Greethen Akambherylliax, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a husky man, who wears a green shirt with thin grey vertical stripes and white pants. He wears a Stetson hat to cover his moderate length white crest. His ears are large.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He has all his life been fascinated with writing.
History: He was raised in a forest tribe. A gypsy cursed him at a young age, leading to his ugly appearance. He has since lost track of the people in his past.
Motivation: Money/treasure; and to unite with his brother
Ideals: Artistic. Flaws: Ugly. Bonds: Nature, Family, Rich. Occupation: Fletcher
Voice: Australian accent
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Good (CR 17)
Armor Class 13
Hit Points 26 (17d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 9 (-1) | 14 (+2) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Terran, Dwarven
Attacks Melee +8 / 5d4+2, Ranged +9 / 5d4+3, Grapple +3
Possessions: 2000 pp. Aquamarine (300 gp). Alexandrite (300 gp). Carnelian (30 gp). Black opal (700 gp). Alexandrite (300 gp). Star ruby (700 gp). Red garnet (60 gp). Citrine (30 gp). Amber (60 gp). Aquamarine (300 gp). Black star sapphire (700 gp). Citrine (30 gp). Chrysoprase (30 gp). Golden yellow topaz (300 gp). Alexandrite (300 gp). Malachite (12 gp). Zircon (30 gp). Fire opal (700 gp). Amethyst (60 gp). Peridot (30 gp). Rich purple corundum (700 gp). Onyx (30 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Fargas Brushgather, Male Halfling [Permalink]
Personal [hide]
Description: Standing 2'11", this man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His wide-brimmed hat is riddled with cuts and holes. He has hazel eyes.
Personality: He snorts whenever he laughs or is feeling confident. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He is the product a well kept family trust fund and as such has never really known need. His father had invested heavily in several trade routes and wanted him to inherit them. In the meantime he has taken over work as a Soapmaker and occasionally as a mercenary.
Motivation: Wants to open a new tavern; and nothing but the best is good enough for him
Ideals: Impeccable. Flaws: Ugly. Bonds: Adventurer, Rich, Job. Occupation: Soapmaker
Voice: Cold and demanding tone
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 14)
Armor Class 14
Hit Points 38 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 8 (-1) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Orc
Attacks Melee +5 / 4d6+0, Ranged +8 / 4d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 4 | 4 |
Possessions: 1000 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp). Gold dragon comb with red garnet eye (1300 gp). Large well-done wool tapestry (600 gp). Jeweled gold crown (3000 gp). Embroidered silk and velvet mantle with numerous moonstones (1900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Keyleth Erenaeth, Female Elf [Permalink]
Personal [hide]
Description: This woman has the majority of her body covered in plate. She has a penchant for wearing a ring with an oversized emerald on her left hand. Her auburn hair, when down, is lengthy. Her eyes are blue and she is always smoking a pipe.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is an amazing painter.
History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Keyleth was born on a far eastern forest where she grew up under the tutelage of her father, an expert Seamstress. She was granted divine powers by her dying sister.
Motivation: She has money and likes to spend it; and she feels kind of lost in life
Ideals: Gifted. Flaws: Depressed. Bonds: Rich, Immigrant. Occupation: Seamstress
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'5") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 11 (+0) | 5 (-3) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 200 gp. Star ruby (700 gp). 1 Half-Plate. 1 Masterwork Heavy steel shield. 1 Buckler.
Adrie Arnuanna, Female Elf [Permalink]
Personal [hide]
Description: This younger middle-aged woman is wearing a tight tan one piece outfit complete with pants, hood, and a cape, and a wedding ring on her left hand. She keeps her silver hair in a flapper bob. She is baby faced.
Personality: While she acts the brute, she is far gentler than she would appear. She also hits on women, regardless of circumstances.
History: Adrie was born into a poor family. Growing up, she dreamt of becoming a Cleric, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Cleric in service of a powerful lord somewhere. While studying, she fell in love. They married and had a daughter. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature hand crossbow.
Motivation: Wishes to resurrect an old love.
Ideals: Fighting. Bonds: In love, Has a crush, Poor, Adventurer. Occupation: Knight
Voice: Raspy
Attributes [hide]
Medium (5'2") Elf, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 8 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 18 (+4) | 7 (-2) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +0 / 1d8-2, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 200 gp. Red spinel (40 gp). Deep green spinel (40 gp).
Adam Branson, Male Human [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He wears a grey shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. His hair is short and black. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: He likes to make people angry or surprised. Flattery will make him almost putty in your hands.
History: He got into the Brewer business at a young age. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He then took over the family business and is one of the better Brewer for hire.
Motivation: He would like to get married and retire; and wants a kiss
Flaws: Antagonistic, Selfish. Bonds: Job, Rich, Has a crush. Occupation: Brewer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 10 (+0) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 200 sp. Large well-done wool tapestry (200 gp).
Warryn Dunben, Male Gnome [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears baggy blue pantaloons and a black scarf. His auburn hair is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and revenge
Flaws: Sensitive, Disease, Insomniac. Bonds: Attractive, Enemies. Occupation: Sailor
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'8") Gnome, Neutral Good (CR 8)
Armor Class 9
Hit Points 69 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 6 (-2) | 19 (+4) | 14 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Infernal, Goblin
Attacks Melee +2 / 2d10-1, Ranged +1 / 2d10-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1400 gp. Deep blue spinel (200 gp). Sard (40 gp). Amber (80 gp). Chrysoberyl (80 gp).
Thrak Marlowe, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a white coat, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'0" when asserting himself. He wears a deerstalker hat to cover his moderate length blonde hair. He wears an eyepatch.
Personality: Calm and collected, he is a well trained Fortune-teller. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: The child of a Barkeep, who enjoyed hunting, Thrak was taken on many hunting expeditions. Like his mother and his brother before him, after school he went straight into learning to become a Fortune-teller. He was granted druidic powers by his dying brother.
Motivation: Many dire rats want him driven away; and he'd like to take his coworkers down a peg
Ideals: Gifted. Flaws: Ugly. Bonds: Job, Enemies, Nature. Occupation: Fortune-teller
Voice: Aggressive tone
Attributes [hide]
Medium (6'0") Half-Orc, True Neutral (CR 4)
Armor Class 10
Hit Points 29 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 10 (+0) | 17 (+3) | 11 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +7 / 1d10+5, Ranged +2 / 1d10+0, Grapple +2
Possessions: 500 gp. Blue quartz (15 gp). Chalcedony (50 gp). Citrine (50 gp). Brown-green garnet (100 gp).
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