Lilith Sorrow, Female Tiefling [Permalink]
Personal [hide]
Description: She is lean but muscular and is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft pastel waves gently in the breeze. Her chestnut hair is greasy and uncared for. She has gleaming, smiling gold eyes.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: To end her boredom; and to find somewhere to settle down
Ideals: Artistic. Flaws: Ugly, Mundane. Bonds: Rich, Slave. Occupation: Shoemaker
Voice: Speaks with a cold
Attributes [hide]
Medium (4'7") Tiefling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 16 (+3) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 |
Possessions: 140 gp.
Beloril Strakeln, Male Dwarf [Permalink]
Personal [hide]
Description: A 4'3" northern man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has styled his black hair well, parting it to the right. His eyes are likewise blue. His teeth are white and perfect.
Personality: Overbrimming with self-confidence, Beloril isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Interpreter arts, while his mother instructed him in etiquette, music and courtly manner. He worked as a nervous Interpreter and found it very stressful. He has been a successful dealer in antiques buying low and selling high.
Motivation: To be a Body Guard again; and wants to open a new tavern
Ideals: Impeccable, Entrepeneur. Bonds: Attractive, Rich, Job. Occupation: Interpreter
Voice: American accent
Attributes [hide]
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 21 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 14 (+2) | 11 (+0) | 17 (+3) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
Possessions: 50 pp.
Gardain Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: An older man who very much looks the part of a Mason, he is not a threatening figure. His auburn hair is slicked back into a classic pompadour. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: A skeptical and narcissistic man, Gardain's first love is himself. His second love is also himself. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He got into the Mason business at a young age. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He has a crush on the local Animal Trainer; and expand his business
Ideals: Impeccable. Flaws: Insane. Bonds: Job, Has a crush, Adventurer. Occupation: Mason
Voice: Irish accent
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 13 (+1) | 15 (+2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Orc
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 70 gp.
Smoking Buttons, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears a robe, a symbol of her god around her neck, and a scimitar on her belt. Her fur is short and brown. Her ears are large.
Personality: Confrontational and typically high on some drug or another. She cannot resist a sob story and will often dote over anyone who has one.
History: Born in a small village she learned the ways of the warrior from her mother. A gypsy cursed her at a young age, leading to her ugly appearance. She now spends her time doing works of charity.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure
Ideals: Fighting, Athletic, Philantrophist. Flaws: Ugly, Addict. Occupation: Shipwright
Voice: Booming voice
Attributes [hide]
Medium (4'7") Tabaxi, Chaotic Good (CR 4)
Armor Class 13
Hit Points 34 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 14 (+2) | 14 (+2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Aquan, Ignan
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 200 gp.
Cloak Of Dragons, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'10" when asserting himself. He has moderate length orange fur. His ears are large.
Personality: He can speak with the recently deceased. He is harsh and unforgiving.
History: Cloak was born in the south. At a young age he loved to build and create. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Gifted, Persistence. Flaws: Ugly, Antagonistic. Bonds: Poor, Criminal record. Occupation: Crown-heir
Voice: Pirate accent
Attributes [hide]
Medium (6'10") Tabaxi, True Neutral (CR 6)
Armor Class 12
Hit Points 0 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 7 (-2) | 13 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 3 | 2 |
Possessions: Just what you see.
Nordak Deepdelver, Male Dwarf [Permalink]
Personal [hide]
Description: He likes to wear brown tank tops with tan pants. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His golden hair is unkempt and raggedy. His face is covered beneath a completely black helmet.
Personality: Eccentric and domineering, Nordak will drive conversation. He receives visions of the future at random moments
History: Born in the west his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Cartwright hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To be a Locksmith again; and further expansion of business
Ideals: Extrovert, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Cartwright
Voice: Low range voice
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 12 (+1) | 16 (+3) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Halfling, Aquan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 120 gp.
Shamil Scheppen, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her white hair is lengthy. She is baby faced.
Personality: She is almost excessively polite to everyone, even when angry. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: She was born to loving parents in a slum to the west. From there she went from mercenary job to mercenary job. She has dedicated herself to building a better village for her children.
Motivation: Obtaining odd cultural Gnomish artifacts is her passion; and she has passion for adventuring and risk
Ideals: Extrovert, Fighting. Flaws: Shy. Bonds: Adventurer, Poor. Occupation: Doctor
Voice: Old thin voice
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 4)
Armor Class 8
Hit Points 23 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 5 (-3) | 13 (+1) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Celestial
Attacks Melee +2 / 1d10+0, Ranged -1 / 1d10-3, Grapple +0
Possessions: 100 gp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
