Jane Caphaxath, Female Half-Elf [Permalink]
Personal [hide]
Description: A 5'6" eastern woman, she usually wears her violet robe and has her whip always slung over her shoulder. Her white hair is singed and shortened. Her face is covered beneath a completely black helmet.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: She was raised in a white middle class family as the only child. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Her spouse's relatives view her with great suspicion; and find a way to reverse the transformation of her sister
Flaws: Ugly, Greedy, Mundane. Bonds: Family. Occupation: Stableman
Voice: Soothing and warm
Attributes [hide]
Medium (5'6") Half-Elf, Neutral Good (CR 8)
Armor Class 10
Hit Points 63 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 12 (+1) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +1 / 2d10-2, Ranged +3 / 2d10+0, Grapple +0
Possessions: 60 pp. 1 Minor magic item.
Seven Of World, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears long strands of aquamarine and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is portly but not overly obese. His beige fur is matted, messy, and big. His amber eyes dart from person to person.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He would rather hide behind his crafts than deal with other people.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Gardener arts, while his mother instructed him in etiquette, music and courtly manner. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now mingles about in high society.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Rich, Nature. Occupation: Gardener
Voice: Raspy
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Evil (CR 9)
Armor Class 13
Hit Points 71 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 17 (+3) | 16 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Goblin, Druidic, Gnome
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
Possessions: 1600 gp. Golden yellow topaz (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Falkrunn Orcfoe, Female Dwarf [Permalink]
Personal [hide]
Description: This woman stands a little under 3'9" and is a bit bulky. She is very muscular particularly in the legs. She wears dull brown sweaters, loose yellow pants, and alligator leather shoes. Beneath her sweater she keeps a concealed club, just in case. Her hair is golden and curly. She tend to wears goggles to shield her eyes.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: She was born in a small plains village. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Meet up once more with her childhood friend.
Ideals: Joker. Flaws: Antagonistic. Bonds: Adventurer, Nature, Family. Occupation: Masseuse
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 10 (+0) | 12 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 1 Masterwork Musical instrument.
Richard Dayton, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a faded coat and loose pants complete with broad hat. He has golden hair. He is very pretty but has cold, dead eyes.
Personality: He loves telling others what to do and how they should feel about things. He is a ruthless business man, a trait he acquired from his mother.
History: Richard lived on a farm with his mother, near the main road leading to a nearby town. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. He has since lost track of the people in his past.
Motivation: Marry his brother to traveling adventurers.
Ideals: Opinionated, Entrepeneur. Bonds: Poor, Attractive, Family. Occupation: Knight
Voice: Spits words with contempt
Attributes [hide]
Medium (6'2") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Giant, Druidic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 160 gp.
Ahrim Skill, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears skinny pants and wears a black and grey robe with the hood down. His brown hair is slicked back into a classic pompadour. He has a tattooed face.
Personality: This man loves painting and to teach people painting more than just about anything. He pushes his goals aggressively. He is also a coward if confronted.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. Being a Sage kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He is unsatisfied with his job; and wants to open a new tavern
Ideals: Artistic, Gifted. Flaws: Fearful. Bonds: Criminal record, Job. Occupation: Sage
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'7") Tiefling, Lawful Evil (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 17 (+3) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 0 |
Possessions: 1 Superior lock.
Breena Timbers, Female Gnome [Permalink]
Personal [hide]
Description: She tends to wear a blue poncho over her likewise colored trousers and shirt. Her skin is fair and her fingers are delicate and long. Her moppish white hair is in a traditional bowl cut. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: Deceptive and manipulative this northern gal figured out how to best use her charms to convince people to do what she wants. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: Breena was born with her father's beautiful face. She helped her father out around the business and became quite the natural. She hasn't been sleeping well lately.
Motivation: Balancing her hectic life and new Performer responsibilities is difficult; and she'd like to take her coworkers down a peg
Flaws: Insomniac, Impulsive, Disease. Bonds: Attractive, Job. Occupation: Performer
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 6)
Armor Class 12
Hit Points 27 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 15 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Elven, Auran
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 |
Possessions: 400 gp. Cloth of gold vestments (30 gp).
Kairon Muse, Male Tiefling [Permalink]
Personal [hide]
Description: He wears suspenders and black workpants. His shirt is grey, and he wears a heavy black leather apron most of the time. He carries with him a set of hand crossbows, each one with a opal on the hilt. He only wears one on his belt and the other on his back. He has dyed his greying white hair a little too much giving a sharp white color. His eyes are black and beady.
Personality: He is calm most of the time but flees social interaction. He does not trust anyone and sleeps with one eye open.
History: A powerful brothel owner made him what he is. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's attracted to the PC; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Ugly, Shy, Insomniac. Bonds: Mentor. Occupation: Sellsword
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'9") Tiefling, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 48 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 15 (+2) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Celestial, Infernal
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +5
Possessions: 1500 gp. Blue star sapphire (1500 gp). Jasper (40 gp). Emerald (1500 gp). Red spinel (80 gp).
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