Burgell Gobblefirn, Male Gnome [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a faded coat and loose pants complete with wide-brimmed hat. With a patchy silver beard and wild silver hair. His green eyes are slightly larger than normal.
Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He has all his life been fascinated with singing.
History: Burgell was born in the west. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Wants to raise his children well; and regain custody of his son
Ideals: Artistic, Persistence, Entrepeneur. Bonds: Attractive, Family. Occupation: Shipwright
Voice: Posh accent
Attributes [hide]
Small (3'5") Gnome, True Neutral (CR 4)
Armor Class 15
Hit Points 12 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 11 (+0) | 15 (+2) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Gnome, Celestial, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 0 | 0 | 0 |
Possessions: 45000 sp. 1 Minor magic item.
Akta Fluke, Female Tiefling [Permalink]
Personal [hide]
Description: This northern woman wears a green cloak and cross-gartered tan stockings. Her clothes are grease stained in places. She wears a colorful flower in her dark red hair. She wears large thick round spectacles.
Personality: She can speak with the recently deceased. She has all her life been fascinated with writing.
History: When she was but 4 years old her parents immigrated from the north. She took every job she could get her hands on, but the opportunities for Tieflings in the north were limited. She left for the north, certain she would find work there.
Motivation: To reunite with her old friends.
Ideals: Gifted, Artistic. Bonds: Poor, Immigrant, Attractive. Occupation: Armorer
Voice: Timid voice
Attributes [hide]
Medium (6'0") Tiefling, Lawful Good (CR 1)
Armor Class 11
Hit Points 14 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 10 (+0) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 150 gp. 1 Banded mail.
Tod Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: He prefers to wear red pants and tee shirts. He is bristling with hidden weapons, mostly ceremonial daggers and shortbows. His white hair is well kept and his bushy mustache is tapered upwards at the ends. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He snorts whenever he laughs or is feeling confident. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Tod was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He moves from town to town, unable to find a place to settle.
Motivation: Further expansion of business; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Joker. Bonds: Criminal record, Poor, Immigrant, Job. Occupation: Laborer
Voice: Aggressive tone
Attributes [hide]
Small (3'4") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 18 (+4) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Elven, Goblin, Infernal, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 30 pp.
Nordak Ungart, Male Dwarf [Permalink]
Personal [hide]
Description: He has a missing right leg. He is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft violet waves gently in the breeze. His hair is long and blonde with streaks of brown, and is pulled back with small grey clips. His beard is brown, braided, and well cared for. He wears an eyepatch.
Personality: This man loves dancing and to teach people dancing more than just about anything. He has all his life been fascinated with dancing.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Rich. Occupation: Fortune-teller
Voice: Slow speaker
Attributes [hide]
Medium (4'5") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 24 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 19 (+4) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 1700 sp.
Thamuz Sly, Male Tiefling [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears tight fighting clothing, which leaves very little to the imagination. His hair is short and purple. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He acts crazy and hedonistic. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born a particularly ugly child, much to the horror of his parents. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Thamuz fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To prove his worth to the world; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Ugly, Insane, Hedonist, Impulsive. Occupation: Merchant
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'6") Tiefling, Chaotic Good (CR 5)
Armor Class 9
Hit Points 50 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 18 (+4) | 10 (+0) | 11 (+0) | 19 (+4) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 |
Possessions: 6000 sp. Black pearl (1100 gp). Blue quartz (9 gp).
Tod Leagallow, Male Halfling [Permalink]
Personal [hide]
Description: He is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft brown waves gently in the breeze, and he perpetually has his scimitar ready. He has a very tight haircut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Detective arts, while his mother instructed him in etiquette, music and courtly manner. His father had invested heavily in several trade routes and wanted him to inherit them. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He is greedy.
Ideals: Fighting, Optimist. Flaws: Shy. Bonds: Rich, Attractive. Occupation: Detective
Voice: Middle-eastern accent
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 15)
Armor Class 12
Hit Points 173 (15d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 17 (+3) | 14 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Auran, Draconic
Attacks Melee +4 / 4d8-1, Ranged +6 / 4d8+1, Grapple +1
Possessions: 5000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Golden circlet with four aquamarines (3000 gp). Eyepatch with mock eye of sapphire and moonstone (1600 gp). A pair of silk slippers encrusted with tiny pearls. (170 gp). Eyepatch with mock eye of sapphire and moonstone (1600 gp). Sapphire pendant on gold chain (3000 gp). Cloth of gold vestments (170 gp). Silver comb with moonstones (900 gp). Eyepatch with mock eye of sapphire and moonstone (1600 gp). Large well-done wool tapestry (600 gp). A pair of silk slippers encrusted with tiny pearls. (170 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Enna Holimion, Female Elf [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her tied-back hair is golden. Her amber unseeing eyes seem to look past you.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She is a Lamia in disguise. She found a children's book about a Elf Warlock who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She is searching for what she claims is her rightful reward.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Entrepeneur, Optimist. Flaws: Disease, Secretive. Bonds: Adventurer. Occupation: Map Maker
Voice: Gruff and masculine
Attributes [hide]
Medium (5'5") Elf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 11 (+0) | 8 (-1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 800 sp.
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