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NPC Generator

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Advanced [show]


Baern Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: This younger middle-aged man likes to wear ponchos typically of a light grey in addition to tight pants, and a wedding ring on his left hand. His silver hair is unkempt and raggedy. He wears an eyepatch.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He invites people to come help in his community garden.

History: The child of eastern immigrants he idolized his mother. While studying, he fell in love. They married and had a son. He left for the east, certain he would find work there.

Motivation: To be a Servant again.

Ideals: Philantrophist. Flaws: Ugly. Bonds: In love, Poor, Job, Immigrant. Occupation: Fisher

Voice: Deep voice with rolling R's

Attributes [hide]

Baern Fallack, Male Dwarf Rogue 2
Medium (4'4") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)10 (+0) 12 (+1)15 (+2)
Skills Insight +3, Performance +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 1200 sp.


Social Check DCs


Taklinn Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a grey vest and prefers black and green shirts. His boots appear to have been at one point steel toed but are quite worn down. He is bristling with hidden weapons, mostly bows and hammers. His long golden hair is drawn into a two foot long braid. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He has a massive crush on the younger sibling of the Stableman who has hired him part-time. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Stableman arts, while his mother instructed him in etiquette, music and courtly manner. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants his loneliness to end; and he's in love

Ideals: Opinionated. Flaws: Ugly. Bonds: Criminal record, Has a crush, Rich. Occupation: Stableman

Voice: Prounounces S like Z

Attributes [hide]

Taklinn Battlehammer, Male Dwarf Rogue 2
Medium (4'4") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 15 (+2)14 (+2) 13 (+1)10 (+0)
Skills Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Terran
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 1100 sp. 1 Masterwork Musical instrument.


Social Check DCs


Skak Rodney, Male Half-Orc [Permalink]

Personal [hide]

Description: An older man who dresses well, wearing black shirts, loose pants, and blazers most of the time, he is not a threatening figure. His chestnut hair is thinning but still full. His amber eyes are slightly larger than normal.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Skak hails from a village terrorized by gnolls. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: His religion dominates his actions.

Ideals: Impeccable. Bonds: Attractive, Religious, Enemies, Has a crush. Occupation: Architect

Voice: Indian accent

Attributes [hide]

Skak Rodney, Male Half-Orc Rogue 7
Medium (6'1") Half-Orc, Lawful Good (CR 7)
Armor Class 11
Hit Points 45 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)10 (+0) 16 (+3)14 (+2)
Skills Performance +5, Religion +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 800 gp. Moonstone (50 gp). Blue quartz (7 gp). Malachite (7 gp). Blue quartz (7 gp).


Social Check DCs


Seraphina Brightmoon, Female Halfling [Permalink]

Personal [hide]

Description: She dresses in collared shirts and wears a proper scarf over her head. She has dyed her greying chestnut hair a little too much giving a sharp chestnut color. She wears round tiny glasses practically rammed into her face.

Personality: Deceptive and manipulative this eastern gal figured out how to best use her charms to convince people to do what she wants. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Miller arts, while her mother instructed her in etiquette, music and courtly manner. Her father was a mechanic, and taught her how to fix just about anything. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: To be a Scribe again; and her relatives are trying to arrange a marriage

Ideals: Persistence. Bonds: Attractive, Family, Rich, Job. Occupation: Miller

Voice: Low and grunting

Attributes [hide]

Seraphina Brightmoon, Female Halfling Cleric 3
Small (2'10") Halfling, Neutral Good (CR 3)
Armor Class 14
Hit Points 23 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)15 (+2) 12 (+1)9 (-1)
Skills Acrobatics +5, Animal Handling +3
Senses Passive Perception 11
Languages Common, Halfling, Aquan, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 100 gp. 1 Climber’s kit. 1 Backpack.


Social Check DCs


Pyra Skill, Female Tiefling [Permalink]

Personal [hide]

Description: A 5'10" northern woman, she has the majority of her body covered in plate. Her purple hair is still thick. Her white eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is a great chef.

History: Pyra was born in the north. At a young age she loved to build and create. Her martial abilities were realized during a raid on her village. She's since become an addict/alcoholic.

Motivation: She's repulsed by the PC; and she is compelled to act according to her religious beliefs

Ideals: Gifted, Persistence. Flaws: Addict, Antagonistic. Occupation: Bricklayer

Voice: Australian accent

Attributes [hide]

Pyra Skill, Female Tiefling Fighter 1
Medium (5'10") Tiefling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)17 (+3) 5 (-3)9 (-1)
Skills Athletics +3, Insight -1
Senses Passive Perception 7
Languages Common, Goblin, Celestial, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 80 gp.


Social Check DCs


Caramip Fabblestabble, Female Gnome [Permalink]

Personal [hide]

Description: She likes to wear tan tank tops with brown skirt, and carries scythes. Her hair is blonde and curly. Her hazel eyes dart from person to person to random spaces in the air.

Personality: She speaks before she thinks and is too direct. She is able to fit into much smaller and tighter spaces than normal.

History: Caramip was born in the west. At a young age she loved to build and create. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She was granted psionic powers by her dying sister.

Motivation: She is greedy; and she has money and likes to spend it

Ideals: Fighting, Gifted, Persistence. Flaws: Impulsive. Bonds: Rich. Occupation: Dyer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Caramip Fabblestabble, Female Gnome Fighter 4
Small (3'4") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)15 (+2) 9 (-1)16 (+3)
Skills Persuasion +5
Senses Passive Perception 9
Languages Common, Gnome, Gnoll, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp.


Social Check DCs


Rurik Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has a very tight haircut. His face is scarred and worn.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. During his travels, Rurik and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Rurik discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Rurik fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Ugly, Shy, Disease. Bonds: Poor, Adventurer. Occupation: Fisher

Voice: Creaky witch voice

Attributes [hide]

Rurik Brazzik, Male Dwarf Wizard 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)14 (+2) 16 (+3)10 (+0)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 13
Languages Common, Dwarven, Elven, Gnome
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 2000 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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