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NPC Generator

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Advanced [show]


Baelitae Caphaxath, Female Elf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She prefers to wear tan clothing when she does not wear armor. She keeps her long red hair kept up in a rat tail. She has a tattooed face.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She served in the navy to pay for her family's outstanding loans. She took every job she could get her hands on, but the opportunities for Elves in the east were limited. In the meantime she has taken over work as a Barrister and occasionally as a mercenary.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Joker. Bonds: Immigrant, Adventurer, Military, Job. Occupation: Barrister

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Baelitae Caphaxath, Female Elf Adept 3
Medium (5'5") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)12 (+1) 11 (+0)9 (-1)
Skills Acrobatics +5, Religion +3
Senses Passive Perception 10
Languages Common, Elven, Ignan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 100 gp.


Social Check DCs


Aramil Floshem, Male Half-Elf [Permalink]

Personal [hide]

Description: 5'7" and muscular, this northern man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears his silver hair down. He is very pretty but has cold, dead eyes.

Personality: He is extraordinarily eccentric. He misses his home and complains about the freezing weather, even in summer.

History: He was born in the north, but his parents moved at a very young age to the west. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has been saving his money to try and buy his sister's freedom.

Motivation: Doesn't want to be a Carter and was forced into it by his family; and he feels the way he acts is they only way to get by in the world

Ideals: Athletic, Impeccable. Flaws: Insane. Bonds: Attractive, Immigrant, Family. Occupation: Carter

Voice: Mumbles to self between sentences

Attributes [hide]

Aramil Floshem, Male Half-Elf Fighter 5
Medium (5'7") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 7 (-2)12 (+1) 15 (+2)15 (+2)
Skills History +4, Persuasion +5
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Quarion Andreantti, Male Half-Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he is typically in his Stableman uniform. His black hair is drawn into a tight pony tail with a skull scrunchie. His half smiles and green eyes are beguiling and draw you in.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Quarion was raised in a hard working conservative environment. He worked as a nervous Stableman and found it very stressful. He has worked as a Stableman like his father before him.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Entrepeneur. Flaws: Shy. Bonds: Job, Attractive. Occupation: Stableman

Voice: Strong lisp

Attributes [hide]

Quarion Andreantti, Male Half-Elf Rogue 5
Medium (5'4") Half-Elf, Lawful Good (CR 5)
Armor Class 13
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)12 (+1) 10 (+0)13 (+1)
Skills Nature +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Elven, Draconic
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Naill Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: This man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and sports empty pouches on his belt. He has wavy white hair. His hazel eyes peer out from beneath his small tan hat.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a font of random trivia from the lore and stories he has discovered

History: He served in the navy to pay for his family's outstanding loans. He was an apprentice working in his father's forge. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To be a Bookbinder again; and he is greedy

Ideals: Logical. Flaws: Disease. Bonds: Rich, Job, Military. Occupation: Seamstress

Voice: Smoker's lung

Attributes [hide]

Naill Wasanthi, Male Elf Expert 3
Medium (4'7") Elf, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 10 (+0)15 (+2) 12 (+1)12 (+1)
Skills Intimidation +3, Stealth +2
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Infernal
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Anthony Myerscough, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a grey shirt, with a pastel mid length shorts with pastel tights and flats, usually wearing a coat over them. His red hair is cut jaggedly and amateurishly. He has several tiny jet earrings on each ear.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born into a rich family. His father was a mechanic, and taught him how to fix just about anything. He now mingles about in high society.

Motivation: He is greedy; and money/treasure

Ideals: Joker, Persistence. Flaws: Ugly, Impulsive. Bonds: Rich. Occupation: Ploughman

Voice: Sensual and smooth

Attributes [hide]

Anthony Myerscough, Male Human Wizard 1
Medium (5'3") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 8 (-1)12 (+1) 13 (+1)13 (+1)
Skills Deception +3, Nature +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 80 gp.


Social Check DCs


Gomory Garfield, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears loose pants and a collared shirt complete with sweater beneath his coat. He wears a deerstalker hat to hide his balding. His eyes are a pleasant green.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He receives visions of the future at random moments

History: Born to a pair of adventurers, Gomory grew up listening to his father's many stories. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Since then, he has sought to make the best of life.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Athletic, Optimist, Gifted. Bonds: Adventurer, Attractive. Occupation: Gardener

Voice: Squeaky

Attributes [hide]

Gomory Garfield, Male Human Warrior 1
Medium (6'4") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)15 (+2) 14 (+2)14 (+2)
Skills Athletics +1, Investigation +4
Senses Passive Perception 12
Languages Common, Orc, Draconic
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +4

Possessions: 5000 cp.


Social Check DCs


Borun Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He tends to wear a red poncho over his likewise colored trousers and shirt. With bright auburn hair and a scraggly beard. His otherwise smooth face is marked with small tiny scars.

Personality: Cocky and sure of himself, he believes he is the best Stableman born in the past three hundred years. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. His parents enrolled him in a Druid school at a young age so that he could practice his necromantic talents. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Job, Rich. Occupation: Stableman

Voice: Sore throat, cough

Attributes [hide]

Borun Goldfound, Male Halfling Druid 6
Small (2'10") Halfling, Lawful Good (CR 6)
Armor Class 14
Hit Points 32 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)17 (+3) 11 (+0)14 (+2)
Skills Perception +3, Religion +6
Senses Passive Perception 16
Languages Common, Halfling, Druidic, Elven, Giant
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 300 gp. Red spinel (70 gp). Golden yellow topaz (200 gp). Amethyst (70 gp). Alexandrite (200 gp). 1 Minor magic item.


Social Check DCs

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