Quarion Iathrana, Male Elf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a weathered and beat up set of banded mail beneath an oversized blue coat. He wears a deerstalker hat to cover his moderate length chestnut hair. His blue eyes are passionate and lively.
Personality: He is witty, but his monotone delivery comes off as unnerving He has a small toy that he constantly fidgets with.
History: Born in the west his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Server hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He got away from his former life and has fallen to alcoholism.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Joker. Flaws: Addict. Bonds: Poor, Religious. Occupation: Server
Voice: Can't modulate volume
Attributes [hide]
Medium (4'8") Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 10 (+0) | 12 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Elven, Draconic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +5
Possessions: 6000 cp. Jade (50 gp). 1 Silver holy symbol.
Robbie Thorngage, Female Halfling [Permalink]
Personal [hide]
Description: This northern woman wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her clothes are grease stained in places. She keeps her black hair in a flapper bob. She has gleaming, smiling blue eyes.
Personality: She exudes charisma. She is a tour de force of persuasion. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: She was born in the north, but her parents moved at a very young age to the south. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She has a rivalry with the Church that dominates her actions; and she desires power and/or immortality
Bonds: Adventurer, Poor, Immigrant, Attractive, Religious. Occupation: Sellsword
Voice: Soft and mumbly
Attributes [hide]
Small (3'0") Halfling, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 16 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 11 (+0) | 12 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp.
Dentratha Clethtinthiallor, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is very fat, and wears green painted combat armor at almost all times. She wears her rusty crest up. Her fierce red eyes like to dwell on things.
Personality: Dentratha speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is frequently practicing swordplay.
History: Born to a Miller, her father struggled to pay the bills. Her father was a soldier and died while she was still young. Dentratha was left her father's suit of armor and trained in its use and care. She now mingles about in high society.
Motivation: She feels the way she acts is they only way to get by in the world.
Ideals: Impeccable. Flaws: Ugly. Bonds: Military, Poor. Occupation: Fletcher
Voice: Italian accent
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Evil (CR 9)
Armor Class 14
Hit Points 32 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 8 (-1) | 14 (+2) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Goblin, Orc
Attacks Melee +5 / 3d4+2, Ranged +7 / 3d4+4, Grapple +4
Possessions: 600 gp. Silver-plated steel longsword with jet jewel in hilt (700 gp). Large well-done wool tapestry (100 gp). 1 Minor magic item. 1 Minor magic item.
Oda Beren, Female Gnome [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She is dressed in a clean blue cloak covering her clean studded leather. She wears a wide-brimmed hat to hide her balding. Her brown eyes dart from person to person.
Personality: Eccentric and domineering, Oda will drive conversation. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: Gifted from a young age, Oda studied abroad. Brilliant and gifted she never wanted to apply herself. She struck the Glassblower job and began her own company from there.
Motivation: Balancing her hectic life and new Glassblower responsibilities is difficult.
Ideals: Athletic, Extrovert, Fighting, Gifted. Bonds: Job. Occupation: Glassblower
Voice: Dark and ominous
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 67 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 16 (+3) | 14 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Elven, Abyssal
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +6
Possessions: 700 gp. Coral (80 gp). Azurite (8 gp). Pink pearl (80 gp). Tiger eye turquoise (8 gp). Carnelian (20 gp). Citrine (20 gp). Tiger eye turquoise (8 gp). Tiger eye turquoise (8 gp). 1 Minor magic item. 1 Minor magic item.
Sybil Morton, Female Human [Permalink]
Personal [hide]
Description: This malnourished woman wears silk and lounges about seductively. Her hair is short and chestnut. She has a tattooed face.
Personality: She dislikes all the random violence that takes place in the south. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born in the south her family was never financially stable. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. Due to her spouse's obsession with being a Priest they were divorced and she won custody of their daughter. She worked as a Herbalist, and she later adopted a second daughter.
Motivation: To reunite with her absent mother.
Ideals: Pacifist, Extrovert. Bonds: Attractive, Poor, Family. Occupation: Herbalist
Voice: Breathy voice
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 17 (+3) | 8 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1400 sp.
Artin Strongheart, Female Dwarf [Permalink]
Personal [hide]
Description: She has a missing right leg. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her auburn hair has been sun bleached extensively. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She was granted divine powers by her dying sister.
Motivation: She is greedy.
Ideals: Gifted, Entrepeneur. Flaws: Shy. Bonds: Rich. Occupation: Bricklayer
Voice: Creaky witch voice
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 36 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 10 (+0) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
Possessions: 3000 sp. Jasper (50 gp). Deep blue spinel (1500 gp).
Claira Cithreth, Female Elf [Permalink]
Personal [hide]
Description: She wears a well pressed and immaculate suit (or dress). She has a slight overbite and is overall scrawny. Her tied-back hair is red. Her eyes are likewise green.
Personality: Calm and collected, she is a well trained Knight. She is able to make almost anything out of random pieces of junk.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Knight arts, while her father instructed her in etiquette, music and courtly manner. Like her mother and her brother before her, after school she went straight into learning to become a Knight. She left for the west, certain she would find work there.
Motivation: To reunite with her absent mother; and money/treasure
Ideals: Gifted. Bonds: Job, Rich, Immigrant, Family. Occupation: Knight
Voice: Soft and melodious
Attributes [hide]
Medium (5'1") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 300 gp. Tiger eye turquoise (8 gp). Citrine (70 gp).
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Their contribution stands as a beacon of hope for all adventurers!
