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NPC Generator

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Advanced [show]


Seven Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she is constantly adorned with expensive silk clothing, often dyed in bright brown and black, and wears rings and necklaces with large, colorful gems. Her fur is cinnamon, silky, and of moderate length. Her fierce blue eyes like to dwell on things.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She bought a quarterstaff and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She uses money and sex appeal to get what she needs; and money/treasure

Flaws: Terse, Disease. Bonds: Rich, Attractive, Military, Nature. Occupation: Marshal

Voice: Old Prospector

Attributes [hide]

Seven Grass, Female Tabaxi Druid 7
Medium (5'9") Tabaxi, Neutral Good (CR 7)
Armor Class 11
Hit Points 15 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 5 (-3)10 (+0) 11 (+0)16 (+3)
Skills Insight +3
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 2d8-2, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 500 gp.


Social Check DCs


Rimple Gimlen, Male Gnome [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. He is an epitome of beauty. His hair is greying and his face has many wrinkles. He wears round tiny glasses practically rammed into his face.

Personality: He speaks before he thinks and is too direct. He is a logical person and will generally grow upset if things defy logic and science.

History: When he was but 4 years old his parents immigrated from the west. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Rimple took refuge in the old dungeon and found the beat up morningstar and armor he uses now. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and to prove his worth to the world

Ideals: Logical. Flaws: Impulsive. Bonds: Attractive, Immigrant, Nature. Occupation: Glassblower

Voice: Pronounces difficult words wrong

Attributes [hide]

Rimple Gimlen, Male Gnome Commoner 2
Small (3'4") Gnome, Lawful Good (CR 2)
Armor Class 14
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 13 (+1)14 (+2) 12 (+1)14 (+2)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome, Auran, Sylvan
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 330 gp.


Social Check DCs


Yvonne Weston, Female Human [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a shirt that is too small, which lets her gut show, with a ratty brown coat over it. Her black hair is lengthy and is close to two feet long. Her green unseeing eyes seem to look past you.

Personality: She dislikes all the random violence that takes place in the south. Yvonne is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She has chosen to use the inheritance that was left to her frivolously. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: An old rival family wants her found; and she is greedy

Ideals: Pacifist. Flaws: Ugly, Disease. Bonds: Family, Rich. Occupation: Carter

Voice: Loud with bravado

Attributes [hide]

Yvonne Weston, Female Human Warlock 10
Medium (5'3") Human, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 74 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)16 (+3) 7 (-2)13 (+1)
Skills Investigation +7, Religion +7
Senses Passive Perception 8
Languages Common, Giant, Halfling, Undercommon
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154222220

Possessions: 11000 sp. Fiery yellow corundum (700 gp). Coral (80 gp). Aquamarine (500 gp). Golden yellow topaz (500 gp). Deep blue spinel (500 gp). Star rose quartz (50 gp). Aquamarine (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Radomir High-hill, Male Halfling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a fancy white suit. He keeps his auburn hair in a pixie cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He hates orcs. He views them as having robbed his home of its proper glory. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born to a poor family in the city he treasured whatever gifts he got. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.

Motivation: To share knowledge with the world; and many orcs want him driven away

Ideals: Logical. Flaws: Insane. Bonds: Attractive, Immigrant, Enemies, Poor. Occupation: Ploughman

Voice: Posh accent

Attributes [hide]

Radomir High-hill, Male Halfling Wizard 2
Small (2'10") Halfling, Chaotic Good (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)12 (+1) 15 (+2)10 (+0)
Skills Intimidation +2, Investigation +3
Senses Passive Perception 12
Languages Common, Halfling, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: Just what you see.


Social Check DCs


Eva Cotton, Female Human [Permalink]

Personal [hide]

Description: She is in excellent shape and typically wears grey cloth garments or leather armor. She has wavy auburn hair. Her gray eyes dart around the room hyper actively observing anyone and anything.

Personality: She is erratic and paranoid. She believes giants are coming to abduct people. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: A powerful necromancer made her what she is. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has built up a small fortune and can afford her own way.

Motivation: Several ex partners dislike her way of doing things and want revenge.

Ideals: Athletic. Flaws: Hedonist. Bonds: Enemies, Mentor, Rich. Occupation: Detective

Voice: Aggressive tone

Attributes [hide]

Eva Cotton, Female Human Rogue 1
Medium (4'10") Human, Lawful Evil (CR 1)
Armor Class 14
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 12 (+1)12 (+1) 13 (+1)14 (+2)
Skills Arcana +3, Deception +4
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4

Possessions: 50 gp. Coral (40 gp).


Social Check DCs


Bertram Livingstone, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he likes to wear brown tank tops with black pants, and is pretty ugly. His hair is cut close to his head. His blue eyes are slightly larger than normal.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born in the west. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and a strong sense of loyalty to tabaxi people

Flaws: Ugly, Racist, Insane. Bonds: Criminal record, Immigrant. Occupation: Bellfounder

Voice: Jittery and nervous

Attributes [hide]

Bertram Livingstone, Male Human Aristocrat 7
Medium (5'9") Human, Neutral Evil (CR 7)
Armor Class 14
Hit Points 42 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 12 (+1)15 (+2) 14 (+2)15 (+2)
Skills Investigation +5, Perception +5
Senses Passive Perception 15
Languages Common, Infernal, Undercommon
Attacks Melee +6 / 2d8+3, Ranged +7 / 2d8+4, Grapple +4

Possessions: 20000 cp. Old masterpiece painting (1100 gp). A miniature golden chest with tiny emeralds lining the top (150 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Joser Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He dresses well, wearing white shirts, loose pants, and blazers most of the time. His hair is chestnut and curly. He is very pretty but has cold, dead eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born to a criminal king-pin and mafia family He worked as a nervous Banker and found it very stressful. He has achieved small success as a Banker.

Motivation: Wants to open a new tavern.

Ideals: Optimist. Flaws: Shy. Bonds: Attractive, Criminal record, Job. Occupation: Banker

Voice: Prounounces S like Z

Attributes [hide]

Joser Greenbottle, Male Halfling Aristocrat 11
Small (2'10") Halfling, Lawful Evil (CR 11)
Armor Class 13
Hit Points 45 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)15 (+2) 11 (+0)12 (+1)
Skills Acrobatics +6, History +6
Senses Passive Perception 10
Languages Common, Halfling, Giant, Goblin
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +6

Possessions: 1600 gp.


Social Check DCs

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