Peren LaHood, Male Half-Elf [Permalink]
Personal [hide]
Description: This man stands a little under 5'9" and is a bit bulky. He is very muscular particularly in the legs. He wears a violet vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his violet boots flare out at the collars. He has no hair. His otherwise smooth face is marked with small tiny scars.
Personality: Confrontational and typically high on some drug or another. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Adventurer arts, while his father instructed him in etiquette, music and courtly manner. A freak accident while working with his Bookbinder mother left him crippled. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Money/treasure; and he has money and likes to spend it
Flaws: Ugly, Addict, Disease. Bonds: Military, Rich. Occupation: Adventurer
Voice: Australian accent
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 40 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 13 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Celestial
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 |
Possessions: 1000 gp. A delicate silver chain set with a tourmaline (20 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (20 gp). A miniature golden chest with tiny emeralds lining the top (160 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (20 gp).
Dain Morigak, Male Dwarf [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears a small hat to cover his moderate length black hair. He has gleaming, smiling gray eyes.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: The child of a Server, who enjoyed hunting, Dain was taken on many hunting expeditions. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better world.
Motivation: Expand his business; and wants to open a new tavern
Flaws: Shy, Impulsive. Bonds: Nature, Adventurer, Job. Occupation: Jeweler
Voice: Soft and melodious
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 17 (+3) | 13 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Auran
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 700 sp.
Pikar Goodbarrel, Male Halfling [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He has a large red mantle and cape that has been intricately interwoven into his black robe. He keeps his long blonde hair kept up in a rat tail. His amber eyes lackadaisically let the world flow into them.
Personality: Pikar is depressed about a lot of things. He tends to be a nihilist. He is a ruthless business man, a trait he acquired from his father.
History: He was born to a pair of big game hunters, but was frequently ill as a child. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has dedicated himself to building a better world.
Motivation: Wants to have a good time and be beloved; and he loathes his own lifestyle
Ideals: Entrepeneur, Optimist. Flaws: Depressed, Disease. Bonds: Adventurer. Occupation: Knight
Voice: Posh accent
Attributes [hide]
Small (3'4") Halfling, Neutral Good (CR 6)
Armor Class 10
Hit Points 26 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 12 (+1) | 8 (-1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
Possessions: 1000 sp. Golden yellow topaz (1600 gp). Blue quartz (14 gp). 1 Hourglass.
Flogg Fidget, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a white costume with the symbols of death on his torso. His blonde hair is cut short. His blue eyes are slightly larger than normal.
Personality: Flogg is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born a particularly ugly child, much to the horror of his parents. His homeland was ravaged by war and he spent much of his life rebuilding it. He left for the north, certain he would find work there.
Motivation: He'd like to take his coworkers down a peg; and he has a rivalry with the church that dominates his actions
Ideals: Extrovert. Flaws: Shy, Ugly, PTSD. Bonds: Immigrant. Occupation: Performer
Voice: Switch between two voices
Attributes [hide]
Medium (5'6") Half-Orc, True Neutral (CR 5)
Armor Class 11
Hit Points 34 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 16 (+3) | 10 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 400 gp. Gold and topaz bottle stopper cork (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Gold and topaz bottle stopper cork (900 gp).
Oblar Tealeaf, Male Halfling [Permalink]
Personal [hide]
Description: This tall, slender man wears suspenders and white workpants. His shirt is tan, and he wears a heavy white leather apron most of the time. He has black hair. His thin eyebrows rest above his beady green eyes.
Personality: Oblar speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was born in the south. Oblar was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He left for the south, certain he would find work there.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Impeccable, Philantrophist. Flaws: Ugly. Bonds: Immigrant, Religious. Occupation: Dilettante
Voice: Complex vocabulary, royal
Attributes [hide]
Small (2'10") Halfling, Chaotic Evil (CR 1)
Armor Class 16
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 20 (+5) | 13 (+1) | 13 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Halfling, Gnome
Attacks Melee +2 / 1d4+0, Ranged +7 / 1d4+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 90 gp.
Anne Kettlewhistle, Female Halfling [Permalink]
Personal [hide]
Description: She prefers to wear white pants and tee shirts. She is physically well-built. With bright black hair. Her blue eyes are passionate and lively.
Personality: Overbrimming with self-confidence, Anne isn't afraid of most anything. She has a strong dislike to people who do not believe in Halfling unity. She also has developed a complete distrust of the Shepherd profession.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She was taken from her home at a very young age. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Expand her business.
Ideals: Impeccable. Bonds: Job, Immigrant, Slave. Occupation: Priest
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (3'1") Halfling, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 41 (8d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 7 (-2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 900 gp. Smoky quartz (20 gp). Alexandrite (1300 gp). Alexandrite (1300 gp). Zircon (20 gp). Zircon (20 gp). 1 Minor magic item.
Reynard Braxton, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a sweet of some kind. He dresses in grey turtlenecks beneath a blue coat with pastel slacks, marred by sweets. He has no hair. His eyes, though not visible through his cowl, are brown.
Personality: Eccentric and domineering, Reynard will drive conversation. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Marry his sister to traveling adventurers; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Extrovert, Fighting. Flaws: Ugly. Bonds: Family, Religious. Occupation: Spy
Voice: Soft and mumbly
Attributes [hide]
Medium (5'8") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 9 (-1) | 12 (+1) | 11 (+0) | 6 (-2) |
Senses Passive Perception 15
Languages Common, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: 60 gp.
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Their contribution stands as a beacon of hope for all adventurers!
