat tail. Her red eyes dart from person to person.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She plays an instrument quite well.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She has since lost track of the people in her past.

Motivation: She is currently in port desperately looking for someone to get her out; and doesn't want to be a adventurer and was forced into it by her family

Ideals: Justice, Artistic. Flaws: PTSD. Bonds: Family, Slave. Occupation: Adventurer

Voice: Hard of hearing, loud

Attributes [hide]

Lilith Anger, Female Tiefling Monk 3
Medium (6'5") Tiefling, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)17 (+3) 12 (+1)8 (-1)
Skills Medicine +3, Persuasion +1
Senses Passive Perception 11
Languages Common, Sylvan, Gnome, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Cecily Ilphelkiir, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a violet costume with the symbols of strength on her torso. She wears a Stetson hat to cover her moderate length white hair. Her eyes are green and beady.

Personality: She is not truly malevolent, but she is obsessed with writing. She constantly tries to fill her life with writing. She has a minor phobia of water and hates getting wet.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Carpenter arts, while her mother instructed her in etiquette, music and courtly manner. Through the years after Cecily was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Cecily's father didn't care for her much, and the feeling was mutual. She now mingles about in high society.

Motivation: She is wracked by social anxiety; and she feels threatened by others

Ideals: Artistic. Flaws: Ugly, Fearful, Antagonistic. Bonds: Rich. Occupation: Carpenter

Voice: Speaks with a cold

Attributes [hide]

Cecily Ilphelkiir, Female Half-Elf Druid 7
Medium (4'7") Half-Elf, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 48 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)17 (+3) 15 (+2)14 (+2)
Skills Acrobatics +6
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Goblin, Abyssal
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643210

Possessions: 600 gp.


Social Check DCs


Mormo Tranquil, Male Tiefling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a black collared shirt and white pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His hair is short and dark red. His eyes are likewise red. His teeth are yellowed and unaligned.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He does not trust anyone and sleeps with one eye open.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep.

Ideals: Gifted. Flaws: Ugly, Depressed, Insomniac. Occupation: Dyer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Mormo Tranquil, Male Tiefling Commoner 8
Medium (6'4") Tiefling, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 46 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 16 (+3)9 (-1) 13 (+1)14 (+2)
Skills Insight +4, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 70 pp.


Social Check DCs


Riswynn Frostbeard, Female Dwarf [Permalink]

Personal [hide]

Description: She is lean but muscular and dresses well, wearing grey shirts, loose pants, and blazers most of the time. She sports a flattop hair cut. Her eyes are green and she is always smoking a pipe.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She's since become an addict/alcoholic.

Motivation: She's looking for her big break; and she desires power and/or immortality

Ideals: Athletic. Flaws: Addict. Bonds: Attractive, Adventurer, Religious. Occupation: Stableman

Voice: Breathy voice

Attributes [hide]

Riswynn Frostbeard, Female Dwarf Fighter 2
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)13 (+1) 16 (+3)16 (+3)
Skills Deception +5, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 110 gp. 1 Masterwork Common Melee.


Social Check DCs


Zanna Sympony, Female Gnome [Permalink]

Personal [hide]

Description: She wears a blue vest and prefers pastel and red shirts. Her boots appear to have been at one point steel toed but are quite worn down. She has relatively dark skin and is very physically imposing due to her abundance of muscles. She has a long black ponytail with little hanging trinkets. Her eyes are violet and catlike.

Personality: Cocky and sure of herself, she believes she is the best Crown-heir born in the past three hundred years. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. In her 17th year, her parents were killed by a goblins raid, leaving Zanna alone in the world. After a stint in an orphanage, she was adopted. She tends to her Crown-heir job now, and dutifully fulfills any obligations she has.

Motivation: To be a Farmer again; and to reunite with her old friends

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Adventurer, Enemies. Occupation: Crown-heir

Voice: Speaks in third person

Attributes [hide]

Zanna Sympony, Female Gnome Wizard 1
Small (3'0") Gnome, Neutral Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)11 (+0) 15 (+2)13 (+1)
Skills Performance +3, Stealth +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 100 sp. 1 Chain shirt.


Social Check DCs


Vola Astley, Female Half-Orc [Permalink]

Personal [hide]

Description: Standing 5'7", this woman is wearing a tight white one piece outfit complete with pants, hood, and a cape. With bright black hair. Her green eyes are passionate and lively.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She got into the Marshal business at a young age. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Vola took refuge in the large cave and found the beat up pickaxe and armor she uses now. She then took over the family business and is one of the better Marshal for hire.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she is wracked by social anxiety

Flaws: Emotional, Fearful. Bonds: Job, Nature, Criminal record. Occupation: Marshal

Voice: Middle-eastern accent

Attributes [hide]

Vola Astley, Female Half-Orc Expert 9
Medium (5'7") Half-Orc, Neutral Evil (CR 9)
Armor Class 12
Hit Points 57 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)13 (+1) 8 (-1)10 (+0)
Skills Acrobatics +5, Investigation +4
Senses Passive Perception 9
Languages Common, Orc, Dwarven
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +4

Possessions: 1800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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