Uthemar Amakiir, Male Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a tan wide-brimmed hat and tan clothes. His golden hair is unkempt and raggedy. His blue eyes dart from person to person.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born a particularly ugly child, much to the horror of his parents. Uthemar was born on a far eastern plains where he grew up under the tutelage of his father, an expert Carter. He is untrained/undisciplined, which makes him dangerous.
Motivation: Wants to have a good time and be beloved; and he is wracked by social anxiety
Ideals: Optimist, Joker. Flaws: Ugly, Insane. Bonds: Poor, Immigrant. Occupation: Carter
Voice: Eastern European accent
Attributes [hide]
Medium (5'5") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 11 (+0) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 2800 sp.
Trail Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: This man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He is muscular with a powerful set of arms. His black fur has been sun bleached extensively. His eyes are hazel and he is always smoking a pipe.
Personality: He hates drow. He views them as having robbed his home of its proper glory. He enjoys reading and quiet.
History: Trail was raised in a hard working conservative environment. He dropped out of school to support his sick father, and resented it. By chance he met his sister recently and the two have been together since.
Motivation: An old rival family wants him found; and expand his business
Ideals: Logical. Bonds: Rich, Enemies, Job, Family. Occupation: Mercenary
Voice: Dutch accent
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Good (CR 12)
Armor Class 12
Hit Points 100 (12d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 15 (+2) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
Possessions: 4000 gp. Emerald (900 gp). Onyx (70 gp). Golden pearl (130 gp). Silver pearl (130 gp). Bloodstone (70 gp). Freshwater pearl (13 gp). Obsidian (13 gp). Aquamarine (200 gp). Moss agate (13 gp). Deep green spinel (130 gp).
Ellyjoybell Maekkelferce, Female Gnome [Permalink]
Personal [hide]
Description: She wears a tan cloak and cross-gartered green stockings, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'5" when asserting herself. She keeps her brown hair in a flapper bob. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: Ellyjoybell hails from a village terrorized by illithids. After coming to the age of reason, Ellyjoybell took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She now spends her time doing works of charity.
Motivation: Her name or reputation has been wronged in the past by illithids, and she desires to right it; and she would like to get married and retire
Ideals: Philantrophist, Gifted. Bonds: Attractive, Has a crush, Enemies. Occupation: Navigator
Voice: Thin and wheezing
Attributes [hide]
Small (3'5") Gnome, Neutral Evil (CR 4)
Armor Class 14
Hit Points 41 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 16 (+3) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Dwarven, Druidic
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 18000 sp.
Cloak In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a pastel collared shirt and white pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt. He has done his best to style his brown fur to look like a famous performer. He wears round tiny glasses practically rammed into his face.
Personality: Stoic and calm, he prefers to meditate than take action. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: From birth he was tutored by a cruel and relentless mentor. A gifted student he started as a Dilettante, but he got bored and became a Soapmaker. He now owns his own business.
Motivation: Wants to have a good time and be beloved; and obtaining odd cultural human artifacts is his passion
Ideals: Disciplined, Optimist. Bonds: Adventurer, Mentor, Job. Occupation: Soapmaker
Voice: Soft and mumbly
Attributes [hide]
Medium (6'8") Tabaxi, Chaotic Evil (CR 11)
Armor Class 10
Hit Points 15 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 8 (-1) | 16 (+3) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Terran, Halfling, Druidic
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 4 | 4 | 4 | 3 | 2 | 1 |
Possessions: 70 pp. Blue quartz (13 gp). Eye agate (13 gp). Azurite (13 gp). Banded agate (13 gp). Alexandrite (1100 gp). 1 Minor magic item.
Caelynn Coulson, Female Half-Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears tight fighting clothing, which leaves very little to the imagination. She wears her silver hair up in a very large beehive style do. Her eyes are a pleasant brown.
Personality: She is erratic and paranoid. She believes goblins are coming to abduct people. She is a great chef.
History: A powerful necromancer made her what she is. In her 13th year, her parents were killed by a goblins raid, leaving Caelynn alone in the world. After a stint in an orphanage, she was adopted. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Someone believes her a fraud; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Enemies, Mentor. Occupation: Shepherd
Voice: Gruff and masculine
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Evil (CR 11)
Armor Class 13
Hit Points 27 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 9 (-1) | 12 (+1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3
Possessions: 1300 gp. 1 Minor magic item. 1 Minor magic item.
Therai Moral, Male Tiefling [Permalink]
Personal [hide]
Description: A plain young-adult man, he is typically in his Animal Trainer uniform. His hair is red, silky, and of moderate length. He wears crescent spectacles with a black brim.
Personality: He is calm most of the time but flees social interaction. He works hard and plays hard.
History: Therai was raised in a hard working conservative environment. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: A need for knowledge about a nearby landmark.
Flaws: Shy, Hedonist. Bonds: Job, Attractive, Adventurer. Occupation: Animal Trainer
Voice: Shortens vowels
Attributes [hide]
Medium (6'7") Tiefling, Chaotic Evil (CR 14)
Armor Class 11
Hit Points 61 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 16 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Giant, Terran, Infernal
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +8
Possessions: 4000 gp. Hematite (6 gp). Chrysoberyl (60 gp). Hematite (6 gp). Brown-green garnet (60 gp). Obsidian (6 gp). Blue star sapphire (800 gp). Deep blue spinel (1500 gp). Obsidian (6 gp). 1 Medium magic item.
Bulzo High-hill, Male Halfling [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He dresses in red turtlenecks beneath a grey coat with brown slacks. His hair is short and auburn. He wears round tiny glasses practically rammed into his face.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He pushes his goals aggressively. He is also a coward if confronted.
History: The child of northern immigrants he idolized his mother. He found a children's book about a Halfling Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He is terrified, and will act out of fear; and he feels threatened by others
Ideals: Optimist. Flaws: Ugly, Fearful. Bonds: Immigrant, Adventurer. Occupation: Bookbinder
Voice: Old thin voice
Attributes [hide]
Small (3'3") Halfling, Neutral Good (CR 6)
Armor Class 10
Hit Points 25 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 9 (-1) | 13 (+1) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +2 / 2d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 |
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
