Right-Handed Buttons, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a tight fitting pastel shirt and pants. She carries with her a set of nunchakus, each one with a amethyst on the hilt. She only wears one on her belt and the other on her back. Her black fur is singed and shortened. This copper eyed southerner is not easily forgotten.
Personality: She is very quiet and rarely speaks above a whisper. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Born to a poor family in the city she treasured whatever gifts she got. Right-Handed abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Meet up once more with her childhood friend; and she desires power and/or immortality
Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Adventurer, Poor. Occupation: Engraver
Voice: Irish accent
Attributes [hide]
Medium (5'1") Tabaxi, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 14 (+2) | 15 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Terran, Celestial
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. Hematite (12 gp).
Seven On the Mountaintop, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his sai with his veritable burlap sack of a shirt. He has a moderate pudge and is not very fit. His cinnamon fur, when down, is lengthy. This blue eyed southerner is not easily forgotten.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is a bit of a xeno-phobe, disliking non-Tabaxis.
History: Seven was raised in a hard working conservative environment. He took every job he could get his hands on, but the opportunities for Tabaxis in the south were limited. He became a Masseuse soon after.
Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs
Flaws: Shy, Racist. Bonds: Job, Immigrant, Religious. Occupation: Masseuse
Voice: Slow speaker
Attributes [hide]
Medium (5'3") Tabaxi, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 27 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 8 (-1) | 16 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Giant, Sylvan, Gnoll
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 2 | 0 | 0 |
Possessions: 900 gp. 1 Minor magic item.
Erias Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a weathered and beat up set of banded mail beneath an oversized grey coat. He wears a colorful flower in his chestnut hair. His green eyes peer out from beneath his feathered grey hat.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born in the east, but his parents moved at a very young age to the north. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He left for the east, certain he would find work there.
Motivation: Balancing his hectic life and new Marshal responsibilities is difficult; and he is unsatisfied with his job
Ideals: Justice. Bonds: Immigrant, Attractive, Job. Occupation: Marshal
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 9 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 11 (+0) | 9 (-1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
Possessions: 1 Half-Plate.
Matilda Smith, Female Half-Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she tends to wear a large yellow jacket. Her golden hair is cut short. Her otherwise smooth face is marked with small tiny scars.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: Born in a small village she learned the ways of the warrior from her father. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She became a Barber soon after.
Motivation: To reunite with her old friends; and expand her business
Ideals: Joker, Fighting. Flaws: Forgetful. Bonds: Job, Adventurer. Occupation: Barber
Voice: Posh accent
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 33 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 16 (+3) | 14 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Goblin, Auran
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 600 gp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Solid gold idol (600 gp). 1 Minor magic item.
Fistula Carlton, Female Half-Orc [Permalink]
Personal [hide]
Description: Standing 5'10", this woman wears a black armored body suit, with a simple tan line shooting up and back down. She has auburn hair. She has gleaming, smiling amber eyes.
Personality: She loves telling others what to do and how they should feel about things. She is a bit of a xeno-phobe, disliking non-Half-Orcs.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. She struck it rich when she found rare goods in large quantities. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She is compelled to act according to her religious beliefs; and she has money and likes to spend it
Ideals: Opinionated. Flaws: Racist. Bonds: Religious, Rich. Occupation: Mortician
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'10") Half-Orc, Chaotic Good (CR 7)
Armor Class 12
Hit Points 38 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 13 (+1) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Dwarven
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 |
Possessions: 100 pp. Rock crystal (80 gp). White pearl (110 gp). Fire opal (700 gp).
Arha Kimberley, Female Half-Orc [Permalink]
Personal [hide]
Description: A 6'2" northern woman, she is wearing a long, white, dusty cloak. Her hair is long and golden with streaks of blonde, and is pulled back with small white clips. Her blue eyes dart from person to person.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. A true patriot, Arha would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She took every job she could get her hands on, but the opportunities for Half-Orcs in the north were limited. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She is unsatisfied with her job.
Bonds: Guardian, Military, Immigrant, Job. Occupation: Scribe
Voice: High pitched, excited
Attributes [hide]
Medium (6'2") Half-Orc, Lawful Evil (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 14 (+2) | 12 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Celestial
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 15000 cp. 3 Smokesticks.
Akra Bhenkumbyrznaax, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman wears a worn and beaten armor, and sports empty pouches on her belt. She wears a wide-brimmed hat to hide her balding. Her otherwise smooth face is marked with small tiny scars.
Personality: Akra speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: Akra was raised in a hard working conservative environment. Like her father and her sister before her, after school she went straight into learning to become a Scribe. She hasn't been sleeping well lately.
Motivation: Someone believes her a fraud; and her name or reputation has been wronged in the past by drow, and she desires to right it
Ideals: Impeccable. Flaws: Hedonist, Insomniac. Bonds: Job, Enemies. Occupation: Scribe
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Evil (CR 4)
Armor Class 9
Hit Points 18 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 15 (+2) | 15 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Draconic, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
Possessions: 14000 sp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!