Drifting In the Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears light armors faded through time and improper care. She has done her best to style her beige fur to look like a famous performer. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She never wears the same outfit twice, unless she absolutely has to.
History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: To protect her home; and to reunite with her absent mother
Ideals: Artistic. Flaws: PTSD. Bonds: Family, Guardian. Occupation: Ruler
Voice: Indian accent
Attributes [hide]
Medium (5'4") Tabaxi, Neutral Good (CR 3)
Armor Class 12
Hit Points 11 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 11 (+0) | 10 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4
Possessions: 100 gp. Aquamarine (800 gp). Silver pearl (90 gp). Peridot (60 gp).
Biri Grrrmmballhyst, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears dark leathers with embroidery. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her gold crest, when down, is lengthy. Her skin is flawless and her red eyes scan people very quickly.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Born to a poor family in the city she treasured whatever gifts she got. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Crown-heir. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She'd like to take her coworkers down a peg; and wants to open a new tavern
Ideals: Joker. Bonds: Attractive, Job, Poor. Occupation: Crown-heir
Voice: Scottish accent
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Good (CR 2)
Armor Class 8
Hit Points 9 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 7 (-2) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Elven
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 10000 cp. 1 Half-Plate.
Eridred Dankil, Female Dwarf [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She dresses well, typically a more casual-formal manner. Her hair is cut close to her head. Her fierce violet eyes like to dwell on things.
Personality: Confrontational and typically high on some drug or another. She is a font of random trivia from the lore and stories she has discovered
History: She was born blind and as such lacked many opportunities for work. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has dedicated herself to building a better world.
Motivation: She wants to meet her childhood hero; and she desires power and/or immortality
Ideals: Logical. Flaws: Addict, Disease. Bonds: Attractive, Adventurer. Occupation: Unemployed
Voice: High pitched, excited
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 3)
Armor Class 8
Hit Points 21 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 6 (-2) | 10 (+0) | 6 (-2) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 3200 sp.
Varis Galanodel, Male Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is wearing the road beaten gear of a warrior. He sports a long auburn beard, and similarly colored long hair. His eyes are a pleasant brown.
Personality: He snorts whenever he laughs or is feeling confident. He also is a firm believer in the manly ideal.
History: Varis was raised in a hard working conservative environment. Varis liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He became a Roofer soon after.
Motivation: Revenge; and further expansion of business
Ideals: Fighting. Flaws: Impulsive. Bonds: Job, Nature, Enemies. Occupation: Roofer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'4") Elf, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 12 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 8 (-1) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Halfling, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 100 gp.
Vorka Alby, Female Half-Orc [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She wears her hair in dreadlocks. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is irascible and easily irritated. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Vorka was raised in a hard working conservative environment. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She bought a glaive and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To be a Actor again; and she has passion for adventuring and risk
Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Nature, Adventurer. Occupation: Crown-heir
Voice: Sore throat, cough
Attributes [hide]
Medium (4'11") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 51 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 7 (-2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 | 2 |
Possessions: 50 pp. Azurite (10 gp).
Rimple Reese, Male Gnome [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across his face, he very much looks the part of a Sailor. His hair is cut close to his head. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He comes from a rich southern family. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Rimple grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Rimple. Since then, he has sought to make the best of life.
Motivation: He has decided he is irredeemable.
Ideals: Optimist. Bonds: Job, In love, Rich, Criminal record. Occupation: Sailor
Voice: Switch between two voices
Attributes [hide]
Small (3'7") Gnome, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 52 (7d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 16 (+3) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Abyssal, Elven
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
Possessions: 800 gp. Chrysoberyl (120 gp). Black star sapphire (900 gp). Red garnet (120 gp). Jasper (30 gp).
Broce Umbodoben, Male Gnome [Permalink]
Personal [hide]
Description: This late middle aged man is generally shirtless and showing off his tattooed chest and is in decent physical shape. He has done his best to style his red hair to look like a famous performer. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is irascible and easily irritated. He is able to fit into much smaller and tighter spaces than normal.
History: Gifted from a young age, Broce studied abroad. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Banker work with an outfit from a few towns over. Banker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 2 years.
Motivation: Find a way to reverse the transformation of his sister; and to be a glassblower again
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Job, Family. Occupation: Banker
Voice: Stutters
Attributes [hide]
Small (3'3") Gnome, Lawful Evil (CR 4)
Armor Class 14
Hit Points 27 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 13 (+1) | 9 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 38000 sp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
