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NPC Generator

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Advanced [show]


Erky Sympony, Male Gnome [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears clothing that is held on in multiple layers but all of it is in poor condition. He keeps his long red hair kept up in a rat tail. His eyes are green and he is always smoking a pipe.

Personality: Erky is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is skeptical of what others tell him and is slow to trust.

History: Born in the south to a Ruler, Erky learned a great deal about his mother's area of expertise. He took every job he could get his hands on, but the opportunities for Gnomes in the south were limited. He ran away from his former home and has been making his living as a Ruler for the past few years.

Motivation: He is unsatisfied with his job; and expand his business

Ideals: Extrovert. Flaws: Shy. Bonds: Poor, Immigrant, Job. Occupation: Ruler

Voice: Cold and demanding tone

Attributes [hide]

Erky Sympony, Male Gnome Wizard 4
Small (3'6") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 16 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)12 (+1) 12 (+1)13 (+1)
Skills Performance +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Gnome, Druidic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11432

Possessions: 500 gp. Rhodochrosite (12 gp). Jet (120 gp). Sardonyx (60 gp). Chrysoberyl (120 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Don Gracey, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a weathered and beat up set of banded mail beneath an oversized grey coat. His chestnut hair is thinning but still full. He has gray eyes and a grey hat with a violet feather.

Personality: Eccentric and domineering, Don will drive conversation. He does not believe in violence as a means to an end. He is a dedicated Architect but believes his peers are too gung-ho.

History: Born in a small village he learned the ways of the warrior from his father. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Architect.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Extrovert, Pacifist, Fighting. Bonds: Job. Occupation: Architect

Voice: Voice breaks

Attributes [hide]

Don Gracey, Male Human Rogue 1
Medium (5'11") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)13 (+1) 14 (+2)12 (+1)
Skills History +3, Investigation +3
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 2000 cp. 1 Masterwork Common Melee.


Social Check DCs


Dynamic Shore, Female Tabaxi [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears suspenders and brown workpants. Her shirt is tan, and she wears a heavy brown leather apron most of the time. She wears a colorful flower in her red fur. She wears a mask on her face.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was born to loving parents in a slum to the south. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with her old friends; and meet up once more with her childhood friend

Flaws: Antagonistic. Bonds: Attractive, Adventurer, Poor, Nature. Occupation: Ruler

Voice: Smooth and feminine

Attributes [hide]

Dynamic Shore, Female Tabaxi Expert 7
Medium (4'10") Tabaxi, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 27 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)9 (-1) 12 (+1)12 (+1)
Skills Deception +4, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Ruloth Phrahdrandon, Female Dragonborn [Permalink]

Personal [hide]

Description: She dresses like a well dressed Cook does, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'1" when asserting herself. Her silver crest is smooth and relatively long. She has gold eyes.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is an amazing painter.

History: Ruloth was born into a poor family. Growing up, she dreamt of becoming a Monk, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Monk in service of a powerful lord somewhere. She helped her father out around the business and became quite the natural. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Passionate, Gifted. Bonds: Job, Poor, Adventurer. Occupation: Cook

Voice: Pirate accent

Attributes [hide]

Ruloth Phrahdrandon, Female Dragonborn Monk 5
Medium (6'1") Dragonborn, Neutral Evil (CR 5)
Armor Class 13
Hit Points 12 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 5 (-3)14 (+2) 10 (+0)17 (+3)
Skills Acrobatics +6, Performance +6
Senses Passive Perception 10
Languages Common, Goblin, Ignan
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +6

Possessions: 300 gp.


Social Check DCs


Malquis Ariessus, Female Half-Elf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She likes to wear darkened spectacles and heavy clothing, no matter the weather. She wears her chestnut hair up in a very large beehive style do. This violet eyed northerner is not easily forgotten.

Personality: She is not truly malevolent, but she is obsessed with dancing. She constantly tries to fill her life with dancing. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Gifted from a young age, Malquis studied abroad. In her 13th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She was granted divine powers by her dying sister.

Motivation: She is terrified, and will act out of fear; and she wants to get laid

Ideals: Artistic, Gifted. Flaws: Fearful. Bonds: Adventurer, Has a crush. Occupation: Shoemaker

Voice: Deep voice with rolling R's

Attributes [hide]

Malquis Ariessus, Female Half-Elf Cleric 4
Medium (5'6") Half-Elf, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 15 (+2)9 (-1) 10 (+0)9 (-1)
Skills Investigation +1, Performance +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 600 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Eldon Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears skinny pants and wears a blue and green robe with the hood down. His silver hair is thinning but still full. His half smiles and hazel eyes are beguiling and draw you in.

Personality: A deeply religious man he believes everything happens for a reason. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: His parents moved while he was still in utero so he is the first generation to be born here. He went to a religious school and was inspired by the priests there in charitable deeds. He has been saving his money to try and buy his sister's freedom.

Motivation: He is compelled to act according to his religious beliefs; and his relatives are trying to arrange a marriage

Bonds: Poor, Attractive, Religious, Family, Immigrant. Occupation: Stylist

Voice: Old Prospector

Attributes [hide]

Eldon Cobblelob, Male Gnome Ranger 14
Small (3'7") Gnome, Chaotic Good (CR 14)
Armor Class 10
Hit Points 113 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 17 (+3)12 (+1) 12 (+1)9 (-1)
Skills Deception +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Gnome, Goblin
Attacks Melee +3 / 4d6-2, Ranged +4 / 4d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14021

Possessions: 2000 gp. Eye agate (7 gp). Banded agate (7 gp). Obsidian (7 gp). 1 Medium magic item.


Social Check DCs


Emerald Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a brown vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his brown boots flare out at the collars. His black fur is still thick. His blue eyes lackadaisically let the world flow into them.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Emerald was born the youngest of three triplets. He was taken from his home at a very young age. He now owns his own business.

Motivation: Doesn't want to be a Guard and was forced into it by his family.

Ideals: Artistic. Bonds: Attractive, Job, Family, Slave. Occupation: Guard

Voice: Complex vocabulary, royal

Attributes [hide]

Emerald Treat, Male Tabaxi Monk 2
Medium (5'4") Tabaxi, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 9 (-1)15 (+2) 9 (-1)8 (-1)
Skills Animal Handling +1, Performance +1
Senses Passive Perception 9
Languages Common, Terran, Ignan
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4

Possessions: 270 gp. 1 Masterwork Common Melee.


Social Check DCs

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