Bree Cherrycheeks, Female Halfling [Permalink]
Personal [hide]
Description: She wears a fine chain shirt which she covers with white colored cloaks and clothing. Her skin is fair and her fingers are delicate and long. Sporting a auburn mohawk this woman's hair draws a lot of attention. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Halfling in existence. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: She was born in the north. A few years later when the south was not economically sound they moved to her current location. She has set out to sabotage the competition.
Motivation: Her name or reputation has been wronged in the past by dire rats, and she desires to right it; and an old rival family wants her found
Ideals: Justice. Bonds: Family, Immigrant, Job, Enemies. Occupation: Marshal
Voice: Australian accent
Attributes [hide]
Small (2'10") Halfling, Lawful Evil (CR 4)
Armor Class 16
Hit Points 15 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 20 (+5) | 10 (+0) | 8 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +7 / 1d10+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp. Silver comb with moonstones (800 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). A delicate silver chain set with a tourmaline (80 gp). 1 Minor magic item.
Olunt Holderhek, Male Dwarf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a robe, a symbol of his god around his neck, and a greataxe on his belt. His golden hair is kept up in a ponytail inside a Stetson hat. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He plays an instrument quite well.
History: Born in the west his family was never financially stable. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has never given up on his singing dream.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is compelled to act according to his religious beliefs
Ideals: Fighting, Impeccable, Artistic. Bonds: Poor, Religious. Occupation: Cook
Voice: French accent
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 12 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 13 (+1) | 9 (-1) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
Possessions: 280 gp. 1 Small steel mirror.
Helen Langston, Female Human [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her brown hair is kept up in a ponytail inside a feathered hat. Her thin eyebrows rest above her beady gray eyes.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Born in a small village she learned the ways of the warrior from her mother. Her mother had invested heavily in several trade routes and wanted her to inherit them. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Joker, Fighting. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Spice Merchant
Voice: Indian accent
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 37 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 15 (+2) | 15 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Auran, Halfling
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 5 | 3 | 0 |
Possessions: 700 gp. Eye agate (8 gp). Lapis lazuli (8 gp). Tourmaline (110 gp). 1 Minor magic item.
Arannis Othronus, Male Elf [Permalink]
Personal [hide]
Description: He wears a fancy tan suit. His hair is short and black. He wears crescent spectacles with a black brim.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He invites people to come help in his community garden.
History: A powerful slaver made him what he is. His first spouse was a Jeweler, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He used his abilities to travel the world and help people.
Motivation: He feels threatened by others; and doesn't want to be a shepherd and was forced into it by his family
Ideals: Disciplined, Philantrophist. Flaws: Fearful. Bonds: Attractive, Mentor, Family. Occupation: Shepherd
Voice: High pitched and raspy
Attributes [hide]
Medium (4'10") Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 6 (-2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp.
Trail Of Stars, Male Tabaxi [Permalink]
Personal [hide]
Description: He has a missing right leg. He wears dull pastel sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed rapier, just in case. His white fur is greasy and uncared for. His face is scarred and worn.
Personality: Aggressive, abrasive, and angry, Trail embodies much of what other species detest in the Tabaxis. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born in the west, but his parents moved at a very young age to the south. Trail was born on a far western mountains where he grew up under the tutelage of his father, an expert Laborer. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC; and to prove his worth to the world
Flaws: Ugly, Antagonistic, Impulsive. Bonds: Immigrant. Occupation: Laborer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'0") Tabaxi, Chaotic Neutral (CR 13)
Armor Class 11
Hit Points 61 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 10 (+0) | 17 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Goblin, Celestial
Attacks Melee +8 / 4d4+4, Ranged +5 / 4d4+1, Grapple +4
Possessions: 1000 gp. Cloth of gold vestments (60 gp). Solid gold idol (1200 gp). Brass mug with jade inlays (500 gp). Sapphire pendant on gold chain (2600 gp). Solid gold idol (1200 gp).
Beloril Stoutale, Male Dwarf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is an epitome of beauty. He sports a flattop hair cut. He wears large thick round spectacles.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He receives visions of the future at random moments
History: Born to a Masseuse, his father struggled to pay the bills. After coming to the age of reason, Beloril took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and he desires power and/or immortality
Ideals: Gifted. Flaws: Antagonistic. Bonds: Adventurer, Attractive, Poor. Occupation: Bather
Voice: Draws out vowels
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Good (CR 8)
Armor Class 11
Hit Points 72 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 19 (+4) | 16 (+3) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Orc, Draconic
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 |
Possessions: 9000 sp. Silver comb with moonstones (700 gp). A miniature golden chest with tiny emeralds lining the top (100 gp). Brass mug with jade inlays (600 gp). Old masterpiece painting (1000 gp). 1 Minor magic item. 1 Minor magic item.
Susannah Law, Female Human [Permalink]
Personal [hide]
Description: She is an average looking eastern female in her early mid-life. She dresses well, wearing brown shirts, loose pants, and blazers most of the time. She has a long golden ponytail with little hanging trinkets. Her amber eyes have a joyful gleam in them most of the time.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She does not believe in violence as a means to an end. She is a dedicated Knight but believes her peers are too gung-ho.
History: Susannah was born the youngest of three triplets. A few years later when the south was not economically sound they moved to her current location. She left for the east, certain she would find work there.
Motivation: Her spouse's relatives view her with great suspicion; and wants to raise her children well
Ideals: Pacifist. Flaws: Disease. Bonds: Attractive, Family, Immigrant. Occupation: Knight
Voice: French accent
Attributes [hide]
Medium (5'4") Human, Lawful Evil (CR 1)
Armor Class 7
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 5 (-3) | 12 (+1) | 11 (+0) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged -1 / 1d4-3, Grapple +1
Possessions: 140 gp.
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