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NPC Generator

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Advanced [show]


Krûk Stanley, Male Half-Orc [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has red hair. He has brown eyes and a black hat with a white feather.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is frequently practicing swordplay.

History: Krûk was born the youngest of three triplets. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: His spouse's relatives view him with great suspicion; and wants to raise his children well

Flaws: Ugly, Greedy. Bonds: Rich, Military, Family. Occupation: Dilettante

Voice: Boston accent

Attributes [hide]

Krûk Stanley, Male Half-Orc Commoner 7
Medium (6'10") Half-Orc, Neutral Evil (CR 7)
Armor Class 12
Hit Points 31 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)10 (+0) 13 (+1)8 (-1)
Skills Investigation +3, Perception +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: 700 gp. Large well-done wool tapestry (200 gp). Embroidered silk and velvet mantle with numerous moonstones (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bharash Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a husky man, who prefers to wear black pants and tee shirts. He has done his best to style his red crest to look like a famous performer. His otherwise smooth face is marked with small tiny scars.

Personality: He is calm most of the time but flees social interaction. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Marshal. He became a Marshal soon after.

Motivation: Sabotage a competitor; and he loathes his own lifestyle

Flaws: Shy, Hedonist, Depressed. Bonds: Religious, Job. Occupation: Marshal

Voice: Speaks fast with a slight lisp

Attributes [hide]

Bharash Wystongjiir, Male Dragonborn Aristocrat 4
Medium (6'4") Dragonborn, Neutral Good (CR 4)
Armor Class 7
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)5 (-3) 8 (-1)12 (+1) 13 (+1)10 (+0)
Skills Acrobatics -1, Animal Handling +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 1d10+2, Ranged -1 / 1d10-3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Werydd Orcfoe, Female Dwarf [Permalink]

Personal [hide]

Description: This woman tends to wear a brown poncho over her likewise colored trousers and shirt, and sports empty pouches on her belt. She keeps her blonde hair in a flapper bob. Her face is scarred and worn.

Personality: Prone to second guessing herself, she comes off as nervous. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Werydd hails from a village terrorized by drow. She struck it rich when she found rare goods in large quantities. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure; and she has money and likes to spend it

Ideals: Justice. Flaws: Ugly, Shy. Bonds: Enemies, Rich. Occupation: Slave Trader

Voice: Sore throat, cough

Attributes [hide]

Werydd Orcfoe, Female Dwarf Rogue 8
Medium (4'1") Dwarf, True Neutral (CR 8)
Armor Class 14
Hit Points 66 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 18 (+4)15 (+2) 13 (+1)8 (-1)
Skills Arcana +5, Investigation +5
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Auran
Attacks Melee +3 / 2d10+0, Ranged +7 / 2d10+4, Grapple +4

Possessions: 4000 sp. Freshwater pearl (14 gp). Aquamarine (1200 gp). Rock crystal (60 gp).


Social Check DCs


Antrara Jharthraxyn, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She dresses in collared shirts and wears a proper scarf over her head. She has done her best to style her gold crest to look like a famous performer. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. Antrara is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: Gifted from a young age, Antrara studied abroad. As a very small child her family refused to pay dues to a local crime lord, who ordered them killed. Her father, a somewhat powerful mage sought to protect her and cast a teleportation spell that whisked her away. Being a Apothecary kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.

Ideals: Athletic, Gifted. Flaws: Insane. Bonds: Criminal record, Family. Occupation: Apothecary

Voice: Scandinavian accent

Attributes [hide]

Antrara Jharthraxyn, Female Dragonborn Fighter 9
Medium (6'7") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 56 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)16 (+3) 16 (+3)11 (+0)
Skills Intimidation +3, Nature +6
Senses Passive Perception 13
Languages Common, Aquan, Druidic, Infernal
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2

Possessions: 160 pp. Iolite (60 gp). Golden yellow topaz (700 gp). Peridot (60 gp). Lapis lazuli (7 gp). Rhodochrosite (7 gp). Tiger eye turquoise (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hadarai Malcolms, Male Half-Elf [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair, while still mostly chestnut, has prominent grey streaks. He has amber eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: The child of a Shipwright, who enjoyed hunting, Hadarai was taken on many hunting expeditions. Hadarai was born on a far western forest where he grew up under the tutelage of his father, an expert Fortune-teller. He left for the west, certain he would find work there.

Motivation: Retire the richest man in the west.

Ideals: Entrepeneur. Flaws: Emotional. Bonds: Rich, Nature, Immigrant. Occupation: Fortune-teller

Voice: Pronounces difficult words wrong

Attributes [hide]

Hadarai Malcolms, Male Half-Elf Expert 5
Medium (5'2") Half-Elf, Lawful Evil (CR 5)
Armor Class 10
Hit Points 21 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)15 (+2) 9 (-1)12 (+1)
Skills Persuasion +4, Survival +2
Senses Passive Perception 9
Languages Common, Elven, Giant, Gnome
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 600 gp.


Social Check DCs


Aldous Ashton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears clothing that is held on in multiple layers but all of it is in poor condition. He has done his best to style his white hair to look like a famous performer. His blue eyes are slightly larger than normal.

Personality: He is mildly Human supremacist, though he does not identify as such. He also has developed a complete distrust of the Seamstress profession.

History: Aldous was raised in a hard working conservative environment. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He now owns his own business.

Motivation: Wants to open a new tavern; and balancing his hectic life and new sage responsibilities is difficult

Flaws: Racist. Bonds: Poor, Job, Immigrant. Occupation: Sage

Voice: Gruff and masculine

Attributes [hide]

Aldous Ashton, Male Human Barbarian 1
Medium (5'9") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 15 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)9 (-1) 13 (+1)6 (-2)
Skills Acrobatics +2, Performance +0
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 30 gp.


Social Check DCs


Fax Hshhsstoroth, Male Dragonborn [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has no crest. His gold unseeing eyes seem to look past you.

Personality: He is irascible and easily irritated. He has a minor phobia of water and hates getting wet.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Adventurer father left him crippled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He feels threatened by others.

Flaws: Ugly, Disease, Antagonistic, Fearful. Occupation: Carter

Voice: Sounds elderly

Attributes [hide]

Fax Hshhsstoroth, Male Dragonborn Rogue 5
Medium (6'6") Dragonborn, Lawful Good (CR 5)
Armor Class 11
Hit Points 10 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 6 (-2)12 (+1) 9 (-1)14 (+2)
Skills Acrobatics +4, Religion +4
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4

Possessions: 400 gp.


Social Check DCs

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